C#多线程编程实例实战(2)

释放阅读锁的函数原型为:public void ReleaseReaderLock()。函数定义如下:



public void ReleaseReaderLock()



{    

System.LocalDataStoreSlot slot = Thread.GetNamedDataSlot(m_strThreadSlotName ); 

LockFlags flag = (LockFlags)Thread.GetData( slot ); 

if( flag == LockFlags.None )



{   return; 

}



bool bReader = true;  switch( flag ) 

{    

case LockFlags.None:    

break; 

case LockFlags.Writer: 

bReader = false; 

break; 

}



if( !bReader ) 

return; 

Thread.SetData( slot, LockFlags.None ); 

m_mutex.WaitOne(); 

AutoResetEvent autoresetevent = null; 

this.m_nActive --; 

if( this.m_nActive == 0 ) 

{    if( this.m_nWaitingReaders > 0 )



{    

m_nActive ++ ;    

m_nWaitingReaders --;    

autoresetevent = this.m_aeReaders; 

}    

else if( this.m_nWaitingWriters > 0)    

{   

m_nWaitingWriters--;



m_nActive --;



autoresetevent = this.m_aeWriters ;



}    }



m_mutex.ReleaseMutex();    

if( autoresetevent != null )    

autoresetevent.Set();    





释放阅读锁时,首先判断当前线程是否拥有阅读锁(通过线程局部存储的标志),然后判断是否有等待的阅读线程,如果有,先将当前活动线程加1,等待阅读线程数目减1,然后置事件为有信号。如果没有等待的阅读线程,判断是否有等待的写入线程,如果有则活动线程数目减1,等待的写入线程数目减1。释放写入锁与释放阅读锁的过程基本一致,可以参看源代码。 

编程技术





注意在程序中,释放锁时,只会唤醒一个阅读程序,这是因为使用AutoResetEvent的原历,读者可自行将其改成ManualResetEvent,同时唤醒多个阅读程序,此时应令m_nActive等于整个等待的阅读线程数目。

 

 

测试 



测试程序取自.Net FrameSDK中的一个例子,只是稍做修改。测试程序如下,



using System;    

using System.Threading;   

using MyThreading;    

class Resource {    

myReaderWriterLock rwl = new myReaderWriterLock();    

public void Read(Int32 threadNum) {    

rwl.AcquireReaderLock(Timeout.Infinite);



try {   Console.WriteLine("Start Resource reading (Thread={0})", threadNum);



Thread.Sleep(250);



Console.WriteLine("Stop Resource reading (Thread={0})", threadNum); 

}



finally {  rwl.ReleaseReaderLock();



}   }



public void Write(Int32 threadNum) {     互联网资源

rwl.AcquireWriterLock(Timeout.Infinite);    

try {    

Console.WriteLine("Start Resource writing (Thread={0})", threadNum); 

Thread.Sleep(750); 

Console.WriteLine("Stop Resource writing (Thread={0})", threadNum); 

}



finally {  rwl.ReleaseWriterLock();    

}   }    

}    

class App {



static Int32 numAsyncOps = 20;    

static AutoResetEvent asyncOpsAreDone = new AutoResetEvent(false);    

static Resource res = new Resource();       

public static void Main() {    

for (Int32 threadNum = 0; threadNum < 20; threadNum++) {    

ThreadPool.QueueUserWorkItem(new WaitCallback(UpdateResource), threadNum);     论文下载

}



asyncOpsAreDone.WaitOne(); 

Console.WriteLine("All operations have completed.");    

Console.ReadLine();    

}



// The callback method′s signature MUST match that of a System.Threading.TimerCallback    

// delegate (it takes an Object parameter and returns void)   

static void UpdateResource(Object state) {    

Int32 threadNum = (Int32) state;    

if ((threadNum % 2) != 0) res.Read(threadNum);    

else res.Write(threadNum);    

if (Interlocked.Decrement(ref numAsyncOps) == 0)    

asyncOpsAreDone.Set();    

}    

} SAAS

 
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