JavaScript面向对象_拖拽

面向对象有个前提:

  • 前提:所有东西都必须包含在onload里
  • 改写:不能有函数嵌套,可以有全局变量
  • 过程,如下
    • onload改成构造函数,
    • 全局变量改成属性(通过this)
    • 函数改写成方法
<!DOCTYPE HTML>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>面向对象的继承-1</title>
<style>
#div1 {width: 100px; height: 100px; background: red; position: absolute;}
</style>
<script>
window.onload = function() {

    var oDiv = document.getElementById('div1');

    oDiv.onmousedown = function(ev) {
        var ev = ev || event;

        var disX = ev.clientX - this.offsetLeft;
        var disY = ev.clientY - this.offsetTop;

        document.onmousemove = function(ev) {
            var ev = ev || event;

            oDiv.style.left = ev.clientX - disX + 'px';
            oDiv.style.top = ev.clientY - disY + 'px';

        }

        document.onmouseup = function() {
            document.onmousemove = document.onmouseup = null;
        }

    }

}
</script>
</head>

<body>
    <div id="div1"></div>
</body>
</html>

把局部变量改成全局变量

<!DOCTYPE HTML>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>面向对象的继承-2</title>
<style>
#div1 {width: 100px; height: 100px; background: red; position: absolute;}
</style>
<script>
var oDiv=null;
var disX=0;
var disY=0;
window.onload = function() {
    oDiv = document.getElementById('div1');

    oDiv.onmousedown = fnDown;

}

function fnMove(ev) {
    var ev = ev || event;
    oDiv.style.left = ev.clientX - disX + 'px';
    oDiv.style.top = ev.clientY - disY + 'px';
}

function fnUp() {
    document.onmousemove = document.onmouseup = null;
}

function fnDown(ev) {
    var ev = ev || event;

    disX = ev.clientX - this.offsetLeft;
    disY = ev.clientY - this.offsetTop;

    document.onmousemove = fnMove;

    document.onmouseup =fnUp;

}
</script>
</head>

<body>
    <div id="div1"></div>
</body>
</html>

引用块内容

<!DOCTYPE HTML>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>面向对象的继承-2</title>
<style>
#div1 {width: 100px; height: 100px; background: red; position: absolute;}
#div2 {width: 100px; height: 100px; background: red; position: absolute;top:120px;}
</style>
<script>
window.onload=function(){
    new Drag('div1');
    new Drag('div2');
}

function Drag(id) {
    var _this=this;
    this.disX=0;
    this.disY=0;
    this.oDiv = document.getElementById(id);
    this.oDiv.onmousedown = function(){
        _this.fnDown()

    };

}
Drag.prototype.fnDown=function (ev) {
    var ev = ev || event;
    var _this=this;
    this.disX = ev.clientX - this.oDiv.offsetLeft;
    this.disY = ev.clientY - this.oDiv.offsetTop;
    document.onmousemove = function(){
        _this.fnMove();
    };

    document.onmouseup =function(){
        _this.fnUp();
    };
}

Drag.prototype.fnMove=function(ev) {
    var ev = ev || event;
    this.oDiv.style.left = ev.clientX - this.disX + 'px';
    this.oDiv.style.top = ev.clientY - this.disY + 'px';
}

Drag.prototype.fnUp=function () {
    document.onmousemove = null;
    document.onmouseup = null
}


</script>
</head>

<body>
    <div id="div1"></div>
    <div id="div2"></div>
</body>
</html>
<!DOCTYPE HTML>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>面向对象的继承-2</title>
<style>
#div1 {width: 100px; height: 100px; background: red; position: absolute;}
#div2 {width: 100px; height: 100px; background: red; position: absolute;top:120px;}
</style>
<script>
window.onload=function(){
    new Drag('div1');
    new Drag('div2');
}

function Drag(id) {
    var _this=this;
    this.disX=0;
    this.disY=0;
    this.oDiv = document.getElementById(id);
    this.oDiv.onmousedown = function(){
        _this.fnDown()

    };

}
Drag.prototype.fnDown=function (ev) {
    var ev = ev || event;
    var _this=this;
    this.disX = ev.clientX - this.oDiv.offsetLeft;
    this.disY = ev.clientY - this.oDiv.offsetTop;
    document.onmousemove = function(){
        _this.fnMove();
    };

    document.onmouseup =function(){
        _this.fnUp();
    };
}

Drag.prototype.fnMove=function(ev) {
    var ev = ev || event;
    this.oDiv.style.left = ev.clientX - this.disX + 'px';
    this.oDiv.style.top = ev.clientY - this.disY + 'px';
}

Drag.prototype.fnUp=function () {
    document.onmousemove = null;
    document.onmouseup = null
}


</script>
</head>

<body>
    <div id="div1"></div>
    <div id="div2"></div>
</body>
</html>
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