Clone an undirected graph. Each node in the graph contains a label and a list of its neighbors.
OJ's undirected graph serialization:
Nodes are labeled uniquely.
We use # as a separator for each node, and , as a separator for node label and each neighbor of the node.
As an example, consider the serialized graph {0,1,2#1,2#2,2}.
The graph has a total of three nodes, and therefore contains three parts as separated by #.
First node is labeled as 0. Connect node 0 to both nodes 1 and 2.
Second node is labeled as 1. Connect node 1 to node 2.
Third node is labeled as 2. Connect node 2 to node 2 (itself), thus forming a self-cycle.
Visually, the graph looks like the following:
1
/ \
/ \
0 --- 2
/ \
OJ's undirected graph serialization:
Nodes are labeled uniquely.
We use # as a separator for each node, and , as a separator for node label and each neighbor of the node.
As an example, consider the serialized graph {0,1,2#1,2#2,2}.
The graph has a total of three nodes, and therefore contains three parts as separated by #.
First node is labeled as 0. Connect node 0 to both nodes 1 and 2.
Second node is labeled as 1. Connect node 1 to node 2.
Third node is labeled as 2. Connect node 2 to node 2 (itself), thus forming a self-cycle.
Visually, the graph looks like the following:
1
/ \
/ \
0 --- 2
/ \
\_/
/**
* Definition for undirected graph.
* struct UndirectedGraphNode {
* int label;
* vector<UndirectedGraphNode *> neighbors;
* UndirectedGraphNode(int x) : label(x) {};
* };
*/
class Solution {
public:
UndirectedGraphNode *cloneGraph(UndirectedGraphNode *node) {
if (node==NULL)
{
return NULL;
}
//储存值和指针之间的对应关系
unordered_map <int ,UndirectedGraphNode * > labelPointorMap;
typedef pair<int ,UndirectedGraphNode *> labelPointor;
typedef unordered_map<int ,UndirectedGraphNode * >::iterator mapIter;
//广度优先Copy队列
queue <UndirectedGraphNode * > BFSqueue;
//复制完成标志map
unordered_map <int,int> labelCopyFlagMap;
typedef pair <int,int> labelCopy;
typedef unordered_map <int,int>::iterator laCoIter;
UndirectedGraphNode *ptemp, *pCloneTemp;
BFSqueue.push(node);
while (!BFSqueue.empty())
{
ptemp=BFSqueue.front();
BFSqueue.pop();
//复制Label
mapIter mIter=labelPointorMap.find(ptemp->label);
if (mIter==labelPointorMap.end())
{
pCloneTemp=new UndirectedGraphNode(ptemp->label);
labelPointorMap.insert(labelPointor(ptemp->label,pCloneTemp));
labelCopyFlagMap.insert(labelCopy(ptemp->label,1));//标记当前node已经完成深度copy
}
else
{
pCloneTemp=mIter->second;
laCoIter iIter=labelCopyFlagMap.find(pCloneTemp->label);
//防止两个节点之间有多条边相连,导致其中一个节点被多次复制
if (iIter->second==1)
{
continue;
}
else
{
iIter->second=1;
}
}
//复制neighbour
vector<UndirectedGraphNode*>::iterator iter=ptemp->neighbors.begin();
UndirectedGraphNode *pCloneNeighborTemp;
for(;iter<ptemp->neighbors.end();iter++)
{
mIter=labelPointorMap.find((*iter)->label);
if (mIter==labelPointorMap.end())
{
pCloneNeighborTemp=new UndirectedGraphNode((*iter)->label);
labelPointorMap.insert(labelPointor((*iter)->label,pCloneNeighborTemp));
labelCopyFlagMap.insert(labelCopy(pCloneNeighborTemp->label,0));//标记对应节点没有进行深度copy操作
}
else
{
pCloneNeighborTemp=mIter->second;
}
pCloneTemp->neighbors.push_back(pCloneNeighborTemp);
//将未完成深度Copy的节点放入队列
laCoIter lIter=labelCopyFlagMap.find(pCloneNeighborTemp->label);
if (lIter->second==0)
{
BFSqueue.push((*iter));
}
}
}
mapIter mIter=labelPointorMap.find(node->label);
return mIter->second;
}
};