http://lizhuang.iteye.com/blog/1707503
字体px对应的font转化
//设备屏幕尺寸
#define kScreen_Width [UIScreen mainScreen].bounds.size.width
#define kScreen_Height [UIScreen mainScreen].bounds.size.hight
#define kScreen_Frame (CGRectMake(0, 0 ,kScreen_Width,kScreen_Height))
#define kScreen_CenterX kScreen_Width/2
#define kScreen_CenterY kScreen_Height/2
//color
#define RGB(r, g, b) [UIColor colorWithRed:((r) / 255.0) green:((g) / 255.0) blue:((b) /255.0) alpha:1.0]
#define RGBAlpha(r, g, b, a) [UIColor colorWithRed:((r) / 255.0) green:((g) / 255.0) blue:((b) / 255.0) alpha:(a)]
#define HexRGB(rgbValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 green:((float)((rgbValue &0xFF00) >>8))/255.0 blue:((float)(rgbValue &0xFF))/255.0 alpha:1.0]
#define HexRGBAlpha(rgbValue,a) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 green:((float)((rgbValue &0xFF00) >>8))/255.0 blue:((float)(rgbValue &0xFF))/255.0 alpha:(a)]
//Device
#define iOS ([[[UIDevice currentDevice] systemVersion] floatValue])
#define IOS7_OR_LATER ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0)
#define IOS8_OR_LATER ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0)
//判断设备机型
#define iPhone6 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(750,1334), [[UIScreen mainScreen] currentMode].size) : NO)
#define iPhone6PlusAmplification ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(1125,2001) , [[UIScreen mainScreen] currentMode].size) : NO)//iPhone 6 plus有两种显示模式,标准模式分辨率为1242x2208,放大模式分辨率为1125x2001
#define iPhone6Plus ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(1242,2208) , [[UIScreen mainScreen] currentMode].size) : NO)
#define iPhone5 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640,1136), [[UIScreen mainScreen] currentMode].size) : NO)
#define iPhone4 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(320,480), [[UIScreen mainScreen] currentMode].size) : NO)
#define iPhone4s ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640,960), [[UIScreen mainScreen] currentMode].size) : NO)
//frame
// View 坐标(x,y)和宽高(width,height)
#define X(v) (v).frame.origin.x
#define Y(v) (v).frame.origin.y
#define WIDTH(v) (v).frame.size.width
#define HEIGHT(v) (v).frame.size.height
//1. 打印日志
#ifdef DEBUG
# define DLog(...) NSLog(__VA_ARGS__)
#else
# define DLog(...)
#endif
//2. 获取屏幕 宽度、高度
#define kScreenWidth ([UIScreen mainScreen].bounds.size.width)
#define kScreenHeight ([UIScreen mainScreen].bounds.size.height)
//3. 颜色
#define RGB(r, g, b, a) [UIColor colorWithRed:r/255.0f green:g/255.0f blue:b/255.0f alpha:a]
#define HEXCOLOR(c) [UIColor colorWithRed:((c>>16)&0xFF)/255.0f green:((c>>8)&0xFF)/255.0f blue:(c&0xFF)/255.0f alpha:1.0f]
//背景色
#define BACKGROUND_COLOR [UIColor colorWithRed:242.0/255.0 green:236.0/255.0 blue:231.0/255.0 alpha:1.0]
//清除背景色
#define CLEARCOLOR [UIColor clearColor]
//4.加载图片宏:
#define LOADIMAGE(file,type) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle]pathForResource:file ofType:type]]
//5. NavBar高度
#define NavigationBar_HEIGHT 44
//6. 获取系统版本
#define IOS_VERSION [[[UIDevice currentDevice] systemVersion] floatValue]
#define CurrentSystemVersion [[UIDevice currentDevice] systemVersion]
//7. 判断是真机还是模拟器
#if TARGET_OS_IPHONE
//iPhone Device
#endif
#if TARGET_IPHONE_SIMULATOR
//iPhone Simulator
#endif
//8. 设置View的tag属性
#define VIEWWITHTAG(_OBJECT, _TAG) [_OBJECT viewWithTag : _TAG]
//9. GCD
#define BACK(block) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), block)
#define MAIN(block) dispatch_async(dispatch_get_main_queue(),block)
//10. NSUserDefaults 实例化
#define USER_DEFAULT [NSUserDefaults standardUserDefaults]