Leetcode: Add and Search Word - Data structure design

Design a data structure that supports the following two operations:

void addWord(word)
bool search(word)

search(word) can search a literal word or a regular expression string containing only letters a-z or .. A . means it can represent any one letter.

For example:

addWord("bad")
addWord("dad")
addWord("mad")
search("pad") -> false
search("bad") -> true
search(".ad") -> true
search("b..") -> true

Note:
You may assume that all words are consist of lowercase letters a-z.

版本1,用MAP实现:

class WordDictionary {
public:
    class CharNode {
    public:
        CharNode(): isLeaf(false) {};
        map<char, CharNode *> chars;
        bool isLeaf;
    };

    CharNode root;

    // Adds a word into the data structure.
    void addWord(string word) {
        int i;
        CharNode *ptr = NULL;

        ptr = &root;
        for (i = 0; i < word.length(); ++i) {
            if ((ptr->chars).find(word[i]) == (ptr->chars).end()) {
                CharNode *newNode = new CharNode();
                (ptr->chars)[word[i]] = newNode;
                ptr = newNode;
            } else {
                ptr = (ptr->chars)[word[i]];
            }
        }

        ptr->isLeaf = true;
    }

    bool _search(CharNode *r, string word) {
        int i;
        CharNode *ptr = r;

        for (i = 0; i < word.length(); ++i) {
            if (word[i] == '.') {
                for (map<char, CharNode *>::iterator it = (ptr->chars).begin(); it != (ptr->chars).end(); ++it) {
                    if (_search(it->second, word.substr(i+1, word.length()-i-1)) == true) {
                        return true;
                    } else {
                        continue;
                    }
                }

                // not found
                return false;
            }

            if ((ptr->chars).find(word[i]) == (ptr->chars).end()) {
                return false;
            } else {
                ptr = (ptr->chars)[word[i]];
            }
        }        

        return ptr->isLeaf;
    }

    // Returns if the word is in the data structure. A word could
    // contain the dot character '.' to represent any one letter.
    bool search(string word) {
        return _search(&root, word);
    }
};

// Your WordDictionary object will be instantiated and called as such:
// WordDictionary wordDictionary;
// wordDictionary.addWord("word");
// wordDictionary.search("pattern");

版本2,用数组查表:

class WordDictionary {
public:
    class CharNode {
    public:
        CharNode(): isLeaf(false) {memset(chars, 0, sizeof(chars));}
        CharNode *chars[26];
        bool isLeaf;
    };

    CharNode root;

    // Adds a word into the data structure.
    void addWord(string word) {
        int i;
        CharNode *ptr = NULL;

        ptr = &root;
        for (i = 0; i < word.length(); ++i) {
            if (ptr->chars[word[i]-'a'] == NULL) {
                CharNode *newNode = new CharNode();
                (ptr->chars)[word[i]-'a'] = newNode;
                ptr = newNode;
            } else {
                ptr = (ptr->chars)[word[i]-'a'];
            }
        }

        ptr->isLeaf = true;
    }

    bool _search(CharNode *r, string word) {
        int i;
        CharNode *ptr = r;

        if (ptr == NULL) return false;

        for (i = 0; i < word.length(); ++i) {
            if (word[i] == '.') {
                for (int j = 0; j < 26; ++j) {
                    if (_search(ptr->chars[j], word.substr(i+1, word.length()-i-1)) == true) {
                        return true;
                    } else {
                        continue;
                    }
                }

                // not found
                return false;
            }

            if ((ptr->chars)[word[i]-'a'] == NULL) {
                return false;
            } else {
                ptr = (ptr->chars)[word[i]-'a'];
            }
        }        

        return ptr->isLeaf;
    }

    // Returns if the word is in the data structure. A word could
    // contain the dot character '.' to represent any one letter.
    bool search(string word) {
        return _search(&root, word);
    }
};

// Your WordDictionary object will be instantiated and called as such:
// WordDictionary wordDictionary;
// wordDictionary.addWord("word");
// wordDictionary.search("pattern");
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