一、Splash使用背景
现在大部分APP都有Splash界面,下面列一下Splash页面的几个作用:
1、展示logo,提高公司形象
2、初始化数据 (拷贝数据到SD)
3、提高用户体验
4、连接服务器是否有新的版本等。
二、样例
1、使用Splash的一般方式
public class SplashActivity extends Activity
{
private Handler handler = new Handler();
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
handler.postDelayed(new Runnable()
{
@Override
public void run()
{
Intent intent = new Intent(SplashActivity.this, MainActivity.class);
startActivity(intent);
}
}, 3000);
}
}
2、假如现在想实现点击Splash界面的图片,跳转到指定界面
再添加如下代码:
@Override
public boolean onTouchEvent(MotionEvent event)
{
if(event.getAction()==MotionEvent.ACTION_UP)
{
Intent intent = new Intent(SplashActivity.this, MainActivity.class);
startActivity(intent);
finish();
}
return super.onTouchEvent(event);
}
3、存在重复跳转到MainActivity界面的问题
二、改进
1、使用Runnable对象
public class SplashActivity extends Activity
{
private Handler handler = new Handler();
private Runnable runnable;
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
handler.postDelayed(runnable = new Runnable()
{
@Override
public void run()
{
Intent intent = new Intent(SplashActivity.this, MainActivity.class);
startActivity(intent);
finish();
}
}, 3000);
}
@Override
public boolean onTouchEvent(MotionEvent event)
{
if(event.getAction()==MotionEvent.ACTION_UP)
{
Intent intent = new Intent(SplashActivity.this, MainActivity.class);
startActivity(intent);
finish();
if (runnable != null)
handler.removeCallbacks(runnable);
}
return super.onTouchEvent(event);
}
}
2、使用message消息,因为removeMessages()方法必须要传入一个int值,所以任意取值为-1
public class SplashActivity extends Activity
{
private Handler handler = new Handler()
{
public void handleMessage(android.os.Message msg)
{
Intent intent = new Intent(SplashActivity.this, MainActivity.class);
startActivity(intent);
finish();
handler.removeMessages(-1);
};
};
private Runnable runnable;
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
handler.sendMessageDelayed(handler.obtainMessage(-1), 3000);
}
@Override
public boolean onTouchEvent(MotionEvent event)
{
if (event.getAction() == MotionEvent.ACTION_UP)
{
handler.sendMessage(handler.obtainMessage(-1));
finish();
}
return super.onTouchEvent(event);
}
}
三、此外,不建议使用这种方式,存在问题
private Handler handler = new Handler()
{
public void handleMessage(android.os.Message msg)
{
Intent intent = new Intent(SplashActivity.this, MainActivity.class);
intent.setFlags(Intent.FLAG_ACTIVITY_SINGLE_TOP);
startActivity(intent);
finish();
};
};
其余代码和上面的代码一样,就去掉了移除消息的部分,添加了一个Intent的flag。当仅有这两个Activity时是没有问题的,感觉也可以。但是要明白FLAG_ACTIVITY_SINGLE_TOP的含义是,当此Activity存在且位于栈顶时复用,也就是说,3秒内用户进入别的Activity了,依然会发生重新进入的现象。