刚刚接触C#,终于成功一个小方法,来跟大家分享一下
一共设置十个命令,最初只显示一个,点击展开箭头显示全部。
首先只有被勾选的命令才会循环触发,其次要设置循环次数与时间间隔
在命令1到命令10中,点击循环按钮,会触发选中的命令(IsCheck),也可以设置每两条命令直接间隔时间,亦可以设置整体循环一次的间隔时间。
命令的循环是根据从命令一到命令十的顺序执行。
活不多说直接上代码
<Window x:Class="WpfApp1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfApp1"
mc:Ignorable="d"
Title="MainWindow" Height="900" Width="800" WindowStartupLocation="CenterScreen" >
<Grid>
<DockPanel>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="50"/>
<RowDefinition/>
<RowDefinition Height="150"/>
</Grid.RowDefinitions>
<DockPanel Grid.Row="0" Background="#BDDDC8" >
<CheckBox x:Name="checkOkOrNo" IsChecked="{Binding m_Check1}" Content="命令1" Margin="5" Width="70.6" />
<TextBox Width="75" Margin="5" Text="{Binding m_Check1_CmdSend_Text ,Mode=TwoWay,UpdateSourceTrigger=PropertyChanged}" FontSize="15" TextWrapping="Wrap" />
<TextBox Text="{Binding m_Check1_CmdSend_Byte}" Margin="5" Padding="0,7,0,5" Width="337"/>
<Button IsEnabled="{Binding m_Check1_Send}" Content="发送" Background="White" Foreground="#FFD863F1" Width="140" Margin="5" Padding="5" BorderBrush="#FFEE4949" Click="Send1_Byte_Click"/>
</DockPanel>
<DockPanel Grid.Row="1">
<Expander Header="展开剩余内容" Background="AliceBlue" >
<Grid>
<StackPanel>
<DockPanel Background="#BDDDC8" Margin="0,2,0,2">
<CheckBox x:Name="checkOkOrNo2" IsChecked="{Binding m_Check2}" Content="命令2" Margin="5" Width="70.6"/>
<TextBox Width="75" Margin="5" Text="{Binding m_Check2_CmdSend_Text ,Mode=TwoWay,UpdateSourceTrigger=PropertyChanged}" FontSize="15" TextWrapping="Wrap" />
<TextBox Text="{Binding m_Check2_CmdSend_Byte}" Margin="5" Padding="0,7,0,5" Width="337"/>
<Button IsEnabled="{Binding m_Check2_Send}" Content="发送" Background="White" Foreground="#FFD863F1" Margin="5" Padding="5" Width="140" BorderBrush="#FFEE4949" Click="Send2_Byte_Click"/>
</DockPanel>
<DockPanel Background="#BDDDC8" Margin="0,0,0,2" >
<CheckBox x:Name="checkOkOrNo3" IsChecked="{Binding m_Check3}" Content="命令3" Margin="5" Width="70.6"/>
<TextBox Width="75" Margin="5" Text="{Binding m_Check3_CmdSend_Text ,Mode=TwoWay,UpdateSourceTrigger=PropertyChanged}" FontSize="15" TextWrapping="Wrap" />
<TextBox Text="{Binding m_Check3_CmdSend_Byte}" Margin="5" Padding="0,7,0,5" Width="337"/>
<Button IsEnabled="{Binding m_Check3_Send}" Content="发送" Background="White" Foreground="#FFD863F1" Width="140" Margin="5" Padding="5" BorderBrush="#FFEE4949" Click="Send3_Byte_Click"/>
</DockPanel>
<DockPanel Background="#BDDDC8" Margin="0,0,0,2" >
<CheckBox x:Name="checkOkOrNo4" IsChecked="{Binding m_Check4}" Content="命令4" Margin="5" Width="70.6"/>
<TextBox Width="75" Margin="5" Text="{Binding m_Check4_CmdSend_Text ,Mode=TwoWay,UpdateSourceTrigger=PropertyChanged}" FontSize="15" TextWrapping="Wrap" />
<TextBox Text="{Binding m_Check4_CmdSend_Byte}" Margin="5" Padding="0,7,0,5" Width="337"/>
<Button IsEnabled="{Binding m_Check4_Send}" Content="发送" Background="White" Foreground="#FFD863F1" Width="140" Margin="5" Padding="5" BorderBrush="#FFEE4949" Click="Send4_Byte_Click"/>
