一、test.c代码
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void menu()
{
printf("***************************\n");
printf("***********1.PLAY**********\n");
printf("***********0.EXIT**********\n");
printf("***************************\n");
}
void game()
{
char mine[ROWS][COLS] = { 0 };
char show[ROWS][COLS] = { 0 };
InitBoard(mine,ROWS,COLS,'0');
InitBoard(show, ROWS, COLS,'*');
DisplayBoard(show,ROW,COL);
setMine(mine,ROW,COL);
FindMine(mine,show, ROW, COL);
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do{
menu();
printf("请选择:");
scanf("%d", &input);
switch (input)
{
case 1:
printf("扫雷\n");
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选错了,重选\n");
break;
}
} while (input);
return 0;
}
二、game.c代码
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void InitBoard(char board[ROWS][COLS], int rows, int cols,char set)
{
int i = 0;
int j = 0;
for (i = 0; i < rows; i++)
{
for (j = 0; j < cols; j++)
{
board[i][j] = set;
}
}
}
void DisplayBoard(char board[ROWS][COLS], int row, int col)
{
int i = 1;
int j = 1;
printf("------扫雷游戏------\n");
for (i = 0; i <= col; i++)
{
printf("%d ", i);
}
printf("\n");
for (i = 1; i <= row; i++)
{
printf("%d ", i);
for (j = 1; j <= col; j++)
{
printf("%c ", board[i][j]);
}
printf("\n");
}
printf("------扫雷游戏------\n");
}
void setMine(char mine[ROWS][COLS], int row, int col)
{
int count = EASAY_COUNT;
while (count)
{
int x = rand() % row + 1;
int y = rand() % col + 1;
if (mine[x][y] == '0')
{
mine[x][y] = '1';
count--;
}
}
DisplayBoard(mine, row, col);
}
static int get_mine_count(char mine[ROWS][COLS], int x, int y)
{
return mine[x - 1][y - 1] + mine[x - 1][y] + mine[x - 1][y + 1] + mine[x][y - 1] + mine[x][y + 1] + mine[x + 1][y - 1] + mine[x + 1][y] + mine[x + 1][y + 1] - 8 * '0';
}
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int win = 0;
while (win<row*col - EASAY_COUNT)
{
printf("请输入要排查的坐标:");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row&&y >= 1 && y <= col)
{
if (mine[x][y] == '1')
{
printf("很遗憾你被炸死了\n");
DisplayBoard(mine, row, col);
break;
}
else
{
int count = get_mine_count(mine, x, y);
show[x][y] = count + '0';
DisplayBoard(show, row, col);
win++;
}
}
else
{
printf("坐标不合法,请重新输入\n");
}
}
if (win == row*col - EASAY_COUNT)
{
printf("恭喜你,排雷成功\n");
DisplayBoard(mine, row, col);
}
}
三、game.h代码
#pragma once
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
#define EASAY_COUNT 80
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
void InitBoard(char board[ROWS][COLS],int rows,int cols,char set);
void DisplayBoard(char board[ROWS][COLS],int row,int col);
void setMine(char mine[ROWS][COLS], int row, int col);
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);