学习微信游戏开发时,加载本地图片报错,发生两个错误记录如下:
1.GET http://127.0.0.1:57967/res/background.png 403 (Forbidden)
查询了各种资料,没有找到相关文档,后面看了下图片路径 image.src=‘…/res/background.png’,报着试的态度改成 image.src=‘res/background.png’;,结果运行成功,不知道是什么原因,有知道的朋友帮忙指导下,可能是微信开发者工具升级导致的bug?
let image=wx.createImage();
image.src='../res/background.png';
image.onload = () => {
context.drawImage(
image,
0,
0,
image.width,
image.height,
0,
0,
image.width,
image.height
);
}
}
图片路径解决后,重新加载,另外一个报错如下:
2.VM5925 WAGame.js:2 TypeError: Failed to execute ‘drawImage’ on ‘CanvasRenderingContext2D’: The provided value is not of type ‘(CSSImageValue or HTMLImageElement or SVGImageElement or HTMLVideoElement or HTMLCanvasElement or ImageBitmap or OffscreenCanvas or VideoFrame)’
at Image.Main.image.onload (Main.js? [sm]:15)
context.drawImage指的是加载的是image控件,不是图片路径,查一下代码,发现确实是参数写错,image.src,如下:
let image=wx.createImage();
image.src='res/background.png';
image.onload = () => {
context.drawImage(
image.src,
0,
0,
image.width,
image.height,
0,
0,
image.width,
image.height
);
}
将代码改成image,重新运行,加载成功
context.drawImage(
image,
0,
0,
image.width,
image.height,
0,
0,
image.width,
image.height
);