#include<iostream>
#include<stdio.h>
#include<iomanip>
#include<string.h>
#include<string>
#include<algorithm>
#include<cmath>
#include<map>
#include<queue>
#include<stack>
using namespace std;
template <typename t>
struct lb{
t data;
lb<t> *next;
};
template <typename t>
class lbl{
public:
lb<t> *head;
public :
lbl<t>();
~lbl<t>();
void creatf(t a[],int n);
void creatr(t a[],int n);
void display();
int len();
bool getl(int i,t &e);
int locate(t e);
bool insert(int i,t e);
bool delete1(int i);
};
template <typename t>
lbl<t>::lbl(){
head=new lb<t>();
head->next=NULL;
}
template <typename t>
lbl<t>::~lbl(){
lb<t> *pre,*p;
pre=head;
p=pre->next;
while(p!=NULL){
delete pre;
pre=p;
p=p->next;
}
delete pre;
}
template <typename t>
void lbl<t>::creatf(t a[],int n){
lb<t> *s;int i;
head->next=NULL;
for(i=0;i<n;i++){
s=new lb<t>();
s->data=a[i];
s->next=head->next;
head->next=s;
}
}
template <typename t>
void lbl<t>::creatr(t a[],int n){
lb<t> *s,*r;
int i;
r=head;
for(i=0;i<n;i++){
s=new lb<t>();
s->data=a[i];
r->next=s;
r=s;
}
}
template <typename t>
void lbl<t>::display(){
lb<t> *p;
p=head->next;
int q=0;
while(p!=NULL){
if(q++)cout<<" ";
cout<<p->data;
p=p->next;
}
cout<<endl;
}
template <typename t>
int lbl<t>::len(){
lb<t> *p;
p=head->next;
int s=0;
while(p!=NULL){
s++;
p=p->next;
}
return s;
}
template <typename t>
bool lbl<t>::getl(int i ,t &e){
int l=0;
lb<t> *p;
p=head;
while(l<i&&p!=NULL){
l++;
p=p->next;
}
if(p==NULL)
return 0;
else {
e=p->data;
return 1;
}
}
template <typename t>
int lbl<t>::locate(t e){
lb<t> *p;
p=head;
int i=0;
while(p!=NULL&&p->data!=e){
p=p->next;
i++;
}
if(p==NULL)return 0;
else return i;
}
template <typename t>
bool lbl<t>::insert(int i,t e){
int j=0;
lb<t> *s,*p;
if(i<1)return 0;
p=head;
while(j<i-1&&p!=NULL){
j++;
p=p->next;
}
if(p==NULL)return 0;
else {
s=new lb<t>();
s->data=e;
s->next=p->next;
p->next=s;
return 1;
}
}
template <typename t>
bool lbl<t>::delete1(int i){
int j=0;
lb<t> *s,*p;
p=head;
if(i<1)return 0;
while(j<i-1&&p!=NULL){
j++;
p=p->next;
}
if(p==NULL)return 0;
else {
s=p->next;
if(s==NULL)return 0;
p->next=s->next;
delete s;
return 1;
}
}
template <typename t>
void f(lbl<t> &x1,lbl<t> &x2,lbl<t> &x3){
lb<t> *s1,*s2,*s3;
s1=x1.head->next;
s2=x2.head->next;
s3=x3.head;
x1.head->next=NULL;
x2.head->next=NULL;
while(s1!=NULL&&s2!=NULL){
if(s1->data<s2->data){
s3->next=s1;
s3=s1;
s1=s1->next;
}
else {
s3->next=s2;
s3=s2;
s2=s2->next;
}
}
while(s1!=NULL){
s3->next=s1;
s3=s1;
s1=s1->next;
}
while(s2!=NULL){
s3->next=s2;
s3=s2;
s2=s2->next;
}
s3->next=NULL;
}
int main(){
int n;
while(cin>>n){
int a[1111];
lbl <int>lbl1;
for(int i=0;i<n;i++)
cin>>a[i];
lbl1.creatf(a,n);
lbl1.display();
lbl1.creatr(a,n);
lbl1.display();
int e;
if(lbl1.getl(5,e))
cout<<e<<endl;
else cout<<"meiyouo"<<endl;
cin>>e;
if(lbl1.insert(5,e))
lbl1.display();
else cout<<"meiyouo"<<endl;
e=lbl1.locate(12);
if(e==0)cout<<"meiyouo"<<endl;
else cout<<e<<endl;
e=lbl1.len();
cout<<e<<endl;
if(lbl1.delete1(5))
lbl1.display();
else cout<<"meiyouo"<<endl;
lbl<int> lbl2;
int m;
cin>>m;
for(int i=0;i<m;i++)
cin>>a[i];
lbl2.creatr(a,m);
lbl<int> lbl3;
f(lbl1,lbl2,lbl3);
lbl3.display();
}
return 0;
}
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最新推荐文章于 2022-07-05 20:42:30 发布