几天没写了,由于javascript是半桶水,导致canvas总是走走停停。
今天用到了设计模式,中介者模式。
由于js中的继承很~~。好变态的面向对象~~ 下面是大牛写的js的继承框架。
(function(){
var initializing = false, fnTest = /xyz/.test(function(){xyz;}) ? /\b_super\b/ : /.*/;
// The base Class implementation (does nothing)
this.Class = function(){};
// Create a new Class that inherits from this class
Class.extend = function(prop) {
var _super = this.prototype;
// Instantiate a base class (but only create the instance,
// don't run the init constructor)
initializing = true;
var prototype = new this();
initializing = false;
// Copy the properties over onto the new prototype
for (var name in prop) {
// Check if we're overwriting an existing function
prototype[name] = typeof prop[name] == "function" &&
typeof _super[name] == "function" && fnTest.test(prop[name]) ?
(function(name, fn){
return function() {
var tmp = this._super;
// Add a new ._super() method that is the same method
// but on the super-class
this._super = _super[name];
// The method only need to be bound temporarily, so we
// remove it when we're done executing
var ret = fn.apply(this, arguments);
this._super = tmp;
return ret;
};
})(name, prop[name]) :
prop[name];
}
// The dummy class constructor
function Class() {
// All construction is actually done in the init method
if ( !initializing && this.init )
this.init.apply(this, arguments);
}
// Populate our constructed prototype object
Class.prototype = prototype;
// Enforce the constructor to be what we expect
Class.prototype.constructor = Class;
// And make this class extendable
Class.extend = arguments.callee;
return Class;
};
})();
使用方法是:
先创建一个类:
var my_class = Class.extend({
//构造函数
init:function(a){
this.a = a;
}
});
创建一个对象 my_object = new myclass("duixiang");
另外:js中的回调函数如的形式如果是这样:
xxx("xx",callback());
那么callback()中的this是window对象。
还有一类:
xx.onxxxx = function(){}
function中的this是xx
关于闭包传参的经典问题是:
for(var i =0;i<5;i++){
setTimeout(function(){console.log(i);},1000*i);
}
打印输出是5个5;程序应该解读为,事件一到,就打印i,而等到事件发生时,i早就变成的定值5,应为i是外层函数的i