Question:
不解释三维的地图,S是起点,E是终点,如果可以逃出,输出最短路径
如果不能逃出,输出Trapped
Solution:
因为是要查找最短路径,所以说,这里我们采用BFS作为我们的搜索策略,本体水,没什么难度,记得开一个六个方向的移动数组就OK了
Code:32MS
#include"iostream"
#include"cstdio"
#include"cstring"
#include"cstdlib"
#define N 32
using namespace std;
typedef struct node
{
int x;
int y;
int z;
int s;
}point;
point queue[N*N*N];
int head;
int tail;
int l,r,c;
char map[N][N][N];
int book[N][N][N];
int nn[6][3]={{1,0,0},{-1,0,0},{0,0,-1},{0,0,1},{0,-1,0},{0,1,0}};
int bx,by,bz;
int sum;
bool bfs()
{
memset(book,0,sizeof(book));
head=tail=1;
queue[head].x=bx;
queue[head].y=by;
queue[head].z=bz;
queue[head].s=0;
book[bz][bx][by]=1;
tail++;
while(head!=tail)
{
for(int i=0;i<6;i++)
{
int dx=queue[head].x+nn[i][1];
int dy=queue[head].y+nn[i][2];
int dz=queue[head].z+nn[i][0];
if(dx<1||dy<1||dz<1||dx>r||dy>c||dz>l||book[dz][dx][dy]==1||map[dz][dx][dy]=='#') continue;
else
{
if(map[dz][dx][dy]=='E')
{
sum=queue[head].s+1;
return 1;
}
else
{
book[dz][dx][dy]=1;
queue[tail].x=dx;
queue[tail].y=dy;
queue[tail].z=dz;
queue[tail].s=queue[head].s+1;
tail++;
}
}
}
head++;
}
return 0;
}
int main()
{
while(scanf("%d%d%d",&l,&r,&c)&&(l+r+c)!=0)
{
memset(map,0,sizeof(map));
getchar();
for(int i=1;i<=l;i++)
{
for(int j=1;j<=r;j++)
{
for(int k=1;k<=c;k++)
{
scanf("%c",&map[i][j][k]);
if(map[i][j][k]=='S') bz=i,bx=j,by=k;
}
getchar();
}
getchar();
}
if(bfs()) cout<<"Escaped in "<<sum<<" minute(s)."<<endl;
else cout<<"Trapped!"<<endl;
}
return 0;
}