视频监控笔记(一):[海康]视频监控环境中配置组播模式

转载来自:http://www.cuplayer.com/player/PlayerCode/FMS/2015/1008/2097.html

在视频监控的环境中,一共有19个海康威视的网络摄像头,作为组播源,所有的摄像头配置在vlan252中,核心交换机为一台Cisco3560交换机,在交换机上启用组播,监控的客户端采用组播的方式,分别在vlan254和vlan301中,采用稀疏模式,实现如下。

  • 在3560上启用组播
(config)# ip multicast-routing distributed
  • 在相应的接口上配置pim-sm
(config)#int vlan 252

(config-if)# ip pim sparse-mode

(config-if)#int vlan 254

(config-if)#ip pim sparse-mode

(config-if)#int vlan 301

(config-if)#ip pim sparse-mode
  • 配置静态rp
(config)# ip pim rp-address 192.168.16.65
  • 交换机上的配置完成。

在摄像头上配置各个摄像头的组播地址,每个摄像头作为组播源,组播地址从239.252.0.2~239.252.0.20。
在海康威视的客户端软件上配置相应的协议,客户端的软件版本是免费的iVMS-4200。
首先在该软件的设备管理中,将每个设备的连接设置中填入各个设备的多播地址;
然后在监控点配置中,选择“网络设置”,将协议类型由默认的“TCP”改为“MCAST”,设置完成。
打开预览,各个摄像头的监控画面都能够正常显示。

  • 在3560上查看组播路由表:
#sh ip mroute

IP Multicast Routing Table

Flags: D - Dense, S - Sparse, B - Bidir Group, s - SSM Group, C - Connected,

       L - Local, P - Pruned, R - RP-bit set, F - Register flag,

       T - SPT-bit set, J - Join SPT, M - MSDP created entry, E - Extranet,

       X - Proxy Join Timer Running, A - Candidate for MSDP Advertisement,

       U - URD, I - Received Source Specific Host Report,

       Z - Multicast Tunnel, z - MDT-data group sender,

       Y - Joined MDT-data group, y - Sending to MDT-data group,

       V - RD & Vector, v - Vector

Outgoing interface flags: H - Hardware switched, A - Assert winner

 Timers: Uptime/Expires

 Interface state: Interface, Next-Hop or VCD, State/Mode

 

(*, 239.252.0.3), 00:20:29/stopped, RP 192.168.16.65, flags: SJC

  Incoming interface: Null, RPF nbr 0.0.0.0

  Outgoing interface list:

    Vlan254, Forward/Sparse, 00:00:09/00:02:50

    Vlan252, Forward/Sparse, 00:00:09/00:02:50

 

(192.168.15.3, 239.252.0.3), 00:20:29/00:02:59, flags: T

  Incoming interface: Vlan252, RPF nbr 0.0.0.0

  Outgoing interface list:

    Vlan254, Forward/Sparse, 00:00:09/00:02:50

 

(*, 239.252.0.15), 00:14:37/stopped, RP 192.168.16.65, flags: SJC

  Incoming interface: Null, RPF nbr 0.0.0.0

  Outgoing interface list:

    Vlan254, Forward/Sparse, 00:00:09/00:02:50

    Vlan252, Forward/Sparse, 00:00:09/00:02:50

 

(192.168.15.15, 239.252.0.15), 00:14:37/00:02:59, flags: T

  Incoming interface: Vlan252, RPF nbr 0.0.0.0

  Outgoing interface list:

    Vlan254, Forward/Sparse, 00:00:09/00:02:50

 

(*, 239.252.0.14), 00:20:32/stopped, RP 192.168.16.65, flags: SJC

  Incoming interface: Null, RPF nbr 0.0.0.0

  Outgoing interface list:

    Vlan252, Forward/Sparse, 00:00:09/00:02:50

    Vlan254, Forward/Sparse, 00:00:09/00:02:50

 

(192.168.15.14, 239.252.0.14), 00:20:32/00:02:59, flags: T

  Incoming interface: Vlan252, RPF nbr 0.0.0.0

  Outgoing interface list:

    Vlan254, Forward/Sparse, 00:00:09/00:02:50

 

(*, 239.252.0.13), 00:14:37/stopped, RP 192.168.16.65, flags: SJC

  Incoming interface: Null, RPF nbr 0.0.0.0

  Outgoing interface list:

    Vlan254, Forward/Sparse, 00:00:09/00:02:50

    Vlan252, Forward/Sparse, 00:00:09/00:02:50

 

(192.168.15.13, 239.252.0.13), 00:14:37/00:02:59, flags: T

  Incoming interface: Vlan252, RPF nbr 0.0.0.0

  Outgoing interface list:

    Vlan254, Forward/Sparse, 00:00:09/00:02:50

 

(*, 239.252.0.20), 00:19:51/stopped, RP 192.168.16.65, flags: SJC

  Incoming interface: Null, RPF nbr 0.0.0.0

  Outgoing interface list:

    Vlan252, Forward/Sparse, 00:04:11/00:02:20

    Vlan254, Forward/Sparse, 00:04:11/00:02:27

 

