程序窗口最大化并显示在最前端

	public class Max_Show_Process : MonoBehaviour {

        /// <summary>
        /// exe文件的路径
        /// </summary>
        string path = @"file:///C:\Users\RAN\Desktop\test\test.exe";
        /// <summary>
        /// 
        /// </summary>
        /// <param name="lpClassName"></param>
        /// <param name="lpWindowName">窗口标题</param>
        /// <returns></returns>
        [DllImport("User32.dll")]
        
        private static extern IntPtr FindWindow(string lpClassName, string lpWindowName);

        [DllImport("user32.dll")]
        private static extern IntPtr GetForegroundWindow();

        [DllImport("User32.dll")]
        private static extern bool SetForegroundWindow(IntPtr hWnd);

        [DllImport("User32.dll")]
        private static extern bool ShowWindowAsync(IntPtr hWnd, int cmdShow);

        [DllImport("user32.dll")]
        public extern static int GetWindowText(IntPtr hWnd, StringBuilder lpString, int nMaxCount);
        void MaxShowProcess()
        {
            bool isStart = false;
            Process[] processes = Process.GetProcesses();
            foreach (Process item in processes)
            {
                if (item.ProcessName.Equals("test"))
                {
                    isStart = true;
                    UnityEngine.Debug.Log(item.MainWindowTitle);
                    IntPtr hwnd = FindWindow(null, "TTT");
                    IntPtr activeWndHwnd = GetForegroundWindow();
                    if (hwnd != activeWndHwnd)
                    {
                        ShowWindowAsync(hwnd, 1); //3是最大化
                        SetForegroundWindow(hwnd);
                    }
                }
            }
            if (!isStart)
            {
                Process.Start(path);
            }
        }

        void Update () {
            if (Input.GetKeyDown(KeyCode.Space))
            {
                MaxShowProcess();
            }	
		}
	}
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值