实际演示效果:
Canvas 画图基本步骤:
1、布局添加一个SurfaceView
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
tools:context=".MainActivity">
<SurfaceView
android:id="@+id/surfaceView"
android:layout_width="match_parent"
android:layout_height="match_parent" />
</LinearLayout>
2、在onCreate()中,加入:
SurfaceHolder surfaceHolder = SurfaceView.getHolder();
surfaceHolder = surfaceView.getHolder();//Canvas画图很关键的一步
3、Paint设置颜色、线宽、文字大小等属性
penOfGrid.setColor(gridColor); //设置画笔
penOfGrid.setStrokeWidth(1); //线宽
penOfGrid.setAntiAlias(true); //抗锯齿
penOfGrid.setTextSize(24); //文字大小,和线宽无关
penOfData.setColor(lineColor);
penOfData.setStrokeWidth(2);
penOfData.setAntiAlias(true);
penOfData.setTextSize(80);
4、开始画图:
(---坐标的(0,0)的位置是左上角,而不是为人熟知的左下角---)
Canvas canvas = surfaceHolder.lockCanvas();
canvas.drawLine(x1,y1,x2,y2,paint);//画线
canvas.drawColor(Color.BLACK);//画黑色 ...
5、结束画图:
surfaceHolder.unlockAndPost(canvas);
/**
* 绘制数据波形操作,数据缓存到了ArrayList<Float>中,本方法将其中数据绘制出来
* 用到的其他未在方法中声明的对象、变量须自己在合适的位置声明
* @param dataGroup 输入数据集合
*/
private void drawData(ArrayList<Float> dataGroup){
//获得画布的宽高,绘制网格用到
widthOfCanvas = surfaceView.getWidth();
heightOfCanvas = surfaceView.getHeight();
canvas = surfaceHolder.lockCanvas(); // 锁定画布,开始绘图
canvas.setDrawFilter(new PaintFlagsDrawFilter(0, Paint.ANTI_ALIAS_FLAG
| Paint.FILTER_BITMAP_FLAG));//抗锯齿
int xScale = 1; //横轴几个像素为一个单位
//bitmap:用于双缓冲画图,解决刷新闪烁问题
if(bitmap == null){//bitmap == null:第一次画图,bitmap没有初始化,就需要初始化,就是下面这一行
bitmap = Bitmap.createBitmap(widthOfCanvas,heightOfCanvas, Bitmap.Config.ARGB_8888);
Canvas tempCanvas = new Canvas(bitmap);//在bitmap中再新建一个画布Cancas,bitmap相当于SurfaceView了
tempCanvas.setDrawFilter(new PaintFlagsDrawFilter(0, Paint.ANTI_ALIAS_FLAG
| Paint.FILTER_BITMAP_FLAG));
tempCanvas.drawColor(backColor); //绘制背景色
/**
* 绘制网格
*/
for (int i = 0; i < widthOfCanvas / 30; i++) {
tempCanvas.drawLine(i * 30, 0, i * 30, heightOfCanvas, penOfGrid); //纵
}
for (int i = 0; i < heightOfCanvas / 30; i++) {
tempCanvas.drawLine(0, i * 30, heightOfCanvas, i * 30, penOfGrid); //横
}
float cx,cy,dx,dy; //画线需要的起点坐标和终点坐标
for (int i = 0;i<dataGroup.size()-1;i++){//对数据集合中的数据点进行两个两个的绘制
//起点:
cx = i * xScale;
cy = heightOfCanvas - heightOfCanvas * dataGroup.get(i)/3;//由于左上角为(0,0),需要对画出来的图进行上下颠倒,
//并根据Canvas高度对数据进行一定比例的放大
//终点:
dx = (i + 1) * xScale;
dy = heightOfCanvas - heightOfCanvas * dataGroup.get(i+1)/3;
//在起点和重点之间画一条线段
tempCanvas.drawLine(cx,cy,dx,dy,penOfData);
}
tempCanvas.drawText("心率:--",20,100,penOfData);
//绘制完毕
canvas.drawBitmap(bitmap,0,0,penOfData);
}else { //如果不是第一次绘制,就没有必要重新初始化bitmap,节约资源,其他操作完全一样
Canvas tempCanvas = new Canvas(bitmap);
tempCanvas.setDrawFilter(new PaintFlagsDrawFilter(0, Paint.ANTI_ALIAS_FLAG
| Paint.FILTER_BITMAP_FLAG));
tempCanvas.drawColor(backColor); //Draw background color to Black
/**
* Draw grid
*/
for (int i = 0; i < widthOfCanvas / 30; i++) {
tempCanvas.drawLine(i * 30, 0, i * 30, heightOfCanvas, penOfGrid); //vertical lines
}
for (int i = 0; i < heightOfCanvas / 30; i++) {
tempCanvas.drawLine(0, i * 30, heightOfCanvas, i * 30, penOfGrid);
}
float cx,cy,dx,dy;
for (int i = 0;i<dataGroup.size()-1;i++){
cx = i * xScale;
cy = heightOfCanvas - heightOfCanvas * dataGroup.get(i)/3;
dx = (i + 1) * xScale;
dy = heightOfCanvas - heightOfCanvas * dataGroup.get(i+1)/3;
tempCanvas.drawLine(cx,cy,dx,dy,penOfData);
}
tempCanvas.drawText("心率:"+falseHeart(),20,100,penOfData);
canvas.drawBitmap(bitmap,0,0,penOfData);
}
//将双缓冲的图复制到SurfaceView上显示
surfaceHolder.unlockCanvasAndPost(canvas);
}