友元函数和运算符重载

//友元函数
/*
class A{
	//友元函数
	friend void modify_i(A *p, int a);
private:
	int i;
public:
	A(int i){
		this->i = i;
	}
	void myprint(){
		cout << i << endl;
	}
	
};

//友元函数的实现,在友元函数中可以访问私有的属性
void modify_i(A *p, int a){
	p->i = a;
}

void main(){
	A* a = new A(10);
	a->myprint();

	modify_i(a,20);
	a->myprint();

	system("pause");
}
*/

/*
//友元类
class A{		
	//友元类
	friend class B;
private:
	int i;
public:
	A(int i){
		this->i = i;
	}
	void myprint(){
		cout << i << endl;
	}	
};

class B{
public:
	//B这个友元类可以访问A类的任何成员
	void accessAny(){
		a.i = 30;		
	}
private:
	A a;
};
*/

//运算符重载
/*
class Point{
public:
	int x;
	int y;
public:
	Point(int x = 0, int y = 0){
		this->x = x;
		this->y = y;
	}
	void myprint(){
		cout << x << "," << y << endl;
	}
};

//重载+号
Point operator+(Point &p1, Point &p2){
	Point tmp(p1.x + p2.x, p1.y + p2.y);
	return tmp;
}

//重载-号
Point operator-(Point &p1, Point &p2){
	Point tmp(p1.x - p2.x, p1.y - p2.y);
	return tmp;
}

void main(){
	Point p1(10,20);
	Point p2(20,10);
	
	Point p3 = p1 + p2;

	p3.myprint();

	system("pause");
}
*/

//成员函数,运算符重载
/*
class Point{
public:
	int x;
	int y;
public:
	Point(int x = 0, int y = 0){
		this->x = x;
		this->y = y;
	}
	//成员函数,运算符重载
	Point operator+(Point &p2){
		Point tmp(this->x + p2.x, this->y + p2.y);
		return tmp;
	}
	void myprint(){
		cout << x << "," << y << endl;
	}
};

void main(){
	Point p1(10, 20);
	Point p2(20, 10);

	//运算符的重载,本质还是函数调用
	//p1.operator+(p2)
	Point p3 = p1 + p2;

	p3.myprint();

	system("pause");
}
*/

//当属性私有时,通过友元函数完成运算符重载
class Point{
	friend Point operator+(Point &p1, Point &p2);
private:
	int x;
	int y;
public:
	Point(int x = 0, int y = 0){
		this->x = x;
		this->y = y;
	}	
	void myprint(){
		cout << x << "," << y << endl;
	}
};

Point operator+(Point &p1, Point &p2){
	Point tmp(p1.x + p2.x, p1.y + p2.y);
	return tmp;
}

void main(){
	Point p1(10, 20);
	Point p2(20, 10);

	//运算符的重载,本质还是函数调用
	//p1.operator+(p2)
	Point p3 = p1 + p2;

	p3.myprint();

	system("pause");
}

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