1.整体思路
![](https://i-blog.csdnimg.cn/blog_migrate/c1821a553d157101f9436c963d9d04dc.png)
2.废话不说先上效果(虽然一局就直接炸死了)
![](https://i-blog.csdnimg.cn/blog_migrate/dc78229d5b5b6950b7625c7639dd723e.gif)
3.代码实现
1.头文件实现
#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 9
#define COL 9
#define ROWS 11
#define COLS 11
#define EASYCOUNT 10
void InitBoard (char arr[ROWS][COLS], int rows, int cols, char ret);
void ShowBoard(char arr[ROW][COL], int row, int col);
void set_mine(char arr[ROW][COL], int row, int col);
void find_mine(char mine_board[ROW][COL], char show_board[ROW][COL], int row,int col);
2.游戏部分实现
#define _CRT_SECURE_NO_WARNINGS
#include"game.h"
void InitBoard(char arr[ROWS][COLS], int rows, int cols, char ret)
{
int i, j = 0;
for (i = 0; i < rows; i++)
{
for (j = 0; j < cols; j++)
{
arr[i][j] = ret;
}
}
}
void ShowBoard(char arr[ROW][COL], int row, int col)
{
int i, j = 0;
printf(" ----------- 扫雷 ------------\n");
for (i = 0; i <= col; i++)
{
printf(" %d", i);
if (i <= col - 1)
printf("|");
}
printf("\n");
for (i = 1; i <= row; i++)
{
printf(" %d|", i);
for (j = 1; j <= col; j++)
{
printf(" %c", arr[i][j]);
if (j <= col - 1)
printf("|");
}
printf("\n");
}
printf(" ----------- 扫雷 ------------\n");
}
void set_mine(char mine_board[ROW][COL], int row, int col)
{
int count = EASYCOUNT;
int x, y = 0;
while (count)
{
x = rand() % ROW + 1;
y = rand() % COL + 1;
if (mine_board[x][y] == '0')
{
mine_board[x][y] = '1';
count--;
}
}
}
int mine_count(char mine_board[ROWS][COLS], int x, int y)
{
return mine_board[x][y - 1] +
mine_board[x - 1][y - 1] +
mine_board[x + 1][y - 1] +
mine_board[x - 1][y] +
mine_board[x + 1][y] +
mine_board[x][y + 1] +
mine_board[x - 1][y + 1] +
mine_board[x + 1][y + 1] -
8 * '0';
}
void find_mine(char mine_board[ROW][COL], char show_board[ROW][COL], int row, int col)
{
int x, y = 0;
int win = 0;
while (win < row * col - EASYCOUNT)
{
printf("请输入你要排查的坐标\n");
scanf("%d %d", &x, &y);
if (x>=1&&x <= col &&y>=1&&y <= row)
{
if (mine_board[x][y] == '1')
{
printf("你被炸死了\n");
ShowBoard(show_board, ROW, COL);
break;
}
else
{
int count = mine_count(mine_board, x, y);
show_board[x][y] = count + '0';
ShowBoard(show_board, ROW, COL);
win++;
}
}
else
printf("坐标非法,请重新输入\n");
}
if (win == row * col - EASYCOUNT)
{
printf("恭喜你,排雷成功\n");
ShowBoard(show_board, ROW, COL);
}
}
3.测试部分
#define _CRT_SECURE_NO_WARNINGS
#include"game.h"
void game()
{
char mine_board[ROWS][COLS] = { 0 };
char show_board[ROWS][COLS] = { 0 };
InitBoard(mine_board, ROWS, COLS, '0');
InitBoard(show_board, ROWS, COLS, '*');
set_mine(mine_board, ROW, COL);
ShowBoard(show_board, ROW, COL);
find_mine(mine_board, show_board, ROW, COL);
}
void menu()
{
printf("*********************\n");
printf("*********************\n");
printf("******1. Start ******\n");
printf("******0. Exit ******\n");
printf("*********************\n");
printf("*********************\n");
}
int main()
{
srand((unsigned int)time(NULL));
int n = 0;
do
{
menu();
printf("请选择数字\n");
scanf("%d", &n);
switch (n)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("输入错误,请重新输入\n");
break;
}
} while (n);
return 0;
}