Android Compose 学习应用一(ViewModel+LazyColumn+SegmentedButton)

1.导入库

    implementation("androidx.lifecycle:lifecycle-viewmodel:2.8.7")
    implementation("androidx.lifecycle:lifecycle-viewmodel-compose:2.8.7")

    implementation("androidx.navigation:navigation-common:2.8.9")
    implementation("androidx.navigation:navigation-compose:2.8.9")
    implementation("androidx.compose.material3:material3:1.3.2")
    implementation("androidx.compose.material3.adaptive:adaptive:1.1.0")
    implementation("androidx.compose.material3.adaptive:adaptive-layout-android:1.1.0")
    implementation("androidx.compose.material3.adaptive:adaptive-navigation-android:1.1.0")
    implementation("androidx.compose.material3.adaptive:adaptive-navigation:1.1.0")
    implementation("androidx.compose.material3:material3-adaptive-navigation-suite:1.3.2")
    implementation("androidx.compose.material:material:1.8.0")
    implementation("androidx.compose.material:material-icons-extended:1.7.8")
    implementation("androidx.compose.material:material-icons-core:1.7.8")
    implementation("androidx.compose.material3:material3-window-size-class:1.3.2")

2.示例代码

//创建ViewModel类,可以单独一个文件,也可以放在使用的类中。

class AnimatedOrderedListViewModel : ViewModel() {
    private val _data =
        listOf("One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten")
    private val _displayedItems: MutableStateFlow<List<String>> = MutableStateFlow(_data)
    val displayedItems: StateFlow<List<String>> = _displayedItems

    fun resetOrder() {
        _displayedItems.value = _data.filter { it in _displayedItems.value }
    }

    fun sortAlphabetically() {
        _displayedItems.value = _displayedItems.value.sortedBy { it }
    }

    fun sortByLength() {
        _displayedItems.value = _displayedItems.value.sortedBy { it.length }
    }

    fun addItem() {
        // Avoid duplicate items
        val remainingItems = _data.filter { it !in _displayedItems.value }
        if (remainingItems.isNotEmpty()) _displayedItems.value += remainingItems.first()
    }

    fun removeItem() {
        _displayedItems.value = _displayedItems.value.dropLast(1)
    }
}


//创建界面
@Composable
private fun ListAnimatedItemsExample(
    data: List<String>,
    modifier: Modifier = Modifier,
    onAddItem: () -> Unit = {},
    onRemoveItem: () -> Unit = {},
    resetOrder: () -> Unit = {},
    onSortAlphabetically: () -> Unit = {},
    onSortByLength: () -> Unit = {},
) {
    val canAddItem = data.size < 10
    val canRemoveItem = data.isNotEmpty()

    Scaffold(modifier) { paddingValues ->
        Column(
            modifier = Modifier
                .padding(paddingValues)
                .fillMaxSize()
        ) {
            // Buttons that change the value of displayedItems.
            AddRemoveButtons(canAddItem, canRemoveItem, onAddItem, onRemoveItem)
            OrderButtons(resetOrder, onSortAlphabetically, onSortByLength)

            // List that displays the values of displayedItems.
            ListAnimatedItems(data)
        }
    }
}

//其中使用的函数
@Composable
private fun AddRemoveButtons(
    canAddItem: Boolean,
    canRemoveItem: Boolean,
    onAddItem: () -> Unit,
    onRemoveItem: () -> Unit
) {
    Row(
        modifier = Modifier.fillMaxWidth(),
        horizontalArrangement = Arrangement.Center
    ) {
        Button(enabled = canAddItem, onClick = onAddItem) {
            Text("Add Item")
        }
        Spacer(modifier = Modifier.padding(25.dp))
        Button(enabled = canRemoveItem, onClick = onRemoveItem) {
            Text("Delete Item")
        }
    }
}
// [END android_compose_layouts_list_addremovebuttons]

// [START android_compose_layouts_list_orderbuttons]
@Composable
private fun OrderButtons(
    resetOrder: () -> Unit,
    orderAlphabetically: () -> Unit,
    orderByLength: () -> Unit
) {
    Row(
        modifier = Modifier.fillMaxWidth(),
        horizontalArrangement = Arrangement.Center
    ) {
        var selectedIndex by remember { mutableIntStateOf(0) }
        val options = listOf("Reset", "Alphabetical", "Length")

        SingleChoiceSegmentedButtonRow {
            options.forEachIndexed { index, label ->
                SegmentedButton(
                    shape = SegmentedButtonDefaults.itemShape(
                        index = index,
                        count = options.size
                    ),
                    onClick = {
                        Log.d("AnimatedOrderedList", "selectedIndex: $selectedIndex")
                        selectedIndex = index
                        when (options[selectedIndex]) {
                            "Reset" -> resetOrder()
                            "Alphabetical" -> orderAlphabetically()
                            "Length" -> orderByLength()
                        }
                    },
                    selected = index == selectedIndex
                ) {
                    Text(label)
                }
            }
        }
    }
}

@Composable
fun ListAnimatedItems(
    items: List<String>,
    modifier: Modifier = Modifier
) {
        LazyColumn(modifier) {
        // Use a unique key per item, so that animations work as expected.
        items(items, key = { it }) {
            ListItem(
                headlineContent = { Text(it) },
                modifier = Modifier
                    .animateItem(
                        // Optionally add custom animation specs
                    )
                    .fillParentMaxWidth()
                    .padding(horizontal = 8.dp, vertical = 0.dp),
            )
        }
    }
}



//调用ListAnimatedItemsExample()

@Composable
fun AnimatedOrderedListScreen(
    viewModel: AnimatedOrderedListViewModel,
    modifier: Modifier = Modifier,
) {
    val displayedItems by viewModel.displayedItems.collectAsStateWithLifecycle()

    ListAnimatedItemsExample(
        displayedItems,
        onAddItem = viewModel::addItem,
        onRemoveItem = viewModel::removeItem,
        resetOrder = viewModel::resetOrder,
        onSortAlphabetically = viewModel::sortAlphabetically,
        onSortByLength = viewModel::sortByLength,
        modifier = modifier
    )
}

3.效果

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

lph009

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值