server.go
package ipc
import (
"encoding/json"
"fmt"
)
type Request struct {
Method string `json:"method"`
Params string `json:"params"`
}
type Response struct {
Code string `json:"code"`
Body string `json:"body"`
}
type Server interface {
Name() string
Handle(method, params string) *Response
}
type IpcServer struct {
Server
}
func NewIpcServer(server Server) *IpcServer {
return &IpcServer{server}
}
func (server *IpcServer) Connect() chan string {
session := make(chan string, 0)
go func(c chan string) {
for {
request := <-c
if request == "CLOSE" {
break
}
var req Request
err := json.Unmarshal([]byte(request), &req)
if err != nil {
fmt.Println("Invalid request format:", request)
return
}
resp := server.Handle(req.Method, req.Params)
b, err := json.Marshal(resp)
c <- string(b)
}
fmt.Println("Session closed.")
}(session)
fmt.Println("A new session has been created successfully.")
return session
}
client.go
package ipc
import (
"encoding/json"
)
type IpcClient struct {
conn chan string
}
func NewIpcClient(server *IpcServer) *IpcClient {
c := server.Connect()
return &IpcClient{c}
}
func (client *IpcClient) Call(method, params string) (resp *Response, err error) {
req := &Request{method, params}
var b []byte
b, err = json.Marshal(req)
if err != nil {
return
}
client.conn <- string(b)
str := <-client.conn
var resp1 Response
err = json.Unmarshal([]byte(str), &resp1)
resp = &resp1
return
}
func (client *IpcClient) Close() {
client.conn <- "CLOSE"
}
ipc_test.go
package ipc
import (
"testing"
)
type EchoServer struct {
}
func (server *EchoServer) Handle(method, params string) *Response {
return &Response{"OK", "ECHO: " + method + " ~ " + params}
}
func (server *EchoServer) Name() string {
return "EchoServer"
}
func TestIpc(t *testing.T) {
server := NewIpcServer(&EchoServer{})
client1 := NewIpcClient(server)
client2 := NewIpcClient(server)
resp1, _ := client1.Call("foo", "From Client1")
resp2, _ := client1.Call("foo", "From Client2")
if resp1.Body != "ECHO: foo ~ From Client1" ||
resp2.Body != "ECHO: foo ~ From Client2" {
t.Error("IpcClient.Call failed. resp1:", resp1, "resp2:", resp2)
}
client1.Close()
client2.Close()
}
player.go
package cg
import "fmt"
type Player struct {
Name string
Level int
Exp int
Room int
mq chan *Message
}
func NewPlayer() *Player {
m := make(chan *Message, 1024)
player := &Player{"", 0, 0, 0, m}
go func(p *Player) {
for {
msg := <-p.mq
fmt.Println(p.Name, "received message:", msg.Content)
}
}(player)
return player
}
center.go
package cg
import (
"encoding/json"
"errors"
"sync"
"ipc"
)
var _ ipc.Server = &CenterServer{}
type Message struct {
From string `json:"from"`
To string `json:"to"`
Content string `json:"content"`
}
type CenterServer struct {
servers map[string]ipc.Server
players []*Player
rooms []*int
mutex sync.RWMutex
}
func NewCenterServer() *CenterServer {
servers := make(map[string]ipc.Server)
players := make([]*Player, 0)
return &CenterServer{servers: servers, players: players}
}
func (server *CenterServer) addPlayer(params string) error {
player := NewPlayer()
err := json.Unmarshal([]byte(params), &player)
if err != nil {
return err
}
server.mutex.Lock()
defer server.mutex.Unlock()
server.players = append(server.players, player)
return nil
}
func (server *CenterServer) removePlayer(params string) error {
server.mutex.Lock()
defer server.mutex.Unlock()
for i, v := range server.players {
if v.Name == params {
if len(server.players) == 1 {
server.players = make([]*Player, 0)
} else if i == len(server.players)-1 {
server.players = server.players[:i]
} else if i == 0 {
server.players = server.players[1:]
} else {
server.players = append(server.players[:i-1], server.players[:i+1]...)
}
return nil
}
}
return errors.New("Player not found.")
}
func (server *CenterServer) listPlayer(params string) (players string, err error) {
server.mutex.RLock()
defer server.mutex.RUnlock()
if len(server.players) > 0 {
b, _ := json.Marshal(server.players)
players = string(b)
} else {
err = errors.New("No player online")
}
return
}
func (server *CenterServer) broadcast(params string) error {
var message Message
err := json.Unmarshal([]byte(params), &message)
if err != nil {
return err
}
server.mutex.Lock()
defer server.mutex.Unlock()
if len(server.players) > 0 {
for _, player := range server.players {
p := &message
player.mq <- p
}
} else {
err = errors.New("No player online.")
