1、AFNetworking
找到这个判断网络的第三方框架,导入到项目中,在需要判断网络状态的Controller中导入
#import "AFNetworkReachabilityManager.h"
<span style="font-size:14px;"> AFNetworkReachabilityManager *managerAF = [AFNetworkReachabilityManager sharedManager];
<span style="color:#33cc00;">// 开始监测网络</span>
[managerAF startMonitoring];
<span style="color:#33cc00;">// 网络状态发生改变时 调用</span>
[managerAF setReachabilityStatusChangeBlock:^(AFNetworkReachabilityStatus status) {
switch (status) {
case AFNetworkReachabilityStatusUnknown:
[self showAlertWithMessage:@"暂时没有网络,请检查网络"];
break;
case AFNetworkReachabilityStatusNotReachable:
[self showAlertWithMessage:@"暂时没有网络,请检查网络"];
break;
default:
break;
}
}];</span>
2、SystemConfiguration.framework
在项目中导入SystemConfiguration.framework框架。在需要判断网络状态的Controller中导入
#import <SystemConfiguration/SCNetworkReachability.h>
<span style="color:#e44448;"><span style="font-size: 14px;"> </span><span style="font-size:14px;"> </span></span><span style="font-size:14px;color:#333333;">BOOL flag = [self </span><span style="font-size:14px;color:#00cccc;">connectedToNetwork</span><span style="font-size:14px;color:#333333;">];
if (!flag) {
UIAlertView * alert = [[UIAlertView alloc]initWithTitle:@"网络提示" message:@"网络未连接" delegate:self cancelButtonTitle:nil otherButtonTitles:@"确定", nil];
[alert show];
}</span>
<span style="font-size:14px;color:#333333;">#pragma mark 判断手机是否联网
- (BOOL)</span><span style="font-size:14px;color:#00cccc;">connectedToNetwork</span><span style="font-size:14px;color:#333333;">{
//创建零地址,0.0.0.0的地址表示查询本机的网络连接状态
struct sockaddr_storage zeroAddress;
bzero(&zeroAddress, sizeof(zeroAddress));
zeroAddress.ss_len = sizeof(zeroAddress);
zeroAddress.ss_family = AF_INET;
// Recover reachability flags
SCNetworkReachabilityRef defaultRouteReachability = SCNetworkReachabilityCreateWithAddress(NULL, (struct sockaddr *)&zeroAddress);
SCNetworkReachabilityFlags flags;
//获得连接的标志
BOOL didRetrieveFlags = SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags);
CFRelease(defaultRouteReachability);
//如果不能获取连接标志,则不能连接网络,直接返回
if (!didRetrieveFlags)
{
return NO;
}
//根据获得的连接标志进行判断
BOOL isReachable = flags & kSCNetworkFlagsReachable;
BOOL needsConnection = flags & kSCNetworkFlagsConnectionRequired;
return (isReachable&&!needsConnection) ? YES : NO;
}
</span>