#define NO_WIN32_LEAN_AND_MEAN
#include <shlobj.h>
这两句放在cpp最前面
//我的桌面
char Buffer[MAX_PATH];
SHGetSpecialFolderPath(NULL, Buffer,CSIDL_DESKTOP, false );
AnsiString mydesktop = AnsiString( Buffer);
//公共桌面
char Buffer2[MAX_PATH];
SHGetSpecialFolderPath(NULL, Buffer2,CSIDL_COMMON_DESKTOPDIRECTORY, false );
AnsiString publicdesktop = AnsiString( Buffer2 );
//---------------------------------------------------------------------------
#define NO_WIN32_LEAN_AND_MEAN
#include <shlobj.h>
#include <vcl.h>
#pragma hdrstop
#include "Unit1.h"
//---------------------------------------------------------------------------
#pragma package(smart_init)
#pragma resource "*.dfm"
TForm1 *Form1;
//---------------------------------------------------------------------------
__fastcall TForm1::TForm1(TComponent* Owner)
: TForm(Owner)
{
}
//---------------------------------------------------------------------------
void __fastcall TForm1::Button1Click(TObject *Sender)
{
//我的桌面
char szBuffer[MAX_PATH];
SHGetSpecialFolderPath(NULL, szBuffer,CSIDL_DESKTOP, false );
AnsiString mydesktop = AnsiString( szBuffer );
//公共桌面
char szBuffer2[MAX_PATH];
SHGetSpecialFolderPath(NULL, szBuffer2,CSIDL_COMMON_DESKTOPDIRECTORY, false );
AnsiString publicdesktop = AnsiString( szBuffer2 );
}