1.效果实现
废话不多说,先玩一波
2.整体思路
这种代码量相对比较多的小项目我们最好分模块去实现,这个小项目我分了三个模板去实现,下面是各个模块的代码实现。
3.代码实现
1.头文件部分
#define _CRT_SECURE_NO_WARNINGS
#define ROW 3
#define COL 3
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#include<Windows.h>
void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void PlayMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
char is_win(char board[ROW][COL], int row, int col);
2.测试部分
#define _CRT_SECURE_NO_WARNINGS
#include"game.h"
void game()
{
char ret = 0;
char board[ROW][COL] = { 0 };
InitBoard(board, ROW, COL);
DisplayBoard(board, ROW, COL);
while (1)
{
PlayMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
ret = is_win(board, ROW, COL);
if (ret != 'C')
{
break;
}
system("cls");
Sleep(1000);
ComputerMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
ret = is_win(board, ROW, COL);
if (ret != 'C')
{
break;
}
}
if (ret == '*')
{
printf("玩家赢了\n");
}
if (ret == '#')
{
printf("电脑赢了\n");
}
if(ret=='P')
{
printf("平局\n");
}
}
void menu()
{
printf("*******************\n");
printf("*******************\n");
printf("***** 1.play *****\n");
printf("***** 0.exit *****\n");
printf("*******************\n");
printf("*******************\n");
}
int main()
{
int num = 0;
do
{
menu();
printf("请选择您要输入的数字--->\n");
scanf("%d", &num);
if (1 == num)
{
game();
}
else if (0 == num)
{
printf("退出游戏\n");
}
else
{
printf("输入错误,请重新输入\n");
}
} while (num);
return 0;
}
3. 游戏实现部分
#define _CRT_SECURE_NO_WARNINGS
#include"game.h"
void InitBoard(char board[ROW][COL], int row, int col)
{
int i, j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
printf("\n");
}
}
void DisplayBoard(char board[ROW][COL], int row, int col)
{
int i= 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if(j<col-1)
printf("|");
}
printf("\n");
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("\n");
}
}
}
void PlayMove(char board[ROW][COL], int row, int col)
{
int x, y = 0;
printf("玩家请下棋\n");
while (1)
{
printf("请输入坐标-->\n");
scanf("%d %d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("该坐标已被占用,请重新输入\n");
}
}
else
{
printf("坐标非法,请重新输入\n");
}
}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
int x, y = 0;
printf("电脑下棋\n");
while (1)
{
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
int is_full(char board[ROW][COL], int row, int col)
{
int i, j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}
char is_win(char board[ROW][COL], int row, int col)
{
int i ,j= 0;
for (i = 0; i <row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2]&&board[i][1]!=' ')
return board[i][1];
}
for (j = 0; j< col; j++)
{
if (board[0][j] == board[1][j] && board[1][j] == board[2][j]&&board[1][j]!=' ')
{
return board[1][col];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2]&&board[1][1]!=' ')
{
return board[1][1];
}
if (board[2][0] == board[1][1] && board[1][1] == board[0][2]&&board[1][1]!=' ')
{
return board[1][1];
}
if (is_full(board,row,col) == 1)
{
return 'P';
}
return 'C';
}