直接载入AXP格式的文件包,高效又方便,纠结了半天,在网友的帮助下得到启发
OGRE默认的2种档案格式一个是文件夹,一个是Zip压缩包.
不过OGRE提供了自定义档案载入的接口,就是说我们可以自己定义任何类型的档案,比如AXP
把AXP档案交给资源管理器管理,管理器定位到所有资源,
资源中的materi之类的脚本文件自动就会分析,
如果是OGRE支持的文件格式,比如dds之类,需要的时候自动载入
如果是OGRE不直接支持的文件格式,比如二进制文件或者xml文件
我们也可以从资源管理器获得文件名字用流自己来载入,
DataStreamPtr mStreamPtr = ResourceGroupManager::getSingleton().openResource(
fileName, TLBB_RESOURCE_GROUP);
这样文件路径都省去了.由资源管理器定位的时候就已经保存好了文件路径
要想让资源管理器帮我们做好所有事情,
必须按照下面这个接口来定义自己的档案
class MyArchive : public Archive
{
// 在这省略了具体的实现
}
class MyArchiveFactory : public Archive
{
//在这省略了具体的实现ArchiveFactory的一些方法
Archive* createInstance(const String& name){
return new MyArchive(name, “MyArchiveType”);
}
};
void function()
{
MyArchiveFactory *factory = new MyArchiveFactory;
ArchiveManager::getSingleton().addArchiveFactory(factory);
}
关键点就是自己的实现
要现实的东西比较多,几乎要全部重写Archive和ArchiveFactory这2个类
不过幸运的是我们可以照着OGRE源码里面Zip.cpp这个源文件的实现来写
大部分和Zip的实现相同......有心人研究研究就明白了
框架:
- class AxpPacker;
- class TLBBArchive : public Archive
- {
- public:
- TLBBArchive(const String& name, const String& archType );
- ~TLBBArchive();
- bool isCaseSensitive(void) const { return false; };
- void load();
- void unload();
- DataStreamPtr open(const String& filename) const;
- StringVectorPtr list(bool recursive = true, bool dirs = false );
- FileInfoListPtr listFileInfo(bool recursive = true,bool dirs = false);
- StringVectorPtr find(const String& pattern, bool recursive = true,bool dirs = false);
- FileInfoListPtr findFileInfo(const String& pattern, bool recursive = true,bool dirs = false);
- bool exists(const String& filename);
- time_t getModifiedTime(const String& filename);
- private:
- AxpPacker *mPacker;
- };
- class TLBBDataStream : public DataStream
- {
- public:
- TLBBDataStream(const String& name, AxpPacker* packer);
- ~TLBBDataStream();
- size_t read(void* buf, size_t count);
- void skip(long count);
- void seek( size_t pos );
- size_t tell(void) const;
- bool eof(void) const;
- void close(void);
- private:
- String mFileName;
- AxpPacker * mPacker;
- DWORD mStart;
- DWORD mLen;
- DWORD mCurPos;
- };
- class TLBBArchiveFactory : public ArchiveFactory
- {
- const String& getType(void) const;
- Archive* createInstance(const String& name);
- void destroyInstance(Archive* arch) {delete arch;}
- };
[Bootstrap]
Zip=../../Data/OgreCore.zip
Zip=../../Data/MaterialTemplates.zip
[AXP]
AxpPack=../../Data/Scene.axp
AxpPack=../../Data/Material.axp
AxpPack=../../Data/Model.axp
AxpPack=../../Data/Brushes.axp
最后的效果:
07:57:52: ArchiveFactory for archive type AxpPack registered.
07:57:52: Creating resource group AXP
07:57:52: Added resource location '../../Data/Scene.axp' of type 'AxpPack' to resource group 'AXP'
07:57:52: Added resource location '../../Data/Material.axp' of type 'AxpPack' to resource group 'AXP'
07:57:52: Added resource location '../../Data/Model.axp' of type 'AxpPack' to resource group 'AXP'
07:57:52: Added resource location '../../Data/Brushes.axp' of type 'AxpPack' to resource group 'AXP'
07:57:52: Creating resource group Bootstrap
07:57:52: Added resource location '../../Data/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
07:57:52: Added resource location '../../Data/MaterialTemplates.zip' of type 'Zip' to resource group 'Bootstrap'
07:57:53: Parsing scripts for resource group AXP
07:57:53: Parsing script FairyTerrain.program
07:57:53: Parsing script std_quad.program
07:57:53: Parsing script FairyTerrain.material
07:57:53: Parsing script all.material
07:57:54: Error at line 59378 of : parent material: NPCnMonsterAlphaTemplate not found for new material:boss玄镰刀怪
07:57:54: Error at line 59383 of : parent material: NPCnMonsterNoAlphaTemplate not found for new material:boss缥缈峰普通侠士双刀
07:57:54: Error at line 59388 of : parent material: NPCnMonsterFaceNoAlphaTemplate not found for new material:boss缥缈峰普通侠士头
我把含有父材质的MaterialTemplates.zip放前面,却后解析,很囧,导致NPCnMonsterAlphaTemplate not found
有了接口框架,自己照着写就行,而关于AXP资源的破解,网上好像有大侠说的更明白,有兴趣的自己去找找,