</DockPanel>
<DockPanel Background="#BDDDC8" Margin="0,0,0,2" >
<CheckBox x:Name="checkOkOrNo5" IsChecked="{Binding m_Check5}" Content="命令5" Margin="5" Width="70.6"/>
<TextBox Width="75" Margin="5" Text="{Binding m_Check5_CmdSend_Text ,Mode=TwoWay,UpdateSourceTrigger=PropertyChanged}" FontSize="15" TextWrapping="Wrap" />
<TextBox Text="{Binding m_Check5_CmdSend_Byte}" Margin="5" Padding="0,7,0,5" Width="337"/>
<Button IsEnabled="{Binding m_Check5_Send}" Content="发送" Background="White" Foreground="#FFD863F1" Width="140" Margin="5" Padding="5" BorderBrush="#FFEE4949" Click="Send5_Byte_Click"/>
</DockPanel>
<DockPanel Background="#BDDDC8" Margin="0,0,0,2" >
<CheckBox x:Name="checkOkOrNo6" IsChecked="{Binding m_Check6}" Content="命令6" Margin="5" Width="70.6"/>
<TextBox Width="75" Margin="5" Text="{Binding m_Check6_CmdSend_Text ,Mode=TwoWay,UpdateSourceTrigger=PropertyChanged}" FontSize="15" TextWrapping="Wrap" />
<TextBox Text="{Binding m_Check6_CmdSend_Byte}" Margin="5" Padding="0,7,0,5" Width="337"/>
<Button IsEnabled="{Binding m_Check6_Send}" Content="发送" Background="White" Foreground="#FFD863F1" Width="140" Margin="5" Padding="5" BorderBrush="#FFEE4949" Click="Send6_Byte_Click"/>
</DockPanel>
<DockPanel Background="#BDDDC8" Margin="0,0,0,2" >
<CheckBox x:Name="checkOkOrNo7" IsChecked="{Binding m_Check7}" Content="命令7" Margin="5" Width="70.6"/>
<TextBox Width="75" Margin="5" Text="{Binding m_Check7_CmdSend_Text ,Mode=TwoWay,UpdateSourceTrigger=PropertyChanged}" FontSize="15" TextWrapping="Wrap" />
<TextBox Text="{Binding m_Check7_CmdSend_Byte}" Margin="5" Padding="0,7,0,5" Width="337"/>
<Button IsEnabled="{Binding m_Check7_Send}" Content="发送" Background="White" Foreground="#FFD863F1" Width="140" Margin="5" Padding="5" BorderBrush="#FFEE4949" Click="Send7_Byte_Click"/>
</DockPanel>
<DockPanel Background="#BDDDC8" Margin="0,0,0,2" >
<CheckBox x:Name="checkOkOrNo8" IsChecked="{Binding m_Check8}" Content="命令8" Margin="5" Width="70.6"/>
<TextBox Width="75" Margin="5" Text="{Binding m_Check8_CmdSend_Text ,Mode=TwoWay,UpdateSourceTrigger=PropertyChanged}" FontSize="15" TextWrapping="Wrap" />
<TextBox Text="{Binding m_Check8_CmdSend_Byte}" Margin="5" Padding="0,7,0,5" Width="337"/>
<Button IsEnabled="{Binding m_Check8_Send}" Content="发送" Background="White" Foreground="#FFD863F1" Width="140" Margin="5" Padding="5" BorderBrush="#FFEE4949" Click="Send8_Byte_Click"/>
</DockPanel>
<DockPanel Background="#BDDDC8" Margin="0,0,0,2" >
<CheckBox x:Name="checkOkOrNo9" IsChecked="{Binding m_Check9}" Content="命令9" Margin="5" Width="70.6"/>
<TextBox Width="75" Margin="5" Text="{Binding m_Check9_CmdSend_Text ,Mode=TwoWay,UpdateSourceTrigger=PropertyChanged}" FontSize="15" TextWrapping="Wrap" />
<TextBox Text="{Binding m_Check9_CmdSend_Byte}" Margin="5" Padding="0,7,0,5" Width="337"/>
