ExecutorService是Executor直接的扩展接口,也是最常用的线程池接口,我们通常见到的线程池定时任务线程池都是它的实现类。
ExecutorService是Java中对线程池定义的一个接口,它java.util.concurrent
包中,在这个接口中定义了和后台任务执行相关的方法:
Java API对ExecutorService接口的实现有两个,所以这两个即是Java线程池具体实现类(详细了解这两个实现类,点击这里):
1. ThreadPoolExecutor
2. ScheduledThreadPoolExecutor
此之外,ExecutorService还继承了Executor
接口(注意区分Executor接口和Executors工厂类),这个接口只有一个execute()
方法,最后我们看一下整个继承树:
二、ExecutorService的创建
创建一个什么样的ExecutorService的实例(即线程池)需要g根据具体应用场景而定,不过Java给我们提供了一个Executors工厂类
,它可以帮助我们很方便的创建各种类型ExecutorService线程池,Executors一共可以创建下面这四类线程池:
1. newCachedThreadPool 创建一个可缓存线程池,如果线程池长度超过处理需要,可灵活回收空闲线程,若无可回收,则新建线程。
2. newFixedThreadPool 创建一个定长线程池,可控制线程最大并发数,超出的线程会在队列中等待。
3. newScheduledThreadPool 创建一个定长线程池,支持定时及周期性任务执行。
4. newSingleThreadExecutor 创建一个单线程化的线程池,它只会用唯一的工作线程来执行任务,保证所有任务按照指定顺序(FIFO, LIFO, 优先级)执行
以上四个方法底层都是实现 new ThreadPoolExecutor()类
备注:Executors只是一个工厂类,它所有的方法返回的都是ThreadPoolExecutor
、ScheduledThreadPoolExecutor
这两个类的实例。
三、ExecutorService的使用
ExecutorService executorService = Executors.newFixedThreadPool(10);
executorService.execute(new Runnable() {
public void run() {
System.out.println("Asynchronous task");
}
});
executorService.shutdown();
四、ExecutorService的执行
ExecutorService有如下几个执行方法:
- execute(Runnable)
- submit(Runnable)
- submit(Callable)
- invokeAny(...)
- invokeAll(...)
4.1 execute(Runnable)
这个方法接收一个Runnable实例,并且异步的执行,请看下面的实例:
ExecutorService executorService = Executors.newSingleThreadExecutor();
executorService.execute(new Runnable() {
public void run() {
System.out.println("Asynchronous task");
}
});
executorService.shutdown();
这个方法有个问题,就是没有办法获知task的执行结果。如果我们想获得task的执行结果,我们可以传入一个Callable的实例(下面会介绍)。
4.2 submit(Runnable)
submit(Runnable)
和execute(Runnable)
区别是前者可以返回一个Future对象,通过返回的Future对象,我们可以检查提交的任务是否执行完毕,请看下面执行的例子:
Future future = executorService.submit(new Runnable() {
public void run() {
System.out.println("Asynchronous task");
}
});
future.get(); //returns null if the task has finished correctly.
package cn.day14;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
public class Test_02 implements Runnable {
public void run() {
// TODO Auto-generated method stub
System.out.println("Runnable。。。。。");
}
public static void main(String[] args) throws Exception {
// TODO Auto-generated method stub
ExecutorService executorService = Executors.newFixedThreadPool(2);
Future future = executorService.submit(new Test_02());
future.get();
System.out.println(future.isCancelled());
}
}
如果任务执行完成,future.get()
方法会返回一个null。注意,future.get()方法会产生阻塞。
4.3 submit(Callable)
submit(Callable)
和submit(Runnable)
类似,也会返回一个Future对象,但是除此之外,submit(Callable)接收的是一个Callable的实现,Callable接口中的call()
方法有一个返回值,可以返回任务的执行结果,而Runnable接口中的run()
方法是void
的,没有返回值。请看下面实例:
Future future = executorService.submit(new Callable(){
public Object call() throws Exception {
System.out.println("Asynchronous Callable");
return "Callable Result";
}
});
System.out.println("future.get() = " + future.get());
package cn.day14;
import java.util.concurrent.Callable;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
public class Test_03 implements Callable<Integer> {
public Integer call() throws Exception {
// TODO Auto-generated method stub
System.out.println("Callable......");
return 2;
}
public static void main(String[] args) throws Exception {
// TODO Auto-generated method stub
ExecutorService executorService = Executors.newFixedThreadPool(2);
Future<Integer> future = executorService.submit(new Test_03());
Integer number = future.get();
System.out.println(number);
}
}
如果任务执行完成,future.get()方法会返回Callable任务的执行结果。注意,future.get()方法会产生阻塞。
4.4 invokeAny(…)
invokeAny(...)
