// 登录窗口:FLogin
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace dialog
{
public partial class FLogin : Form
{
public string meg; // 用于传出值到progam的变量
public FLogin()
{
InitializeComponent();
}
private void FLogin_Load(object sender, EventArgs e)
{
buttonLogin.DialogResult = DialogResult.OK;
buttonExit.DialogResult = DialogResult.Cancel;
}
private void buttonLogin_Click(object sender, EventArgs e)
{
meg = textBoxUserName.Text;
}
}
}
// 主窗口:FMain
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace dialog
{
public partial class FMain : Form
{
public readonly string mainMeg;
public FMain(string meg)// 修改主窗口构造函数,以接收program传过来的值
{
InitializeComponent();
mainMeg = meg;
}
private void FMain_Load(object sender, EventArgs e)
{
textBox1.Text = mainMeg;
}
}
}
// 应用程序的主入口:Program
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
namespace dialog
{
static class Program
{
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
FLogin flg = new FLogin();
flg.ShowDialog();// 主窗口加载前,由program Main函数创建登录窗口
FMain fm;
if (flg.DialogResult == DialogResult.OK)
{
fm = new FMain(flg.meg);// 登录窗口的值传入,同时登录窗口销毁,主窗口创建
Application.Run(fm);// 主窗口加载
}
}
}
}