<Button IsEnabled="{Binding m_Check9_Send}" Content="发送" Background="White" Foreground="#FFD863F1" Width="140" Margin="5" Padding="5" BorderBrush="#FFEE4949" Click="Send9_Byte_Click"/>
</DockPanel>
<DockPanel Background="#BDDDC8" Margin="0,0,0,2" >
<CheckBox x:Name="checkOkOrNo10" IsChecked="{Binding m_Check10}" Content="命令10" Margin="5" Width="70.6"/>
<TextBox Width="75" Margin="5" Text="{Binding m_Check10_CmdSend_Text ,Mode=TwoWay,UpdateSourceTrigger=PropertyChanged}" FontSize="15" TextWrapping="Wrap" />
<TextBox Text="{Binding m_Check10_CmdSend_Byte}" Margin="5" Padding="0,7,0,5" Width="337"/>
<Button IsEnabled="{Binding m_Check10_Send}" Content="发送" Background="White" Foreground="#FFD863F1" Width="140" Margin="5" Padding="5" BorderBrush="#FFEE4949" Click="Send10_Byte_Click"/>
</DockPanel>
</StackPanel>
</Grid>
</Expander>
</DockPanel>
<DockPanel Grid.Row="2">
<Border Margin="2" CornerRadius="4" BorderBrush="#FF9090E8" BorderThickness="1">
<DockPanel>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="50"/>
<RowDefinition Height="50"/>
<RowDefinition Height="50"/>
</Grid.RowDefinitions>
<DockPanel Grid.Row="0" >
<Label Content="循环指令:" Margin="20,2,2,2" VerticalAlignment="Center" />
<Label Content="1." Margin="10,2,2,2" VerticalAlignment="Center" />
<Label Content="设置循环指令:" Margin="2,2,2,2" VerticalAlignment="Center" />
<Label Content="循环" VerticalAlignment="Center" />
<TextBox Text="{Binding ROUND_N}" Width="30" VerticalAlignment="Center" />
<Label Content="次" VerticalAlignment="Center" />
<Button x:Name="hhhhh" Click="ROUND_BT_ADD_Click" HorizontalAlignment="Left" Margin="2,5,2,5" Content="完成" Background="White" Foreground="#FFD863F1" FontSize="20" Padding="5" BorderBrush="#FFEE4949" />
</DockPanel>
<DockPanel Grid.Row="1">
<Label Content="2." Margin="110,2,2,2" VerticalAlignment="Center" />
<Label Content="设置间隔时间:" Margin="2,2,2,2" VerticalAlignment="Center" />
<Label Content="命令间隔时间:" Margin="2,2,2,2" VerticalAlignment="Center" />
<TextBox Text="{Binding SLEEP_VALUE_1}" Width="100" Margin="2,10,2,10" VerticalContentAlignment="Center" />
<Label Content="毫秒" HorizontalAlignment="Left" VerticalAlignment="Bottom" Margin="0,0,0,10" />
<Label Content="循环间隔时间:" Margin="2,2,2,2" VerticalAlignment="Center" />
<TextBox Text="{Binding SLEEP_VALUE_2}" Width="100" Margin="2,10,2,10" VerticalContentAlignment="Center" />
<Label Content="毫秒" HorizontalAlignment="Left" VerticalAlignment="Bottom" Margin="0,0,0,10" />
<Button Click="ROUND_SJ_ADD_Click" HorizontalAlignment="Left" Margin="2,5,2,5" Content="完成" Background="White" Foreground="#FFD863F1" FontSize="20" Padding="5" BorderBrush="#FFEE4949" />
</DockPanel>
<DockPanel Grid.Row="2">
<Button Click="RUN_Round_Click" Background="White" Foreground="#FFD863F1" FontSize="20" Margin="5,5,5,10" Padding="5" BorderBrush="#FFEE4949" HorizontalAlignment="Left" Content="运行" />
</DockPanel>
</Grid>
</DockPanel>
</Border>
</DockPanel>
</Grid>
</DockPanel>
</Grid>
</Window>
上面是WPF应用程序中的界面代码,界面随便一做,仅供参考,主要查看binding的绑定形式