方法接收的是一个Callable的集合,执行这个方法不会返回Future,但是会返回所有Callable任务中其中一个任务的执行结果。这个方法也无法保证返回的是哪个任务的执行结果,反正是其中的某一个。请看下面实例:
ExecutorService executorService = Executors.newSingleThreadExecutor();
Set<Callable<String>> callables = new HashSet<Callable<String>>();
callables.add(new Callable<String>() {
public String call() throws Exception {
return "Task 1";
}
});
callables.add(new Callable<String>() {
public String call() throws Exception {
return "Task 2";
}
});
callables.add(new Callable<String>() {
public String call() throws Exception {
return "Task 3";
}
});
String result = executorService.invokeAny(callables);
System.out.println("result = " + result);
executorService.shutdown();
大家可以尝试执行上面代码,每次执行都会返回一个结果,并且返回的结果是变化的,可能会返回“Task2”也可是“Task1”或者其它。
4.5 invokeAll(…)
invokeAll(...)
与 invokeAny(...)
类似也是接收一个Callable集合,但是前者执行之后会返回一个Future的List,其中对应着每个Callable任务执行后的Future对象。情况下面这个实例:
ExecutorService executorService = Executors.newSingleThreadExecutor();
Set<Callable<String>> callables = new HashSet<Callable<String>>();
callables.add(new Callable<String>() {
public String call() throws Exception {
return "Task 1";
}
});
callables.add(new Callable<String>() {
public String call() throws Exception {
return "Task 2";
}
});
callables.add(new Callable<String>() {
public String call() throws Exception {
return "Task 3";
}
});
List<Future<String>> futures = executorService.invokeAll(callables);
for(Future<String> future : futures){
System.out.println("future.get = " + future.get());
}
executorService.shutdown();
五、ExecutorService的关闭
当我们使用完成ExecutorService之后应该关闭它,否则它里面的线程会一直处于运行状态。
举个例子,如果的应用程序是通过main()方法启动的,在这个main()退出之后,如果应用程序中的ExecutorService没有关闭,这个应用将一直运行。之所以会出现这种情况,是因为ExecutorService中运行的线程会阻止JVM关闭。
如果要关闭ExecutorService中执行的线程,我们可以调用ExecutorService.shutdown()
方法。在调用shutdown()方法之后,ExecutorService不会立即关闭,但是它不再接收新的任务,直到当前所有线程执行完成才会关闭,所有在shutdown()执行之前提交的任务都会被执行。
如果我们想立即关闭ExecutorService,我们可以调用ExecutorService.shutdownNow()
方法。这个动作将跳过所有正在执行的任务和被提交还没有执行的任务。但是它并不对正在执行的任务做任何保证,有可能它们都会停止,也有可能执行完成。
关于Java线程池类ThreadPoolExecutor、ScheduledThreadPoolExecutor及Executors工厂类更详细介绍,点击这里
一、前提
/**
* 线程运行demo,运行时打出线程id以及传入线程中参数
*/
public class ThreadRunner implements Runnable {
private final SimpleDateFormat format = new SimpleDateFormat("HH:mm:ss.SSS");
/**
* 线程私有属性,创建线程时创建
*/
private Integer num;
public ThreadRunner(Integer num) {
this.num = num;
}
@Override
public void run() {
System.out.println("thread:" + Thread.currentThread().getName() + ",time:" + format.format(new Date()) + ",num:" + num);
try {//使线程睡眠,模拟线程阻塞情况
TimeUnit.SECONDS.sleep(1);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
二、分类
