转自:http://blog.csdn.net/wswqiang/article/details/6705169
ICON 设置 官网文档:http://developer.apple.com/library/ios/#qa/qa1686/_index.html
iPhone、iPad通用的设置
图片大小 (px) | 文件名 | 用途 | 重要程度 |
512x512 | iTunesArtwork | iTunes 商店中展示 在iTunes中获取iTunesArtwork图片 | 可以没有,推荐有 如果没有,在ituens中就不能显示图标,如图:
未知风格,是因为 Ad Hoc版本,就是测试版, 没有正式发布到App Store 上 |
57x57 | Icon.png | iPhone/iPod touch上的App Store以及Home界面 | 这个真得有 |
114x114 | Icon@2x.png | iPhone 4(高分辨率)的Home 界面 | 可以没有,推荐有 |
72x72 | Icon-72.png | 兼容iPad的Home界面 | 可以没有,推荐有 |
29x29 | Icon-Small.png | Spotlight搜索以及设置界面 | 可以没有,推荐有 |
50x50 | Icon-Small-50.png | 兼容iPad的Spotlight搜索 | 如果有设置束,最好有 |
58x58 | Icon-Small@2x.png | iPhone 4(高分辨率)的Spotlight搜索和设置界面 | 如果有设置束,最好有 |
专为iPad的应用程序
图片大小 (px) | 文件名 | 用途 | 重要程度 |
512x512 | iTunesArtwork | iTunes 商店中展示 | 可以没有,推荐有 |
72x72 | Icon-72.png | App Store以及iPad上的Home界面 | 这个真得有 |
29x29 | Icon-Small.png | iPad上的设置界面 | 如果有设置束,最好有 |
50x50 | Icon-Small-50.png | 兼容iPad的Spotlight搜索 | 可以没有,推荐有 |
现在不提供iPhone4的必须图标Icon@2x.png,将通不过App Store的审核,所以,现在Icon@2x.png也是必须的了。
iPhone tab bar Item image
Standard display
48x32 .PNG, 24-bit with transparency (but use only 1 color). Worst case size ~500 bytes. 这个试了下,感觉有点大
30x30 .PNG, 24-bit with transparency (but use only 1 color). Worst case size ~350 bytes. 标准的设置
Retina display
60x60 .PNG, 24-bit with transparency (but use only 1 color). Worst case size ~2000 bytes.
延长Default.png显示的时间
在delegate.m加入线程延迟
-(Bool)application:(UIApplication *)application didFinishLaunchingWithOptions: (NSDictionary *)launchOptions
{
[NSThread sleepForTimeInterval:10];
.............
}
应用的Default.png图片显示的时间 和 机器加载应用的速度成正比,加载越快,显示的时间越短,加载越慢,显示的时间越长,
感觉快的话,可以用上面方法延长它的显示时间
iOS设备现在有三种不同的分辨率:
iPhone 320x480,
iPhone 4 640x960,
iPad 768x1024。
以前程序的启动画面(图片)只要准备一个Default.png就可以了,但是现在变得复杂多了。
如果一个程序,既支持iPhone又支持iPad,那么它需要包含下面几个图片:
Default-Portrait.png iPad专用竖向启动画面 768x1024或者768x1004
Default-Landscape.png iPad专用横向启动画面 1024x768或者1024x748
Default-PortraitUpsideDown.png iPad专用竖向启动画面(Home按钮在屏幕上面),可省略 768x1024或者768x1004
Default-LandscapeLeft.png iPad专用横向启动画面,可省略 1024x768或者1024x748
Default-LandscapeRight.png iPad专用横向启动画面,可省略 1024x768或者1024x748
Default.png iPhone默认启动图片,320x480或者320x460
Default@2x.png iPhone4启动图片640x960或者640x920
为了在iPad上使用上述的启动画面,你还需要在info.plist中加入
key: UISupportedInterfaceOrientations。
同时,加入值
UIInterfaceOrientationPortrait
UIInterfaceOrientationPortraitUpsideDown
UIInterfaceOrientationLandscapeLeft
UIInterfaceOrientationLandscapeRight。
添加一张和Default.png一样的图片,对这个图片进行动画,从而实现Default动画的渐变消失的效果。
操作:
在- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions中添加如下代码:
// Make this interesting.
UIImageView *splashView = [[UIImageView alloc] initWithFrame:CGRectMake(0,0, 320, 480)];
splashView.image = [UIImage imageNamed:@"Default.png"];
[self.window addSubview:splashView];
[self.window bringSubviewToFront:splashView];
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:2.0];
[UIView setAnimationTransition:UIViewAnimationTransitionNone forView: self.window cache:YES];
[UIView setAnimationDelegate:self];
[UIView setAnimationDidStopSelector:@selector(startupAnimationDone:finished:context:)];
splashView.alpha = 0.0;
splashView.frame = CGRectMake(-60, -85, 440, 635);
[UIView commitAnimations];
就ok了
Sizes of iPhone UI Elements
Points vs. Pixels
Element Size (in points) Window (including status bar) 320 x 480 pts Status Bar
(How to hide the status bar)20 pts View inside window
(visible status bar)320 x 460 Navigation Bar 44 pts Nav Bar Image /
Toolbar Imageup to 20 x 20 pts (transparent PNG) Tab Bar 49 pts Tab Bar Icon up to 30 x 30 pts (transparent PNGs) Text Field 31 pts Height of a view inside
a navigation bar416 pts Height of a view inside
a tab bar411 pts Height of a view inside
a navbar and a tab bar367 pts Portrait Keyboard height 216 pts Landscape Keyboard height 140 pts
The iPhone 4 introduced a high resolution display with twice the pixels of previous iPhones. However you don't have to modify your code to support high-res displays; the coordinate system goes by points rather than pixels, and the dimensions in points of the screen and all UI elements remain the same.
iOS 4 supports high resolution displays (like the iPhone 4 display) via the scale property on UIScreen, UIView, UIImage, and CALayer classes. If the object is displaying high-res content, its scale property is set to 2.0. Otherwise it defaults to 1.0.
All you need to do to support high-res displays is to provide @2x versions of the images in your project. See the checklist for updating to iOS4 or Apple documentation for Supporting High Resolution Screens for more info.
Adjusting Sizes
Click here to see how to adjust View Frames and Bounds.
Additional References
- Apple Documentation: Points vs. Pixels
- Apple Documentation: UIBarButtonItem Class Reference says "Typically, the size of a toolbar and navigation bar image is 20 x 20 points."
- Apple Documentation: UITabBarItem Class Reference says "The size of an tab bar image is typically 30 x 30 points."