binding绑定主要用到数据类型,与set和get方法等,其次要有接口方法。
通过在WPF框架中利用binding绑定,然后在C#中编辑显示的内容
也是利用这种绑定的办法构建的循环系统
我的C#代码中,有很多using引用在本方法中没有被使用到,因此可以删掉。
代码写完了,方法也实现了。就是感觉内容太繁琐。
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace WpfApp1
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public static Run_Ui_Value m_Run_Ui_value = new Run_Ui_Value();
public MainWindow()
{
InitializeComponent();
Grid grid = new Grid();
grid.HorizontalAlignment = HorizontalAlignment.Center;
grid.VerticalAlignment = VerticalAlignment.Center;
DataContext = m_Run_Ui_value;
}
public class Run_Ui_Value : INotifyPropertyChanged //通知接口
{
/// <summary>
/// 间隔时间
/// </summary>
private int _SLEEP_VALUE_1 = 1;//命令间隔时间
public int SLEEP_VALUE_1 { get { return _SLEEP_VALUE_1; } set { _SLEEP_VALUE_1 = value; PCH("SLEEP_VALUE_1"); } }
private int _SLEEP_VALUE_2 = 1;
public int SLEEP_VALUE_2 { get { return _SLEEP_VALUE_2; } set { _SLEEP_VALUE_2 = value; PCH("SLEEP_VALUE_2"); } }
/// <summary>
///
/// </summary>
private int _ROUND_N = 1;//循环间隔时间
public int ROUND_N { get { return _ROUND_N; } set { _ROUND_N = value; PCH("ROUND_N"); } }
/// <summary>
///
/// </summary>
private bool _m_Check1 = true;
public bool m_Check1 { get { return _m_Check1; } set { _m_Check1 = value; PCH("m_Check1"); } }
private string _m_Check1_CmdSend_Text = "在此输入字节数:";
public string m_Check1_CmdSend_Text { get { return _m_Check1_CmdSend_Text; } set { _m_Check1_CmdSend_Text = value; PCH("m_Check1_CmdSend_Text"); } }
private string _m_Check1_CmdSend_Byte = "输入:4F 00 88 80 00 00 00 00 要用空格分开";
public string m_Check1_CmdSend_Byte { get { return _m_Check1_CmdSend_Byte; } set { _m_Check1_CmdSend_Byte = value; PCH("m_Check1_CmdSend_Byte"); } }
private bool _m_Check1_Send = true;
public bool m_Check1_Send { get { return _m_Check1_Send; } set { _m_Check1_Send = value; PCH("m_Check1_Send"); } }
private bool _m_Check2 = false;
public bool m_Check2 { get { return _m_Check2; } set { _m_Check2 = value; PCH("m_Check2"); } }
private string _m_Check2_CmdSend_Text = " ";
public string m_Check2_CmdSend_Text { get { return _m_Check2_CmdSend_Text; } set { _m_Check2_CmdSend_Text = value; PCH("m_Check2_CmdSend_Text"); } }
private string _m_Check2_CmdSend_Byte = " ";
public string m_Check2_CmdSend_Byte { get { return _m_Check2_CmdSend_Byte; } set { _m_Check2_CmdSend_Byte = value; PCH("m_Check2_CmdSend_Byte"); } }
private bool _m_Check2_Send = true;
public bool m_Check2_Send { get { return _m_Check2_Send; } set { m_Check2_Send = value; PCH("m_Check2_Send"); } }
private bool _m_Check3 = false;
public bool m_Check3 { get { return _m_Check3; } set { _m_Check3 = value; PCH("m_Check3"); } }
private string _m_Check3_CmdSend_Text = " ";
public string m_Check3_CmdSend_Text { get { return _m_Check3_CmdSend_Text; } set { _m_Check3_CmdSend_Text = value; PCH("m_Check3_CmdSend_Text"); } }
private string _m_Check3_CmdSend_Byte = " ";