1、FixedThreadPool-有一个固定大小的线程池
public class FixedThreadPoolDemo {
public static void main(String[] args) {
ExecutorService pool = Executors.newFixedThreadPool(4);
for(int i = 0 ; i < 50 ; i++){
pool.submit(new ThreadRunner((i + 1)));
}
pool.shutdown();
}
}
输出:
thread:pool-1-thread-2,time:16:14:45.677,num:2
thread:pool-1-thread-4,time:16:14:45.678,num:4
thread:pool-1-thread-3,time:16:14:45.680,num:3
thread:pool-1-thread-1,time:16:14:45.684,num:1
thread:pool-1-thread-4,time:16:14:46.680,num:5
thread:pool-1-thread-2,time:16:14:46.680,num:6
thread:pool-1-thread-3,time:16:14:46.680,num:7
thread:pool-1-thread-1,time:16:14:46.684,num:8
thread:pool-1-thread-4,time:16:14:47.680,num:9
thread:pool-1-thread-2,time:16:14:47.680,num:10
thread:pool-1-thread-3,time:16:14:47.681,num:11
thread:pool-1-thread-1,time:16:14:47.684,num:12
thread:pool-1-thread-4,time:16:14:48.681,num:13
thread:pool-1-thread-2,time:16:14:48.681,num:14
thread:pool-1-thread-3,time:16:14:48.681,num:15
thread:pool-1-thread-1,time:16:14:48.684,num:16
thread:pool-1-thread-4,time:16:14:49.681,num:17
thread:pool-1-thread-2,time:16:14:49.682,num:18
thread:pool-1-thread-3,time:16:14:49.682,num:19
thread:pool-1-thread-1,time:16:14:49.684,num:20
thread:pool-1-thread-4,time:16:14:50.681,num:21
thread:pool-1-thread-2,time:16:14:50.682,num:22
thread:pool-1-thread-3,time:16:14:50.682,num:23
thread:pool-1-thread-1,time:16:14:50.684,num:24
thread:pool-1-thread-4,time:16:14:51.681,num:25
thread:pool-1-thread-2,time:16:14:51.682,num:26
thread:pool-1-thread-3,time:16:14:51.682,num:27
thread:pool-1-thread-1,time:16:14:51.684,num:28
thread:pool-1-thread-4,time:16:14:52.681,num:29
thread:pool-1-thread-2,time:16:14:52.682,num:30
thread:pool-1-thread-3,time:16:14:52.682,num:31
thread:pool-1-thread-1,time:16:14:52.684,num:32
thread:pool-1-thread-4,time:16:14:53.681,num:33
thread:pool-1-thread-2,time:16:14:53.682,num:34
thread:pool-1-thread-3,time:16:14:53.683,num:35
thread:pool-1-thread-1,time:16:14:53.685,num:36
thread:pool-1-thread-2,time:16:14:54.682,num:38
thread:pool-1-thread-4,time:16:14:54.682,num:37
thread:pool-1-thread-3,time:16:14:54.683,num:39
thread:pool-1-thread-1,time:16:14:54.686,num:40
thread:pool-1-thread-2,time:16:14:55.682,num:41
thread:pool-1-thread-4,time:16:14:55.682,num:42
thread:pool-1-thread-3,time:16:14:55.683,num:43
thread:pool-1-thread-1,time:16:14:55.686,num:44
thread:pool-1-thread-2,time:16:14:56.682,num:45
thread:pool-1-thread-4,time:16:14:56.683,num:46
thread:pool-1-thread-3,time:16:14:56.684,num:47
thread:pool-1-thread-1,time:16:14:56.686,num:48
thread:pool-1-thread-2,time:16:14:57.683,num:49