(192.168.15.20, 239.252.0.20), 00:16:16/00:02:59, flags: T

  Incoming interface: Vlan252, RPF nbr 0.0.0.0

  Outgoing interface list:

    Vlan254, Forward/Sparse, 00:04:11/00:02:27

 

(*, 224.0.1.40), 2w4d/00:02:25, RP 192.168.16.65, flags: SJCL

  Incoming interface: Null, RPF nbr 0.0.0.0

  Outgoing interface list:

    Vlan252, Forward/Sparse, 2w4d/00:02:25

 

(*, 239.255.255.250), 2w4d/00:02:39, RP 192.168.16.65, flags: SJC

  Incoming interface: Null, RPF nbr 0.0.0.0

  Outgoing interface list:

    Vlan254, Forward/Sparse, 18:06:08/00:02:36

    Vlan301, Forward/Sparse, 1d03h/00:02:39

 

(*, 239.252.0.15), 00:19:24/stopped, RP 192.168.16.65, flags: SJC

  Incoming interface: Null, RPF nbr 0.0.0.0

  Outgoing interface list:

    Vlan252, Forward/Sparse, 00:00:13/00:02:56

    Vlan254, Forward/Sparse, 00:00:13/00:02:46

 

(192.168.15.15, 239.252.0.15), 00:19:24/00:02:59, flags: T

  Incoming interface: Vlan252, RPF nbr 0.0.0.0

  Outgoing interface list:

    Vlan254, Forward/Sparse, 00:00:13/00:02:46

…………省略。
  • 在视频监控中运用组播在三层交换机上的配置完成。
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要在Unity播放海康监控视频流,您需要使用海康威视SDK的播放器组件。以下是一些步骤,供您参考: 1. 下载并安装海康威视SDK。您可以从海康威视官网下载SDK。 2. 在Unity创建一个新的场景,并创建一个空的游戏对象。 3. 在空的游戏对象上添加一个新的脚本组件,并将其命名为“HikVideoPlayer”。 4. 在“HikVideoPlayer”脚本,添加以下代码: ```c# using UnityEngine; using System.Collections; using System.Runtime.InteropServices; [RequireComponent(typeof(Renderer))] public class HikVideoPlayer : MonoBehaviour { [DllImport("PlayCtrl")] private static extern bool PlayM4_GetPort(ref int nPort); [DllImport("PlayCtrl")] private static extern bool PlayM4_OpenStream(int nPort, byte[] pFileHeadBuf, int nSize, int nBufPoolSize); [DllImport("PlayCtrl")] private static extern bool PlayM4_Play(int nPort, IntPtr hWnd); [DllImport("PlayCtrl")] private static extern bool PlayM4_Stop(int nPort); [DllImport("PlayCtrl")] private static extern bool PlayM4_CloseStream(int nPort); public string ip = "192.168.1.100"; // 海康监控设备的IP地址 public int port = 8000; // 海康监控设备的端口号 public string username = "admin"; // 海康监控设备的用户名 public string password = "123456"; // 海康监控设备的密码 public int channel = 1; // 海康监控设备的通道号(默认为1) public int streamType = 1; // 海康监控设备的码流类型(主码流为0,子码流为1) public int bufSize = 1024 * 512; // 缓冲区大小 public bool playOnStart = true; // 是否在开始时自动播放视频 private int portNumber = -1; void Start() { if (playOnStart) { Play(); } } public void Play() { if (portNumber == -1) { portNumber = GetPort(); } if (portNumber != -1) { if (OpenStream()) { Play(portNumber); } } } public void Stop() { if (portNumber != -1) { Stop(portNumber); CloseStream(portNumber); portNumber = -1; } } private int GetPort() { int port = -1; PlayM4_GetPort(ref port); return port; } private bool OpenStream() { bool result = false; string url = string.Format("rtsp://{0}:{1}@{2}:{3}/cam/realmonitor?channel={4}&subtype={5}", username, password, ip, port, channel, streamType); byte[] urlBytes = System.Text.Encoding.UTF8.GetBytes(url); result = PlayM4_OpenStream(portNumber, urlBytes, urlBytes.Length, bufSize); return result; } private bool Play(int port) { bool result = false; result = PlayM4_Play(port, IntPtr.Zero); return result; } private bool Stop(int port) { bool result = false; result = PlayM4_Stop(port); return result; } private bool CloseStream(int port) { bool result = false; result = PlayM4_CloseStream(port); return result; } } ``` 5. 在Unity的场景,将您想要播放视频的游戏对象上添加一个新的材质,并将材质的Shader设置为“Unlit/Texture”。 6. 将材质的Texture属性设置为“HikVideoPlayer”游戏对象的Renderer组件的Texture属性。 7. 您现在可以在Unity播放海康监控视频流了。在需要播放视频的地方,只需调用“HikVideoPlayer”脚本的“Play”方法即可。 请注意,上述代码仅是一个示例,并且可能需要根据您的具体需求进行修改。此外,在使用海康威视SDK时,请确保您已经获得了必要的许可证和授权。
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