public string m_Check3_CmdSend_Byte { get { return _m_Check3_CmdSend_Byte; } set { _m_Check3_CmdSend_Byte = value; PCH("m_Check3_CmdSend_Byte"); } }
private bool _m_Check3_Send = true;
public bool m_Check3_Send { get { return _m_Check3_Send; } set { m_Check3_Send = value; PCH("m_Check3_Send"); } }
private bool _m_Check4 = false;
public bool m_Check4 { get { return _m_Check4; } set { _m_Check4 = value; PCH("m_Check4"); } }
private string _m_Check4_CmdSend_Text = " ";
public string m_Check4_CmdSend_Text { get { return _m_Check4_CmdSend_Text; } set { _m_Check4_CmdSend_Text = value; PCH("m_Check4_CmdSend_Text"); } }
private string _m_Check4_CmdSend_Byte = " ";
public string m_Check4_CmdSend_Byte { get { return _m_Check4_CmdSend_Byte; } set { _m_Check4_CmdSend_Byte = value; PCH("m_Check4_CmdSend_Byte"); } }
private bool _m_Check4_Send = true;
public bool m_Check4_Send { get { return _m_Check4_Send; } set { m_Check4_Send = value; PCH("m_Check4_Send"); } }
private bool _m_Check5 = false;
public bool m_Check5 { get { return _m_Check5; } set { _m_Check5 = value; PCH("m_Check5"); } }
private string _m_Check5_CmdSend_Text = " ";
public string m_Check5_CmdSend_Text { get { return _m_Check5_CmdSend_Text; } set { _m_Check5_CmdSend_Text = value; PCH("m_Check5_CmdSend_Text"); } }
private string _m_Check5_CmdSend_Byte = " ";
public string m_Check5_CmdSend_Byte { get { return _m_Check5_CmdSend_Byte; } set { _m_Check5_CmdSend_Byte = value; PCH("m_Check5_CmdSend_Byte"); } }
private bool _m_Check5_Send = true;
public bool m_Check5_Send { get { return _m_Check5_Send; } set { m_Check5_Send = value; PCH("m_Check5_Send"); } }
private bool _m_Check6 = false;
public bool m_Check6 { get { return _m_Check6; } set { _m_Check6 = value; PCH("m_Check6"); } }
private string _m_Check6_CmdSend_Text = " ";
public string m_Check6_CmdSend_Text { get { return _m_Check6_CmdSend_Text; } set { _m_Check6_CmdSend_Text = value; PCH("m_Check6_CmdSend_Text"); } }
private string _m_Check6_CmdSend_Byte = " ";
public string m_Check6_CmdSend_Byte { get { return _m_Check6_CmdSend_Byte; } set { _m_Check6_CmdSend_Byte = value; PCH("m_Check6_CmdSend_Byte"); } }
private bool _m_Check6_Send = true;
public bool m_Check6_Send { get { return _m_Check6_Send; } set { m_Check6_Send = value; PCH("m_Check6_Send"); } }
private bool _m_Check7 = false;
public bool m_Check7 { get { return _m_Check7; } set { _m_Check7 = value; PCH("m_Check7"); } }
private string _m_Check7_CmdSend_Text = " ";
public string m_Check7_CmdSend_Text { get { return _m_Check7_CmdSend_Text; } set { _m_Check7_CmdSend_Text = value; PCH("m_Check7_CmdSend_Text"); } }
private string _m_Check7_CmdSend_Byte = " ";
public string m_Check7_CmdSend_Byte { get { return _m_Check7_CmdSend_Byte; } set { _m_Check7_CmdSend_Byte = value; PCH("m_Check7_CmdSend_Byte"); } }
private bool _m_Check7_Send = true;
public bool m_Check7_Send { get { return _m_Check7_Send; } set { m_Check7_Send = value; PCH("m_Check7_Send"); } }
private bool _m_Check8 = false;
