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c语言实现扫雷(在VS环境下)如果不是需要把scanf_s改成scanf!!!只是实现了扫雷的基本功能,
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
#define EASY_COUNT 10
//void InitBoard(char board[ROWS][COLS], int rows, int cols, char set);
//void DisplayBoard(char board[ROWS][COLS], int row, int col);
//void SetMine(char board[ROWS][COLS], int row, int col);
//void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);
void InitBoard (char board[ROWS][COLS], int rows, int cols,char set)
{
int i = 0;
int j = 0;
for (i = 0; i < rows; i++)
{
for (j = 0; j < cols; j++)
{
board[i][j]=set;
}
}
}
void DisplayBoard(char board[ROWS][COLS], int row, int col)
{

int i = 0;
int j = 0;
for (i = 0; i <= col; i++)
{
	printf("%d ",i);
}
printf("\n");
for (i = 1; i <= row; i++)
{
	printf("%d ",i);
	for (j = 1; j <= col; j++)
	{
		printf("%c ",board[i][j]);
	}
	printf("\n");
}

}
void SetMine(char board[ROWS][COLS], int row, int col)
{
int count = EASY_COUNT;
while (count)
{
int x = rand() % row+1;
int y = rand() % col+1;
if (board[x][y]==‘0’)
{
board[x][y] = ‘1’;
count–;
}
}
}
int get_mine_count(char mine[ROWS][COLS], int x, int y)
{
return mine[x - 1][y] + mine[x - 1][y - 1] + mine[x][y - 1] + mine[x + 1][y - 1] + mine[x + 1][y] + mine[x + 1][y + 1] + mine[x - 1][y + 1]+mine[x][y+1]-8*‘0’;
}
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int win = 0;
//99-10=71;
while (win< col
row-EASY_COUNT)
{
printf(“请输入排查器的坐标:>”);
scanf_s("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (mine[x][y] == ‘1’)
{
printf(“很遗憾,你被炸死了\n”);
DisplayBoard(mine,row,col);
break;
}
else
{
//计算xy坐标周围有几个雷
int count= get_mine_count(mine, x, y);
show[x][y] = count + ‘0’;
DisplayBoard(show, row, col);
win++;
}
}
else
{
printf(“输入坐标非法,请重新输入!\n”);
}
}
}
void menu()
{
printf(“\n");
printf(“1.play\n”);
printf(“0.exit\n”);
printf("
\n”);
}
void game()
{
char mine[ROWS][COLS] = { 0 };
char show[ROWS][COLS] = { 0 };
InitBoard(mine, ROWS, COLS, ‘0’);
InitBoard(show, ROWS, COLS, ‘*’);
DisplayBoard(show, ROW, COL);
SetMine(mine, ROW, COL);
//DisplayBoard(mine, ROW, COL);
FindMine(mine, show, ROW, COL);
}
void test()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf(“请选择:>”);
scanf_s("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf(“退出游戏\n”);
break;
default:
printf(“选择错误,重新选择!\n”);
break;
}
} while (input);
}
int main()
{
test();
return 0;
}

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