android实现一个聊天功能,okhttp内置的websocket蛮好用的,简单介绍其使用方式
1.项目用的是retrofit2自带okhttp,没有的话添加依赖
implementation 'com.squareup.okhttp3:okhttp:3.8.1'
2.重要的网络权限不能少
<uses-permission android:name="android.permission.INTERNET"/>
3.某个activity中初始化
OkHttpClient client = new OkHttpClient.Builder() .retryOnConnectionFailure(true)//允许失败重试 .readTimeout(5, TimeUnit.SECONDS)//设置读取超时时间 .writeTimeout(5, TimeUnit.SECONDS)//设置写的超时时间 .connectTimeout(5, TimeUnit.SECONDS)//设置连接超时时间 .build();
String url = ws://web.xxx.xxx.com:xxx//服务器获取的url Request request = new Request.Builder().url(url).build();
WebSocket webSocket = client.newWebSocket(request, new WebSocketListener() {//主要的几个方法(在子线程中回调,刷新UI记得使用Handler) @Override public void onOpen(WebSocket webSocket, Response response) { super.onOpen(webSocket, response); //连接成功 } @Override public void onMessage(WebSocket webSocket, String text) { super.onMessage(webSocket, text); //接收服务器消息 text } @Override public void onMessage(WebSocket webSocket, ByteString bytes) { super.onMessage(webSocket, bytes); //如果服务器传递的是byte类型的 String msg = bytes.utf8(); } @Override public void onFailure(WebSocket webSocket, Throwable t, @Nullable Response response) { super.onFailure(webSocket, t, response); //连接失败调用 异常信息t.getMessage() } }); client.dispatcher().executorService().shutdown();//内存不足时释放 }
4.需要将信息传递给服务器
webSocket.send("发送的消息")
以上!