public bool m_Check8 { get { return _m_Check8; } set { _m_Check8 = value; PCH("m_Check8"); } }
private string _m_Check8_CmdSend_Text = " ";
public string m_Check8_CmdSend_Text { get { return _m_Check8_CmdSend_Text; } set { _m_Check8_CmdSend_Text = value; PCH("m_Check8_CmdSend_Text"); } }
private string _m_Check8_CmdSend_Byte = " ";
public string m_Check8_CmdSend_Byte { get { return _m_Check8_CmdSend_Byte; } set { _m_Check8_CmdSend_Byte = value; PCH("m_Check8_CmdSend_Byte"); } }
private bool _m_Check8_Send = true;
public bool m_Check8_Send { get { return _m_Check8_Send; } set { m_Check8_Send = value; PCH("m_Check8_Send"); } }
private bool _m_Check9 = false;
public bool m_Check9 { get { return _m_Check9; } set { _m_Check9 = value; PCH("m_Check9"); } }
private string _m_Check9_CmdSend_Text = " ";
public string m_Check9_CmdSend_Text { get { return _m_Check9_CmdSend_Text; } set { _m_Check9_CmdSend_Text = value; PCH("m_Check9_CmdSend_Text"); } }
private string _m_Check9_CmdSend_Byte = " ";
public string m_Check9_CmdSend_Byte { get { return _m_Check9_CmdSend_Byte; } set { _m_Check9_CmdSend_Byte = value; PCH("m_Check9_CmdSend_Byte"); } }
private bool _m_Check9_Send = true;
public bool m_Check9_Send { get { return _m_Check9_Send; } set { m_Check9_Send = value; PCH("m_Check9_Send"); } }
private bool _m_Check10 = false;
public bool m_Check10 { get { return _m_Check10; } set { _m_Check10 = value; PCH("m_Check10"); } }
private string _m_Check10_CmdSend_Text = " ";
public string m_Check10_CmdSend_Text { get { return _m_Check10_CmdSend_Text; } set { _m_Check10_CmdSend_Text = value; PCH("m_Check10_CmdSend_Text"); } }
private string _m_Check10_CmdSend_Byte = " ";
public string m_Check10_CmdSend_Byte { get { return _m_Check10_CmdSend_Byte; } set { _m_Check10_CmdSend_Byte = value; PCH("m_Check10_CmdSend_Byte"); } }
private bool _m_Check10_Send = true;
public bool m_Check10_Send { get { return _m_Check10_Send; } set { m_Check10_Send = value; PCH("m_Check10_Send"); } }
public event PropertyChangedEventHandler PropertyChanged;
private void PCH(String info)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(info));
}
}
private void Send1_Byte_Click(object sender, RoutedEventArgs e)
{
if (checkOkOrNo.IsChecked != true)
{
MessageBox.Show("没有选中!");
}
else
{
MessageBox.Show("命令1发送成功");
}
}
private void Send2_Byte_Click(object sender, RoutedEventArgs e)
{
if (checkOkOrNo2.IsChecked != true)
{
MessageBox.Show("没有选中2!");
}
else
{
MessageBox.Show("命令2发送成功");
}
}
private void Send3_Byte_Click(object sender, RoutedEventArgs e)
{
if (checkOkOrNo3.IsChecked != true)
{
MessageBox.Show("没有选中3!");
}
else
{
MessageBox.Show("命令3发送成功");
}
}
private void Send4_Byte_Click(object sender, RoutedEventArgs e)
{
if (checkOkOrNo4.IsChecked != true)
{
MessageBox.Show("没有选中4!");
}
else
{
MessageBox.Show("命令4发送成功");
}
}
private void Send5_Byte_Click(object sender, RoutedEventArgs e)
{
if (checkOkOrNo5.IsChecked != true)
{