}
return err
}
func (server *CenterServer) Handle(method, params string) *ipc.Response {
switch method {
case "addplayer":
err := server.addPlayer(params)
if err != nil {
return &ipc.Response{Code: err.Error()}
}
case "removeplayer":
err := server.removePlayer(params)
if err != nil {
return &ipc.Response{Code: err.Error()}
}
case "listplayer":
players, err := server.listPlayer(params)
if err != nil {
return &ipc.Response{Code: err.Error()}
}
return &ipc.Response{"200", players}
case "broadcast":
err := server.broadcast(params)
if err != nil {
return &ipc.Response{Code: "200"}
}
default:
return &ipc.Response{Code: "404", Body: method + ":" + params}
}
return &ipc.Response{Code: "200"}
}
func (server *CenterServer) Name() string {
return "CenterServer"
}
centerclient.go
package cg
import (
"encoding/json"
"errors"
"ipc"
)
type CenterClient struct {
*ipc.IpcClient
}
func (client *CenterClient) AddPlayer(player *Player) error {
b, err := json.Marshal(*player)
if err != nil {
return err
}
resp, err := client.Call("addplayer", string(b))
if err == nil && resp.Code == "200" {
return nil
}
return err
}
func (client *CenterClient) RemovePlayer(name string) error {
ret, _ := client.Call("removeplayer", name)
if ret.Code == "200" {
return nil
}
return errors.New(ret.Code)
}
func (client *CenterClient) ListPlayer(params string) (ps []*Player, err error) {
resp, _ := client.Call("listplayer", params)
if resp.Code != "200" {
err = errors.New(resp.Code)
return
}
err = json.Unmarshal([]byte(resp.Body), &ps)
return
}
func (client *CenterClient) Broadcast(message string) error {
m := &Message{Content: message}
b, err := json.Marshal(m)
if err != nil {
return err
}
resp, _ := client.Call("broadcast", string(b))
if resp.Code == "200" {
return nil
}
return errors.New(resp.Code)
}
cgss.go
package main
import (
"bufio"
"fmt"
"os"
"strconv"
"strings"
"cg"
"ipc"
)
var centerClient *cg.CenterClient
func startCenterService() error {
server := ipc.NewIpcServer(&cg.CenterServer{})
client := ipc.NewIpcClient(server)
centerClient = &cg.CenterClient{client}
return nil
}
func Help(args []string) int {
fmt.Println(`
Commands:
login <username><level><exp>
logout <username>
send <message>
listplayer
quit(q)
help(h)
`)
return 0
}
func Quit(args []string) int {
return 1
}
func Logout(args []string) int {
if len(args) != 2 {
fmt.Println("USAGE: logout <username>")
return 0
}
centerClient.RemovePlayer(args[1])
return 0
}
func Login(args []string) int {
if len(args) != 4 {
fmt.Println("USAGE: login <username><level><>exp")
return 0
}
level, err := strconv.Atoi(args[2])
if err != nil {
fmt.Println("Invalid Parameter: <level> should be an integer.")
return 0
}
exp, err := strconv.Atoi(args[3])
if err != nil {
fmt.Println("Invalid Parameter: <exp> should be an integer.")
return 0
}
player := cg.NewPlayer()
player.Name = args[1]
player.Level = level
player.Exp = exp
err = centerClient.AddPlayer(player)
if err != nil {
fmt.Println("Failed adding player", err)
}
return 0
}
func ListPlayer(args []string) int {
ps, err := centerClient.ListPlayer("")
if err != nil {
fmt.Println("Failed. ", err)
} else {
for i, v := range ps {
fmt.Println(i+1, ":", v)
}
}
return 0
}
func Send(args []string) int {
message := strings.Join(args[1:], " ")
err := centerClient.Broadcast(message)
if err != nil {
fmt.Println("Failed.", err)
}
return 0
}
func GetCommandHandlers() map[string]func(args []string) int {
return map[string]func([]string) int{
"help": Help,
"h": Help,
"quit": Quit,
"q": Quit,
"login": Login,
"logout": Logout,
"listplayer": ListPlayer,
"send": Send,
}
}
func main() {
fmt.Println("Casual Game Server Solution")
startCenterService()
Help(nil)
r := bufio.NewReader(os.Stdin)
handlers := GetCommandHandlers()
for {
fmt.Print("Comand> ")
b, _, _ := r.ReadLine()
line := string(b)
tokens := strings.Split(line, " ")
if handler, ok := handlers[tokens[0]]; ok {
ret := handler(tokens)
if ret != 0 {
break
}
} else {
fmt.Println("Unknown command:", tokens[0])
}
}
}