thread:pool-1-thread-4,time:16:14:57.683,num:50
总结:
- 池中线程数量固定,不会发生变化
- 使用无界的LinkedBlockingQueue,要综合考虑生成与消费能力,生成过剩,可能导致堆内存溢出。
- 适用一些很稳定很固定的正规并发线程,多用于服务器
2、CachedThreadPool
public class CachedThreadPoolDemo {
public static void main(String[] args) {
ExecutorService pool = Executors.newCachedThreadPool();
for(int i = 0 ; i < 50 ; i++){
pool.submit(new ThreadRunner((i + 1)));
}
pool.shutdown();
}
}
输出:
thread:pool-1-thread-2,time:16:17:21.289,num:2
thread:pool-1-thread-3,time:16:17:21.290,num:3
thread:pool-1-thread-4,time:16:17:21.290,num:4
thread:pool-1-thread-6,time:16:17:21.291,num:6
thread:pool-1-thread-7,time:16:17:21.291,num:7
thread:pool-1-thread-8,time:16:17:21.291,num:8
thread:pool-1-thread-1,time:16:17:21.292,num:1
thread:pool-1-thread-10,time:16:17:21.293,num:10
thread:pool-1-thread-5,time:16:17:21.294,num:5
thread:pool-1-thread-11,time:16:17:21.294,num:11
thread:pool-1-thread-15,time:16:17:21.294,num:15
thread:pool-1-thread-9,time:16:17:21.294,num:9
thread:pool-1-thread-16,time:16:17:21.295,num:16
thread:pool-1-thread-20,time:16:17:21.295,num:20
thread:pool-1-thread-14,time:16:17:21.296,num:14
thread:pool-1-thread-12,time:16:17:21.296,num:12
thread:pool-1-thread-19,time:16:17:21.297,num:19
thread:pool-1-thread-13,time:16:17:21.299,num:13
thread:pool-1-thread-17,time:16:17:21.300,num:17
thread:pool-1-thread-18,time:16:17:21.302,num:18
thread:pool-1-thread-22,time:16:17:21.304,num:22
thread:pool-1-thread-23,time:16:17:21.304,num:23
thread:pool-1-thread-24,time:16:17:21.305,num:24
thread:pool-1-thread-21,time:16:17:21.305,num:21
thread:pool-1-thread-26,time:16:17:21.305,num:26
thread:pool-1-thread-25,time:16:17:21.306,num:25
thread:pool-1-thread-29,time:16:17:21.307,num:29
thread:pool-1-thread-28,time:16:17:21.308,num:28
thread:pool-1-thread-30,time:16:17:21.308,num:30
thread:pool-1-thread-34,time:16:17:21.308,num:34
thread:pool-1-thread-35,time:16:17:21.308,num:35
thread:pool-1-thread-33,time:16:17:21.308,num:33
thread:pool-1-thread-27,time:16:17:21.309,num:27
thread:pool-1-thread-32,time:16:17:21.308,num:32
thread:pool-1-thread-31,time:16:17:21.309,num:31
thread:pool-1-thread-36,time:16:17:21.310,num:36
thread:pool-1-thread-37,time:16:17:21.310,num:37
thread:pool-1-thread-38,time:16:17:21.310,num:38
thread:pool-1-thread-42,time:16:17:21.310,num:42
thread:pool-1-thread-40,time:16:17:21.310,num:40
thread:pool-1-thread-41,time:16:17:21.311,num:41
thread:pool-1-thread-47,time:16:17:21.762,num:47
thread:pool-1-thread-43,time:16:17:21.762,num:43
thread:pool-1-thread-39,time:16:17:21.762,num:39
thread:pool-1-thread-45,time:16:17:21.762,num:45