MessageBox.Show("没有选中5!");
}
else
{
MessageBox.Show("命令5发送成功");
}
}
private void Send6_Byte_Click(object sender, RoutedEventArgs e)
{
if (checkOkOrNo6.IsChecked != true)
{
MessageBox.Show("没有选中6!");
}
else
{
MessageBox.Show("命令6发送成功");
}
}
private void Send7_Byte_Click(object sender, RoutedEventArgs e)
{
if (checkOkOrNo7.IsChecked != true)
{
MessageBox.Show("没有选中7!");
}
else
{
MessageBox.Show("命令7发送成功");
}
}
private void Send8_Byte_Click(object sender, RoutedEventArgs e)
{
if (checkOkOrNo8.IsChecked != true)
{
MessageBox.Show("没有选中8!");
}
else
{
MessageBox.Show("命令8发送成功");
}
}
private void Send9_Byte_Click(object sender, RoutedEventArgs e)
{
if (checkOkOrNo9.IsChecked != true)
{
MessageBox.Show("没有选中9!");
}
else
{
MessageBox.Show("命令9发送成功");
}
}
private void Send10_Byte_Click(object sender, RoutedEventArgs e)
{
if (checkOkOrNo10.IsChecked != true)
{
MessageBox.Show("没有选中10!");
}
else
{
MessageBox.Show("命令10发送成功");
}
}
private void ROUND_BT_ADD_Click(object sender, RoutedEventArgs e) //循环参数设置
{
Int32 round_Num = 0;
round_Num = m_Run_Ui_value.ROUND_N;
if (round_Num <= 0)
{
MessageBox.Show("设置错误: 循环次数 < 1 次", "ERROR");
return;
}
else
MessageBox.Show("设置完成");
}
private void ROUND_SJ_ADD_Click(object sender, RoutedEventArgs e) //间隔时间设置
{
Int32 ML_sleep = 0, XH_sheep = 0;
ML_sleep = m_Run_Ui_value.SLEEP_VALUE_1;
XH_sheep = m_Run_Ui_value.SLEEP_VALUE_2;
MessageBox.Show("命令间隔时间:" + ML_sleep.ToString() + "循环间隔时间:" + XH_sheep.ToString());
}
private void RUN_Round_Click(object sender, RoutedEventArgs e) //循环指令下发
{
for (int i = 0; i < m_Run_Ui_value.ROUND_N; i++)
{
if (m_Run_Ui_value.m_Check1 == true)
{
Send1_Byte_Click(checkOkOrNo, e);
Thread.Sleep(m_Run_Ui_value.SLEEP_VALUE_1);
}
if (m_Run_Ui_value.m_Check2 == true)
{
Send2_Byte_Click(checkOkOrNo2, e);
Thread.Sleep(m_Run_Ui_value.SLEEP_VALUE_1);
}
if (m_Run_Ui_value.m_Check3 == true)
{
Send3_Byte_Click(checkOkOrNo3, e);
Thread.Sleep(m_Run_Ui_value.SLEEP_VALUE_1);
}
if (m_Run_Ui_value.m_Check4 == true)
{
Send4_Byte_Click(checkOkOrNo4, e);
Thread.Sleep(m_Run_Ui_value.SLEEP_VALUE_1);
}
if (m_Run_Ui_value.m_Check5 == true)
{
Send5_Byte_Click(checkOkOrNo5, e);
Thread.Sleep(m_Run_Ui_value.SLEEP_VALUE_1);
}
if (m_Run_Ui_value.m_Check6 == true)
{
Send6_Byte_Click(checkOkOrNo6, e);
Thread.Sleep(m_Run_Ui_value.SLEEP_VALUE_1);
}
if (m_Run_Ui_value.m_Check7 == true)
{
Send7_Byte_Click(checkOkOrNo7, e);
Thread.Sleep(m_Run_Ui_value.SLEEP_VALUE_1);
}
if (m_Run_Ui_value.m_Check8 == true)
{
Send8_Byte_Click(checkOkOrNo8, e);
Thread.Sleep(m_Run_Ui_value.SLEEP_VALUE_1);
}
if (m_Run_Ui_value.m_Check9 == true)
{
Send9_Byte_Click(checkOkOrNo9, e);
Thread.Sleep(m_Run_Ui_value.SLEEP_VALUE_1);
}
if (m_Run_Ui_value.m_Check10 == true)
{
Send10_Byte_Click(checkOkOrNo10, e);
Thread.Sleep(m_Run_Ui_value.SLEEP_VALUE_1);
}
Thread.Sleep((int)m_Run_Ui_value.SLEEP_VALUE_2);
}
MessageBox.Show("循环完成");
}
}
}
C#的代码如上所示,众多代码的方法都是一样的,读者只需要理解方法,在使用时更换参数即可,没有必要全然复制我的代码。
新手发布,仅供参考,欢迎各位大神批评指导。