delphi socket api client demo

unit Unit1;

interface

uses
  Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
  Dialogs, WinSock, StdCtrls, ExtCtrls;

type
  TfrmMainSocket = class(TForm)
    mmoInfo: TMemo;
    btnSend: TButton;
    edtMsg: TEdit;
    grp1: TGroupBox;
    edtIP: TEdit;
    lbl1: TLabel;
    lbl2: TLabel;
    edtPort: TEdit;
    btnSet: TButton;
    procedure btnSendClick(Sender: TObject);
    procedure FormCreate(Sender: TObject);
    procedure FormDestroy(Sender: TObject);
    procedure btnSetClick(Sender: TObject);
  private
    FStrIp: string;
    FPort: Integer;
    FSendbuff: array[0..1023] of Char;
    FRevbuff: array[0..1023] of Char;
    function InitWinSocket: Boolean;
    procedure ClearnWinSocket;
    procedure SendMessageToServer;
  public
    { Public declarations }
  end;

var
  frmMainSocket: TfrmMainSocket;

implementation

uses
  usocketThread;

{$R *.dfm}

procedure TfrmMainSocket.btnSendClick(Sender: TObject);
begin
  with TSocketThread.Create do
  begin
    BeginStart(SendMessageToServer, nil, btnSend);
  end;
end;

procedure TfrmMainSocket.btnSetClick(Sender: TObject);
begin
  if (edtIP.Text <> '') and (edtPort.Text <> '') then
  begin
    FStrIp := edtIP.Text;
    FPort := StrToInt(edtPort.Text);
    btnSet.Enabled := False;
  end;
end;

procedure TfrmMainSocket.ClearnWinSocket;
begin
  WSACleanup;
end;

function TfrmMainSocket.InitWinSocket: Boolean;
var
  wData: WSAData;
begin
  Result := WSAStartup(MakeWord(2, 2), wData) = 0;
end;

procedure TfrmMainSocket.SendMessageToServer;
var
  sock: TSocket;
  SockAddr: TSockAddr;
begin
  if (edtMsg.Text = '')  or (edtIP.Text = '') or (edtPort.Text = '') then
    Exit;
  FillChar(SockAddr, sizeof(SockAddr), $0);
  sock := socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
  try
    SockAddr.sin_family := AF_INET;
    SockAddr.sin_port := htons(FPort);
    SockAddr.sin_addr.S_addr := inet_addr(PChar(FStrIp));
    StrCopy(FSendbuff, PChar(edtMsg.Text));
    if connect(sock, SockAddr, sizeof(SOCKADDR_IN)) = SOCKET_ERROR then
    begin
      ShowMessageFmt('connect socket error,[%d]', [WSAGetLastError]);
      Exit;
    end;
    if send(sock, FSendbuff, SizeOf(FSendbuff), 0) > 0 then
    begin
      if recv(sock, FRevbuff, SizeOf(FRevbuff), 0) > 0 then
      begin
        mmoInfo.Lines.Add(StrPas(FRevbuff));
        FillChar(FRevbuff, sizeof(FRevbuff), $0);
      end;
    end;
    FillChar(FSendbuff, sizeof(FSendbuff), $0);
  finally
    closesocket(sock);
  end;
end;

procedure TfrmMainSocket.FormCreate(Sender: TObject);
begin
  InitWinSocket;
end;

procedure TfrmMainSocket.FormDestroy(Sender: TObject);
begin
  ClearnWinSocket;
end;


end.

 

//线程单元

unit usocketThread;

interface

uses
  Windows, Messages, SysUtils, Classes, Graphics, Controls;

type
  TOnSocketEvent = procedure of object;
  TOnSocketEventFinally = procedure(const ExecuteInfo: string) of object;
  TSocketThread = class(TThread)
    private
      FControl: TWinControl;
      FOnSocketEvent: TOnSocketEvent;
      FOnSocketEventFinally: TOnSocketEventFinally;
      procedure _Finally(Sender: TObject);
    protected
      procedure Execute; override;
    public
      constructor Create;
      function BeginStart(AOnSocketEvent: TOnSocketEvent;
        AOnSocketEventFinally: TOnSocketEventFinally;
        AControl: TWinControl): Boolean;
      property OnSocketEvent: TOnSocketEvent read FOnSocketEvent write FOnSocketEvent;
      property OnSocketEventFinally: TOnSocketEventFinally read FOnSocketEventFinally write FOnSocketEventFinally;
  end;
 
implementation

{ TSocketThread }

function TSocketThread.BeginStart(AOnSocketEvent: TOnSocketEvent;
  AOnSocketEventFinally: TOnSocketEventFinally; AControl: TWinControl): Boolean;
begin
  FOnSocketEvent := AOnSocketEvent;
  FOnSocketEventFinally := AOnSocketEventFinally;
  FControl := AControl;
  if Assigned(FControl) then
    FControl.Enabled := False;
  Self.Resume;
  Result := True;
end;

constructor TSocketThread.Create;
begin
  inherited Create(True);
  FreeOnTerminate := True;
  Priority := tpLowest;
  OnTerminate := _Finally;
end;

procedure TSocketThread.Execute;
begin
  inherited;
  if Assigned(FOnSocketEvent) then
    FOnSocketEvent;
end;

procedure TSocketThread._Finally(Sender: TObject);
begin
  if Assigned(FControl) then
    FControl.Enabled := True;
  if Assigned(FOnSocketEventFinally) then
    FOnSocketEventFinally('ok!');
end;


end.

 


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