thread:pool-1-thread-44,time:16:17:21.763,num:44
thread:pool-1-thread-46,time:16:17:21.761,num:46
thread:pool-1-thread-48,time:16:17:21.761,num:48
thread:pool-1-thread-49,time:16:17:21.765,num:49
thread:pool-1-thread-50,time:16:17:21.765,num:50
总结
- 池中线程时随着处理数据增加而增加
- 线程数并不是一直增加,如果有新任务需要执行时,首先查询池中是否有空闲线程并且还为到空闲截止时间,如果有,则使用空闲线程,如果没有,则创建新线程并放入池中。
- 用于执行一些生存期很短的异步型任务。不适用于IO等长延时操作,因为这可能会创建大量线程,导致系统崩溃。
- 使用SynchronousQueue作为阻塞队列,如果有新任务进入队列,必须队列中数据被其他线程处理,否则会等待。
3、SingleThreadExecutor
public class SingleThreadPoolDemo {
public static void main(String[] args) {
ExecutorService pool = Executors.newSingleThreadExecutor();
for(int i = 0 ; i < 50 ; i++){
pool.submit(new ThreadRunner((i + 1)));
}
pool.shutdown();
}
}
输出:
thread:pool-1-thread-1,time:16:20:10.194,num:1
thread:pool-1-thread-1,time:16:20:11.197,num:2
thread:pool-1-thread-1,time:16:20:12.197,num:3
thread:pool-1-thread-1,time:16:20:13.197,num:4
thread:pool-1-thread-1,time:16:20:14.197,num:5
thread:pool-1-thread-1,time:16:20:15.198,num:6
thread:pool-1-thread-1,time:16:20:16.198,num:7
thread:pool-1-thread-1,time:16:20:17.198,num:8
thread:pool-1-thread-1,time:16:20:18.198,num:9
thread:pool-1-thread-1,time:16:20:19.198,num:10
thread:pool-1-thread-1,time:16:20:20.198,num:11
thread:pool-1-thread-1,time:16:20:21.199,num:12
thread:pool-1-thread-1,time:16:20:22.200,num:13
thread:pool-1-thread-1,time:16:20:23.200,num:14
thread:pool-1-thread-1,time:16:20:24.200,num:15
thread:pool-1-thread-1,time:16:20:25.200,num:16
thread:pool-1-thread-1,time:16:20:26.201,num:17
thread:pool-1-thread-1,time:16:20:27.201,num:18
thread:pool-1-thread-1,time:16:20:28.201,num:19
thread:pool-1-thread-1,time:16:20:29.201,num:20
thread:pool-1-thread-1,time:16:20:30.202,num:21
thread:pool-1-thread-1,time:16:20:31.202,num:22
thread:pool-1-thread-1,time:16:20:32.203,num:23
thread:pool-1-thread-1,time:16:20:33.203,num:24
thread:pool-1-thread-1,time:16:20:34.203,num:25
thread:pool-1-thread-1,time:16:20:35.203,num:26
thread:pool-1-thread-1,time:16:20:36.203,num:27
thread:pool-1-thread-1,time:16:20:37.203,num:28
thread:pool-1-thread-1,time:16:20:38.203,num:29
thread:pool-1-thread-1,time:16:20:39.203,num:30
thread:pool-1-thread-1,time:16:20:40.203,num:31
thread:pool-1-thread-1,time:16:20:41.203,num:32
thread:pool-1-thread-1,time:16:20:42.203,num:33
thread:pool-1-thread-1,time:16:20:43.204,num:34
thread:pool-1-thread-1,time:16:20:44.204,num:35
thread:pool-1-thread-1,time:16:20:45.204,num:36
thread:pool-1-thread-1,time:16:20:46.204,num:37
thread:pool-1-thread-1,time:16:20:47.205,num:38
thread:pool-1-thread-1,time:16:20:48.205,num:39
thread:pool-1-thread-1,time:16:20:49.205,num:40
