在ButtionUI的方法public void paint(Graphics g, JComponent c)中调用drawXpButton(),可以设置Button的背景颜色
private void drawXpButton(Graphics g, AbstractButton b, Color c, boolean isRollover) {
if(!b.isContentAreaFilled()) return;
if(!b.isOpaque()) return;//不完成透明
int w = b.getWidth();//Button的宽度
int h = b.getHeight();//Button的高度
// paint border background 绘制边框
Color bg = b.getParent().getBackground();
g.setColor(bg);
//g.drawLine(int x1, int y1, int x2, int y2)
//在此图形上下文的坐标系统中,使用当前颜色在点 (x1, y1) 和 (x2, y2) 之间画一条线。
//g.drawRect(0, 0, w - 1, h - 1) 是在左上对角与右下对角之间画一条连线
g.drawRect(0, 0, w - 1, h - 1);
int spread1 = Theme.buttonSpreadLight[Theme.style];
int spread2 = Theme.buttonSpreadDark[Theme.style];
if(!b.isEnabled()) {//按钮不可用
spread1 = Theme.buttonSpreadLightDisabled[Theme.style];
spread2 = Theme.buttonSpreadDarkDisabled[Theme.style];
}
float spreadStep1 = 10.0f * spread1 / (h - 3);
float spreadStep2 = 10.0f * spread2 / (h - 3);
int halfY = h / 2;
int yd;
for (int y = 1; y < h - 1; y++) {
if(y < halfY) {
yd = halfY - y;
g.setColor(ColorRoutines.lighten(c, (int)(yd * spreadStep1)));
}
else if(y == halfY) {
g.setColor(c);
}
else {
yd = y - halfY;
g.setColor(ColorRoutines.darken(c, (int)(yd * spreadStep2)));
}
g.drawLine(2, y, w - 3, y);
if(y == 1) {
// left vertical line 画左垂直的线
g.drawLine(1, 1, 1, h - 2);
if(isRollover || isDefault) {
// right vertical line 画右垂直的线
g.drawLine(w - 2, 1, w - 2, h - 2);
}
}
else if(y == h - 2 && !isRollover && !isDefault) {
// right vertical line 画右垂直的线
g.drawLine(w - 2, 1, w - 2, h - 2);
}
}
// 1 pixel away from each corner
if(isRollover) {//指示鼠标在按钮上
//获取指示鼠标在按钮上的颜色
g.setColor(Theme.buttonRolloverColor[Theme.style].getColor());
g.drawLine(1, h - 2, 1, h - 2);//绘制左下角点
g.drawLine(w - 2, h - 2, w - 2, h - 2);//绘制右上角点
}
else if(isDefault) {
//获取默认的颜色
g.setColor(Theme.buttonDefaultColor[Theme.style].getColor());
g.drawLine(1, h - 2, 1, h - 2);//绘制左下角点
g.drawLine(w - 2, h - 2, w - 2, h - 2);//绘制右上角点
}
}
public static Color lighten(Color c, int amount) {
if (amount < 0) return c;
if (amount > 100) amount = 100;
int dr = (int)Math.round((255 - c.getRed()) * amount / 100.0);
int dg = (int)Math.round((255 - c.getGreen()) * amount / 100.0);
int db = (int)Math.round((255 - c.getBlue()) * amount / 100.0);
return new Color(c.getRed() + dr, c.getGreen() + dg, c.getBlue() + db, c.getAlpha());
}
public static Color darken(Color c, int amount) {
if (amount < 0 || amount > 100) return c;
int r = (int)Math.round(c.getRed() * (100 - amount) / 100.0);
int g = (int)Math.round(c.getGreen() * (100 - amount) / 100.0);
int b = (int)Math.round(c.getBlue() * (100 - amount) / 100.0);
return new Color(r, g, b, c.getAlpha());
}