C语言~三子棋游戏的实现

简单的三子棋游戏是指棋盘为3*3,玩家与电脑之间的对决,谁先将各自的棋下为一排(横/竖/斜)者获胜,电脑所下位置是随机产生的;源代码如下:

game,h中定义的函数:

#define ROWS 3    
#define COLS 3    
    
 void init_board(char board[ROWS][COLS], int rows,int  cols);//初始化棋盘    
 void display_board(char board[ROWS][COLS], int rows, int  cols);//打印棋盘    
 void player_move(char board[ROWS][COLS], int rows, int  cols);//玩家下棋的函数    
 void computer_move(char board[ROWS][COLS], int rows, int  cols);//电脑下棋的函数    
 char check_win(char board[ROWS][COLS], int rows, int  cols);//判断输赢函数 

test.h用于存放主函数:

#include<stdio.h>    
#include<stdlib.h>    
#include"game.h"    
    
void menu()       //打印菜单    
{    
    printf("**********  1.PLAY  *********\n");    
    printf("**********          *********\n");    
    printf("**********  0.EXIT  *********\n");    
}    
void game()    
{    
    int ret = 0;    
    char board[ROWS][COLS] = { 0 };    
    init_board(board, ROWS, COLS);    
    display_board(board, ROWS, COLS);    
    while (1)    
    {    
        printf("player move;\n");    
        player_move(board, ROWS, COLS);    
        display_board(board, ROWS, COLS);    
        ret = check_win(board, ROWS, COLS);    
        if (ret != ' ')    
            break;    
        printf("computer move:\n");    
        computer_move(board, ROWS, COLS);    
        display_board(board, ROWS, COLS);    
        check_win(board, ROWS, COLS);    
        if (ret != ' ')    
            break;    
    }    
    if (ret == 'X')      
    {    
        printf("Congratulatons! player win!\n");    
    }    
        else if (ret == '0')    
    {    
        printf("Undortunately! player lost!\n");    
    }    
    else    
    {    
        printf("It's tie,play again?\n");    
    }    
}    
enum  Option    
{    
    EXIT,    
    PLAY,     
};    
int main()    
{    
    int input = 0;    
    srand((unsigned int)time(NULL));    
    do    
    {    
        menu();    
        printf("please chose:>");    
        scanf("%d", &input);    
        switch(input)    
        {    
        case PLAY:    
            game();    
            break;    
        case EXIT:    
            break;    
        default:    
            printf("default!please chose again!\n");    
            break;    
        }    
    } while (input);    
    system("pause\n");    
    return 0;    
}
game.c中游戏实现:

#include"game.h"    
#include<stdio.h>    
#include<stdlib.h>    
#include<string.h>    
#include<time.h>    
    
void init_board(char board[ROWS][COLS], int rows, int  cols)    
{    
    memset(board, ' ', sizeof(char)*rows*cols);  //设置内存的函数(指定内存地址,初始化,内存大小)    
}    
void display_board(char board[ROWS][COLS], int rows, int  cols)    
{    
    int i = 0;    
    for (i = 0; i < rows; i++)    
    {    
        printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);    
        if (i != rows - 1)    
            printf("---|---|---\n");    
    }    
}    
void player_move(char board[ROWS][COLS], int rows, int  cols)    
{    
    int x = 0;    
    int y = 0;    
    /*printf("please enter the coordinates:>");    
    scanf("%d%d", &x, &y);*/    
    /*x--;    
    y--;*/    
    while (1)    
    {    
        printf("please enter the coordinates:>");    
        scanf("%d%d", &x, &y);    
        x--;    
        y--;    
        if ((x >= 0) && (x <= rows - 1) && (y >= 0) && (y <= cols - 1))    
        {    
            if (board[x][y] == ' ')    
            {    
                board[x][y] = 'X';    
                break;    
            }    
            else    
            {    
                printf("please enter again:>\n");    
            }    
        }    
    }    
}    
void computer_move(char board[ROWS][COLS], int rows, int  cols)    
{    
    while (1)    
    {    
        int x = rand() % 3;    
        int y = rand() % 3;    
        if (board[x][y] == ' ')    
        {    
            board[x][y] = '0';    
            break;    
        }    
    }    
}    
static int is_full(char board[ROWS][COLS], int rows, int  cols)    
{    
    int i = 0;    
    int j = 0;    
    for (i = 0; i < rows; i++)    
    {    
        for (j = 0; j < cols; j++)    
        {    
            if (board[i][j] == ' ')    
                return 0;    
        }    
    }    
    return 1;        //表示棋盘已满    
}    
char check_win(char board[ROWS][COLS], int rows, int  cols)     //判断输赢,三行三列和两个交叉行    
{    
    int i = 0;    
    for (i = 0; i < rows; i++)    
    {    
        if ((board[i][0] == board[i][1]) && (board[i][1] == board[i][2]) && (board[i][1] != ' '))    
        {    
            return board[i][1];    
        }    
    }    
    for (i = 0; i < cols; i++)    
    {    
        if ((board[0][i] == board[1][i]) && (board[1][i] == board[2][i]) && (board[1][i] != ' '))    
        {    
            return board[1][i];    
        }    
    }    
    if ((board[0][0] == board[1][1]) && (board[1][1] == board[2][2]) && (board[1][1] != ' '))    
    {    
        return board[1][1];    
    }    
    if ((board[0][2] == board[1][1]) && (board[1][1] == board[2][0]) && (board[2][2] != ' '))    
    {    
        return board[1][1];    
    }    
    if (is_full(board, rows, cols))    
    {    
        return 'q';//棋盘满了    
    }    
    return ' ';    
}


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