description
An AVL tree is a self-balancing binary search tree. In an AVL tree, the heights of the two child subtrees of any node differ by at most one; if at any time they differ by more than one, rebalancing is done to restore this property. Figures 1-4 illustrate the rotation rules.
Now given a sequence of insertions, you are supposed to tell the root of the resulting AVL tree.
Input Specification:
Each input file contains one test case. For each case, the first line contains a positive integer N (≤20) which is the total number of keys to be inserted. Then N distinct integer keys are given in the next line. All the numbers in a line are separated by a space.
Output Specification:
For each test case, print the root of the resulting AVL tree in one line.
Sample
Sample Input 1:
5
88 70 61 96 120
Sample Output 1:
70
Sample Input 2:
7
88 70 61 96 120 90 65
Sample Output 2:
88
思路
按照输入的顺序建一棵平衡二叉树,输出树的根
代码
#include<iostream>
#include<cstdlib>
using namespace std;
typedef struct AVLNode* AVLTree;
typedef int ElementType;
struct AVLNode {
ElementType data;
AVLTree left;
AVLTree right;
int height;
};
int GetHeight(AVLTree bt)
{
if(bt)
return max(GetHeight(bt->left),GetHeight(bt->right))+1;
return 0;
}
AVLTree LeftRotation(AVLTree a)
{
AVLTree b=a->left;
a->left=b->right;
b->right=a;
a->height=max(GetHeight(a->left),GetHeight(a->right))+1;
b->height=max(GetHeight(b->left),a->height)+1;
return b;
}
AVLTree RightRotation(AVLTree a)
{
AVLTree b=a->right;
a->right=b->left;
b->left=a;
a->height=max(GetHeight(a->left),GetHeight(a->right))+1;
b->height=max(a->height,GetHeight(b->right))+1;
return b;
}
AVLTree LeftRightRotation(AVLTree a)
{
a->left=RightRotation(a->left);
return LeftRotation(a);
}
AVLTree RightLeftRotation(AVLTree a)
{
a->right=LeftRotation(a->right);
return RightRotation(a);
}
AVLTree Insert(AVLTree t, ElementType x)
{
if (!t)
{
t = (AVLTree)malloc(sizeof(AVLNode));
t->data = x;
t->height = 0;
t->left = t->right = NULL;
}
else if (x < t->data) //插入左子树
{
t->left = Insert(t->left, x);
if(GetHeight(t->left)-GetHeight(t->right)==2)
{
if (x < t->left->data) //LL
t = LeftRotation(t);
else //LR
//!!!此处写 else if (x > t->right->data) 提示可能是数组越界,堆栈溢出(比如,递归调用层数太多)等情况引起
//没搞懂
t = LeftRightRotation(t);
}
}
else if (x > t->data) //插入右子树
{
t->right = Insert(t->right, x);
if(GetHeight(t->right)-GetHeight(t->left)==2)
{
if (x < t->right->data) //Rl
t = RightLeftRotation(t);
else //RR
t = RightRotation(t);
}
}
//相等都不用管
t->height=max(GetHeight(t->left),GetHeight(t->right))+1;
return t;
}
int main()
{
int n, x;
cin >> n;
AVLTree t=NULL; //注意初始化t为NULL
for (int i = 1; i <= n; i++)
{
cin >> x;
t = Insert(t, x);
}
if(t)
cout << t->data;
return 0;
}