应用程序图标设置 系统图标缓存问题
在给应用程序EXE更新图标时,遇到一个很奇怪的问题。设置后,图标还是旧图标,最开始以为设置失败,最后发现换个目录下,图标正确了。
很奇怪,查了许久,网上还啥脚本呀,电脑重启下呀,一大推。。。。后来才知道原来系统有个图标的缓存。不知道是不是缓存出问题了。反正东搞搞西搞搞,设置后成功了,图标也重新刷新了,
代码如下
代码
//代码来源于网络,但是我反正未设置成功,以下是经过我修改后的最终代码
void setApplicationIcon(const QString &application, const QString &icon)
{
LPICONDIRENTRY pIconDirEntry(NULL);
LPGRPICONDIR pGrpIconDir(NULL);
HEADER header;
LPBYTE pIconBytes(NULL);
HANDLE hIconFile(NULL);
DWORD dwRet(0), nSize(0), nGSize(0), dwReserved(0);
HANDLE hUpdate(NULL);
BOOL ret(FALSE);
WORD i(0);
//打开图标文件
hIconFile = CreateFile((wchar_t*)QDir::toNativeSeparators(icon).utf16(), GENERIC_READ, NULL, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (hIconFile == INVALID_HANDLE_VALUE)
{
return;
}
//读取文件头部信息
ret = ReadFile(hIconFile, &header, sizeof(HEADER), &dwReserved, NULL);
if (!ret)
{
CloseHandle(hIconFile);
return;
}
//建立每一个图标的目录信息存放区域
pIconDirEntry = (LPICONDIRENTRY)new BYTE[header.idCount*sizeof(ICONDIRENTRY)];
if (pIconDirEntry == NULL)
{
CloseHandle(hIconFile);
return;
}
//从Icon文件中读取每一个图标的目录信息
ret = ReadFile(hIconFile, pIconDirEntry, header.idCount*sizeof(ICONDIRENTRY), &dwReserved, NULL);
if (!ret)
{
delete[] pIconDirEntry;
CloseHandle(hIconFile);
return;
}
//建立EXE文件中RT_GROUP_ICON所需的数据结构存放区域
nGSize = sizeof(GRPICONDIR) + header.idCount*sizeof(ICONDIRENTRY);
pGrpIconDir = (LPGRPICONDIR)new BYTE[nGSize];
//填充信息,这里相当于一个转换的过程
pGrpIconDir->idReserved = header.idReserved;
pGrpIconDir->idType = header.idType;
pGrpIconDir->idCount = header.idCount;
//复制信息并设置每一个图标对应的ID。ID为位置索引号
for (i = 0; i < header.idCount; i++)
{
pGrpIconDir->idEntries[i].bWidth = pIconDirEntry[i].bWidth;
pGrpIconDir->idEntries[i].bHeight = pIconDirEntry[i].bHeight;
pGrpIconDir->idEntries[i].bColorCount = pIconDirEntry[i].bColorCount;
pGrpIconDir->idEntries[i].bReserved = pIconDirEntry[i].bReserved;
pGrpIconDir->idEntries[i].wPlanes = pIconDirEntry[i].wPlanes;
pGrpIconDir->idEntries[i].wBitCount = pIconDirEntry[i].wBitCount;
pGrpIconDir->idEntries[i].dwBytesInRes = pIconDirEntry[i].dwBytesInRes;
pGrpIconDir->idEntries[i].nID = i + 1;
}
//开始更新EXE中的图标资源,ID定为最小0,如果原来存在0ID的图标信息则被替换为新的。
hUpdate = BeginUpdateResourceW((wchar_t*)QDir::toNativeSeparators(application).utf16(), false);
if (hUpdate != NULL)
{
//首先更新RT_GROUP_ICON信息
ret = UpdateResourceW(hUpdate, RT_GROUP_ICON, L"IDI_ICON1", MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL), (LPVOID)pGrpIconDir, nGSize);
if (!ret)
{
delete[] pIconDirEntry;
delete[] pGrpIconDir;
CloseHandle(hIconFile);
return;
}
//接着的是每一个Icon的信息存放
for (i = 0; i < header.idCount; i++)
{
//Icon的字节数
nSize = pIconDirEntry[i].dwBytesInRes;
//偏移文件的指针到当前图标的开始处
dwRet = SetFilePointer(hIconFile, pIconDirEntry[i].dwImageOffset, NULL, FILE_BEGIN);
if (dwRet == INVALID_SET_FILE_POINTER)
{
qDebug() << "error = " << ::GetLastError();
break;
}
//准备pIconBytes来存放文件里的Byte信息用于更新到EXE中。
delete[] pIconBytes;
pIconBytes = new BYTE[nSize];
ret = ReadFile(hIconFile, (LPVOID)pIconBytes, nSize, &dwReserved, NULL);
if (!ret)
{
qDebug() << "error = " << ::GetLastError();
break;
}
//更新每一个ID对应的RT_ICON信息
ret = UpdateResourceW(hUpdate, RT_ICON, MAKEINTRESOURCE(pGrpIconDir->idEntries[i].nID), MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL), (LPVOID)pIconBytes, nSize);
if (!ret)
{
qDebug() << "error = " << ::GetLastError();
break;
}
qDebug() << "UpdateResourceW Success!";
}
//结束EXE资源的更新操作
if (pIconBytes != NULL)
{
delete[] pIconBytes;
}
EndUpdateResourceW(hUpdate, false);
}
//清理资源并关闭Icon文件,到此更新操作结束!
delete[] pGrpIconDir;
delete[] pIconDirEntry;
CloseHandle(hIconFile);
}
以上只是设置了应用程序图标,下面代码则是刷新缓存图标,让EXE显示最新图标
#ifdef Q_OS_WIN
#include <qt_windows.h>
#include <shlobj.h>
#endif
PIDLIST_ABSOLUTE pidl;
if (SUCCEEDED(SHGetFolderLocation(0, CSIDL_COMMON_APPDATA, 0, 0, &pidl))) {
SHChangeNotify(SHCNE_ASSOCCHANGED, SHCNF_IDLIST, pidl, 0);
CoTaskMemFree(pidl);
}
执行文件
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