thread:pool-1-thread-1,time:16:20:50.206,num:41
thread:pool-1-thread-1,time:16:20:51.206,num:42
thread:pool-1-thread-1,time:16:20:52.207,num:43
thread:pool-1-thread-1,time:16:20:53.207,num:44
thread:pool-1-thread-1,time:16:20:54.207,num:45
thread:pool-1-thread-1,time:16:20:55.207,num:46
thread:pool-1-thread-1,time:16:20:56.207,num:47
thread:pool-1-thread-1,time:16:20:57.208,num:48
thread:pool-1-thread-1,time:16:20:58.208,num:49
thread:pool-1-thread-1,time:16:20:59.209,num:50
总结:
- 线程中只有一个线程在执行
- 适用于有明确执行顺序但是不影响主线程的任务,压入池中的任务会按照队列顺序执行。
- 使用无界的LinkedBlockingQueue,要综合考虑生成与消费能力,生成过剩,可能导致堆内存溢出。
三、源码
public static ExecutorService newFixedThreadPool(int nThreads) {
return new ThreadPoolExecutor(nThreads, nThreads,
0L, TimeUnit.MILLISECONDS,
new LinkedBlockingQueue<Runnable>());
public static ExecutorService newCachedThreadPool() {
return new ThreadPoolExecutor(0, Integer.MAX_VALUE,
60L, TimeUnit.SECONDS,
new SynchronousQueue<Runnable>());
public static ExecutorService newSingleThreadExecutor() {
return new FinalizableDelegatedExecutorService
(new ThreadPoolExecutor(1, 1,
0L, TimeUnit.MILLISECONDS,
new LinkedBlockingQueue<Runnable>()));
}
* ThreadPoolExecutor 构造方法*
public ThreadPoolExecutor(int corePoolSize,
int maximumPoolSize,
long keepAliveTime,
TimeUnit unit,
BlockingQueue<Runnable> workQueue) {
this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
Executors.defaultThreadFactory(), defaultHandler);
}
public ThreadPoolExecutor(int corePoolSize,
int maximumPoolSize,
long keepAliveTime,
TimeUnit unit,
BlockingQueue<Runnable> workQueue,
ThreadFactory threadFactory,
RejectedExecutionHandler handler) {
if (corePoolSize < 0 ||
maximumPoolSize <= 0 ||
maximumPoolSize < corePoolSize ||
keepAliveTime < 0)
throw new IllegalArgumentException();
if (workQueue == null || threadFactory == null || handler == null)
throw new NullPointerException();
this.corePoolSize = corePoolSize;
this.maximumPoolSize = maximumPoolSize;
this.workQueue = workQueue;
this.keepAliveTime = unit.toNanos(keepAliveTime);
this.threadFactory = threadFactory;
this.handler = handler;
}
- corePoolSize:线程池核心线程数量
- 如果池中线程数量少于核心线程池数量,则直接新建线程处理当前任务。
- 核心线程池空闲不会被回收。
- 当池中无空闲线程时,新任务将被添加到阻塞队列
- maximumPoolSize:线程池最大线程数量
- 当阻塞队列已满,并且有新任务还在入队时,创建新的线程处理,直到线程数大于maximumPoolSize。
- 超出corePoolSize部分的线程超过空闲时间后会被回收
- 当线程已经超出corePoolSize,并且队列容量已满,则拒绝入队。
- keepAliveTime unit:线程存活时间
- 当线程超出corePoolSize时生效
- 线程空余keepAliveTime后,将被回收
- workQueue:线程使用阻塞队列
- threadFactory:创建线程池工厂
- 用于控制创建线程或者销毁线程时加入其它逻辑
- handler:线程池拒绝策略
- 直接丢弃(DiscardPolicy)
- 丢弃队列中最老的任务(DiscardOldestPolicy)。
- 抛异常(AbortPolicy)
- 将任务分给调用线程来执行(CallerRunsPolicy)