一、用C#编写一个命令行/控制台hello world程序
打开vs2017,新建一个C#控制台应用
写入下列代码
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ConsoleApp1
{
class Program
{
static void Main(string[] args)
{
string s = "hello cqjtu!重交物联2018级"
StringBuilder sb = new StringBuilder();
for (int i = 0; i < 50; i++)
{
sb.Append(s);
}
//将StringBuilder转换为string,并写入
Console.WriteLine(sb.ToString());
//控制台显示
Console.ReadLine();
}
}
}
二、网络UDP编程
udp连接两台计算机
打开vs2015新建c#控制台项目,编辑以下代码
using System;
using System.Collections.Generic;
using System.Text;
using System.Net;
using System.Net.Sockets;
namespace udp_server
{
class Program
{
static void Main(string[] args)
{
int recv;
byte[] data = new byte[1024];
//得到本机IP,设置TCP端口号
IPEndPoint ip = new IPEndPoint(IPAddress.Parse("10.60.233.7"), 8001);
Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
//绑定网络地址
server.Bind(ip);
Console.WriteLine("This is a Server, host name is {0}", Dns.GetHostName());
//等待客户机连接
Console.WriteLine("Waiting for a client");
//得到客户机IP
IPEndPoint sender = new IPEndPoint(IPAddress.Parse("10.60.189.252"), 9999);
EndPoint Remote = (EndPoint)(sender);
recv = server.ReceiveFrom(data, ref Remote);
Console.WriteLine("Message received from {0}: ", Remote.ToString());
Console.WriteLine(Encoding.Default.GetString(data, 0, recv));
//客户机连接成功后,发送信息
string welcome = "连接成功 ";
//字符串与字节数组相互转换
data = Encoding.Default.GetBytes(welcome);
//发送信息
server.SendTo(data, Remote);
while (true)
{
data = new byte[1024];
//发送接收信息
//从客户机接受消息
recv = server.ReceiveFrom(data, ref Remote);
//将字节流信息转换为字符串
string Data = Encoding.Default.GetString(data, 0, recv);
//将字符串输出到屏幕上
Console.WriteLine(Data);
// Console.WriteLine(Encoding.Default.GetString(data, 0, recv));
/*
//定义字符串input
string input;
//读取屏幕上的字符串
input = Console.ReadLine();
if (input == "exit")
break;
//将input发送至客户机
server.SendTo(Encoding.Default.GetBytes(input),Remote);*/
}
server.Close();
}
}
}
打开另一计算机的vs2015新建c#控制台项目,编辑以下代码
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Net.Sockets;
namespace UDPClient
{
class Program
{
static void Main(string[] args)
{
byte[] data = new byte[1024];
string input;
//构建TCP 服务器
Console.WriteLine("This is a Client, host name is {0}", Dns.GetHostName());
//设置服务IP,设置TCP端口号
IPEndPoint ip = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 8001);
//定义网络类型,数据连接类型和网络协议UDP
Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
string welcome = "连接成功!";
//字符串与字节数组相互转换
data = Encoding.Default.GetBytes(welcome);
//发送信息
client.SendTo(data,ip);
IPEndPoint sender = new IPEndPoint(IPAddress.Parse("服务端ip"), 0);
EndPoint Remote = (EndPoint)sender;
data = new byte[1024];
//对于不存在的IP地址,加入此行代码后,可以在指定时间内解除阻塞模式限制
//接受信息
int recv = client.ReceiveFrom(data, ref Remote);
//输出服务端ip
Console.WriteLine("Message received from {0}: ", Remote.ToString());
//输出接受到的信息
Console.WriteLine(Encoding.Default.GetString(data, 0, recv));
while (true)
{
//读取屏幕的字符串存入input中
input = Console.ReadLine();
if (input == "exit")
break;
//将input中的字符串发送至服务端
for (int i=0;i<50;i++)
{
client.SendTo(Encoding.Default.GetBytes(input), Remote);
}
/*
data = new byte[1024];
//将接受自服务端的信息存入recv中
