打卡C语言程序设计Day17 解决约瑟夫环问题

数组法 

#include <stdio.h>
void solveJosephusProblemWithArray(int n, int m) 
{
    int people[n]; 
    for (int i = 0; i < n; i++) 
    {
        people[i] = i + 1;
    }
    int current = 0;
    int count = 0;
    while (count < n - 1) 
    {
        if (n == 0) 
        {
            printf("无法继续进行约瑟夫环。\n");
            return;
        }
        for (int i = 0; i < m - 1; i++) 
        {
            current = (current + 1) % n;
        }
        printf("出列的人是:%d\n", people[current]);
        people[current] = 0; 
        count++;
        current = (current + 1) % n;
    }
    printf("最后剩下的人是:%d\n", people[current]);
}
int main() 
{
    int n = 5;  
    int m = 2; 
    solveJosephusProblemWithArray(n, m);
    return 0;
}

链表法 

#include <stdio.h>
#include <stdlib.h>
struct Node 
{
    int data;
    struct Node *next;
};
void solveJosephusProblemWithCircularLinkedList(struct Node *head, int n, int m) 
{
    struct Node *current = head;
    int count = 0;
    while (count < n - 1) 
    {
        if (head == NULL) 
        {
            printf("无法继续进行约瑟夫环。\n");
            return;
        }
        for (int i = 0; i < m - 1; i++) 
        {
            current = current->next;
        }
        struct Node *toDelete = current;
        current = current->next;
        free(toDelete);
        count++;
        if (current == head)
        {
            head = current->next;
        }
    }
    printf("最后剩下的人是:%d\n", current->data);
}

int main() 
{
    struct Node *head = NULL;
    struct Node *current = NULL;
    for (int i = 1; i <= 5; i++)
    {
        struct Node *newNode = (struct Node *)malloc(sizeof(struct Node));
        newNode->data = i;
        newNode->next = NULL;
        if (head == NULL)
        {
            head = newNode;
            current = newNode;
        } 
        else 
        {
            current->next = newNode;
            current = newNode;
        }
    }
    current->next = head; 
    int m = 2;  
    solveJosephusProblemWithCircularLinkedList(head, 5, m);
    return 0;
}

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