cake format
The base file format is a text file. Each line represents a new element declaration.
supported
- Vertex Position: p:Float, Float, Float
- Vertex Texture coordinates 0: t0:Float, Float
- Vertex Texture coordinates 1: t1:Float, Float
- Vertex Normal: n:Float, Float, Float
- Vertex Tangent: t:Float, Float, Float, Float
- Vertex BiTangent: bt:Float, Float, Float, Float
- Area Name: a:String (Directly proceeds its faces)
- Area Face: f:Integer, Integer, Integer
- Mesh name: m:String (Directly proceeds a mesh)
unsupported/ todo
- Animations
- Curves
- Bones