头文件
game.h
#ifndef __GAME_H__
#define __GAME_H__
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#define EASY_COUNT 10
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
void InitBoard(char arr[ROWS][COLS],int rows,int cols,char set);
void DisplayBoard(char arr[ROWS][COLS], int row, int col);
void SetMine(char arr[ROWS][COLS], int row, int col);
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS],int row,int col);
int GetMineCount(char mine[ROWS][COLS],int x,int y);
#endif//__GAME_H__
函数定义
#include "game.h"
void InitBoard(char arr[ROWS][COLS], int rows, int cols, char set)
{
/*int i = 0;
int j = 0;
for (i = 0; i < rows; i++)
{
for (j = 0; j < cols; j++)
{
arr[i][j] = set;
}
}*/
memset(&arr[0][0],set,rows*cols*sizeof(arr[0][0]));
}
void DisplayBoard(char arr[ROWS][COLS], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i <= col; i++)
{
printf("%d ", i);
}
printf("\n");
for (i = 1; i <= row; i++)
{
printf("%d ", i);
for (j = 1; j <= col; j++)
{
printf("%c ", arr[i][j]);
}
printf("\n");
}
}
void SetMine(char arr[ROWS][COLS], int row, int col)
{
int count = EASY_COUNT;
while (count)
{
int x = rand()%row+1;
int y = rand()%col+1;
if (arr[x][y] == '0')
{
arr[x][y] = '1';
count--;
}
}
}
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int win = 0;
while (win < row*col-EASY_COUNT)
{
printf("请输入坐标:-->");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (mine[x][y] == '1')
{
printf("沙雕,你被炸死了\n");
DisplayBoard(mine, row, col);
break;
}
else
{
int count = GetMineCount(mine,x,y);
show[x][y] = count + '0';
DisplayBoard(show, row, col);
win++;
}
}
else
{
printf("坐标有误,请重新输入-->\n");
}
}
if (win == row * col * -EASY_COUNT)
{
printf("二球,你赢了,雷被你排掉了!!!!!!!!!!!!!!\n");
}
}
int GetMineCount(char mine[ROWS][COLS], int x, int y)
{
return mine[x - 1][y] + mine[x - 1][y - 1] + mine[x][y - 1] + mine[x + 1][y - 1] + mine[x + 1][y] + mine[x + 1][y + 1] + mine[x][y + 1] + mine[x - 1][y + 1] - 8 * '0';
}
主函数
main.c
#include "game.h"
void menu()
{
printf("****************************************************\n");
printf("************* 1.play ******************\n");
printf("************* 0.exit ******************\n");
printf("****************************************************\n");
}
void game()
{
char mine[ROWS][COLS] = { 0 };//'0'
char show[ROWS][COLS] = { 0 };//'*'
InitBoard(mine, ROWS, COLS, '0');
InitBoard(show, ROWS, COLS, '*');
DisplayBoard(show, ROW, COL);
SetMine(mine,ROW,COL);
//DisplayBoard(mine, ROW, COL); //打印雷
FindMine(mine,show,ROW,COL);
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:-->");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出-->\n");
break;
default:
printf("输入有误,请重新输入-->\n");
break;
}
} while (input);
return 0;
}