recv = client.ReceiveFrom(data, ref Remote);
//将字节流转为字符串
string Data = Encoding.Default.GetString(data, 0, recv);
//将Date中的数据打印到屏幕上
Console.WriteLine(Data);*/
}
//输入exit后,屏幕打印下列字符串
Console.WriteLine("Stopping Client.");
//关闭服务端
client.Close();
}
}
}
两台计算机连接同一局域网,分别运行服务端及客户端,结果如下
三、用VS2017 的C#编写一个简单Form窗口程序
打开vs2015,新建c#windows窗口项目,写入以下代码
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace WindowsFormsApp1
{
public partial class Form1 : Form
{
private UdpClient receiveUdpClient;//接收用
private UdpClient sendUdpClient;//发送用
private const int port = 8001;//和本机绑定的端口号
IPAddress ip = IPAddress.Parse("10.60.233.7");//本机ip
IPAddress remoteip = IPAddress.Parse("10.60.189.252");//远程主机ip
public Form1()
{
InitializeComponent();
CheckForIllegalCrossThreadCalls = false;
/*
//获取本机可用IP地址
IPAddress[] ips = Dns.GetHostAddresses(Dns.GetHostName());
foreach (IPAddress ipa in ips)
{
if (ipa.AddressFamily == AddressFamily.InterNetwork)
{
ip = ipa;
break;
}
}
*/
//为了在同一台机器调试,此IP也作为默认远程IP
//IPAddress remoteip = IPAddress.Parse("192.168.43.151");
}
private void Form1_Load(object sender, EventArgs e)
{
//创建一个线程接收远程主机发来的信息
Thread myThread = new Thread(ReceiveData);
myThread.IsBackground = true;
myThread.Start();
}
//接收数据
private void ReceiveData()
{
IPEndPoint local = new IPEndPoint(ip, port);
receiveUdpClient = new UdpClient(local);
IPEndPoint remote = new IPEndPoint(IPAddress.Any, 0);
while (true)
{
try
{
//关闭udpClient 时此句会产生异常
byte[] receiveBytes = receiveUdpClient.Receive(ref remote);
string receiveMessage = Encoding.Unicode.GetString(
receiveBytes, 0, receiveBytes.Length);
listBox1.Items.Add("收到的消息:" + receiveMessage);
}
catch
{
break;
}
}
}
//点击发送按钮发送数据
private void button1_Click(object sender, EventArgs e)
{
//remoteip = IPAddress.Parse(txt_IPAddress.Text);
Thread myThread = new Thread(SendMessage);
myThread.IsBackground = true;
myThread.Start(textBox2.Text);
}
//发送消息
private void SendMessage(object obj)
{
string message = (string)obj;
sendUdpClient = new UdpClient(0);
byte[] bytes = Encoding.Unicode.GetBytes(message);
IPEndPoint iep = new IPEndPoint(remoteip, port);
try
{
sendUdpClient.Send(bytes, bytes.Length, iep);
listBox1.Items.Add("发送的消息:" + message);
textBox2.Clear();
}
catch (Exception ex)
{
listBox1.Items.Add("发送出错:" + ex.Message);
}
}
delegate void AddItemDelegate(ListBox listbox, string text);
private void AddItem(ListBox listbox, string text)
{
if (listbox.InvokeRequired)
{
AddItemDelegate d = AddItem;
//Control.Invoke 方法 (Delegate, Object[]):
//在拥有控件的基础窗口句柄的线程上,用指定的参数列表执行指定委托。
listbox.Invoke(d, new object[] { listbox, text });
}
else
{
//Add:动态的添加列表框中的项
listbox.Items.Add(text);
//SelectedIndex属性获取单项选择ListBox中当前选定项的位置
//Count:列表框中条目的总数
listbox.SelectedIndex = listbox.Items.Count - 1;
//调用此方法等效于将 SelectedIndex 属性设置为-1。
//可以使用此方法快速取消选择列表中的所有项。
listbox.ClearSelected();
}
}
delegate void ClearTextBoxDelegate();
private void ClearTextBox()
{
if (textBox2.InvokeRequired)
{
ClearTextBoxDelegate d = ClearTextBox;
textBox2.Invoke(d);
}
else
{
textBox2.Clear();
textBox2.Focus();
}
}
}
}
结果如下
安装wireshark 抓包软件,抓取上述程序发送的网络包,对数据帧结构进行分析
引用:添加链接描述