代码如下:>
void menu()
{
printf("**************************\n");
printf("*****1.play 0.exit******\n");
printf("**************************\n");
}
void Initboard(char board[ROW][COL], int row, int col)
{
int i, j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
//打印棋盘
void DisplayBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
printf("|");
}
printf("\n");
if (i < row - 1) {
for (j = 0; j < row; j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("\n");
}
}
}
//玩家下棋部分
void PlayMove(char board[ROW][COL], int row, int col)
{
printf("玩家先走:>\n");
int x = 0; int y = 0;
while (1)
{
printf("请输入坐标;>");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("坐标被占用");
}
}
else
{
printf("坐标非法\n");
}
}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("电脑走\n");
while (1)
{
x = rand() % row ;
y= rand() % col ;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
//判断输赢
char IsWin(char board[ROW][COL], int row, int col)
{
int i = 0, j = 0;
//判断谁赢
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' '&&board[i][2]!=' '&&board[i][0]!=' ')
return board[i][1];
}
for (j = 0; j < col; j++)
{
if (board[0][j] == board[1][j] && board[1][j] == board[2][j] && board[1][j] != ' ')
return board[1][i];
}
//判断平局
int flag = 1;
for(i=0;i<row;i++)
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
flag = 0;
}
if (flag == 0)
return 'c';
else
return 'q';
//游戏继续
}
void game()
{
char board[ROW][COL] = { 0 };
Initboard(board, ROW, COL);
char ret = 0;
while (1)
{
PlayMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
ret=IsWin(board, ROW, COL);
if (ret != 'c')
{
break;
}
ComputerMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
IsWin(board, ROW, COL);
ret = IsWin(board, ROW, COL);
if (ret != 'c')
{
break;
}
}
if (ret == '*')
printf("玩家赢\n");
else if (ret == '#')
printf("电脑赢\n");
else
printf("平局");
}
int main()
{
int input;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:>");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出系统");
break;
default:
printf("输入有误,请重新输入");
break;
}
} while (input);
}
棋盘的初始化
void Initboard(char board[ROW][COL], int row, int col)
{
int i, j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
棋盘的打印
void DisplayBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
printf("|");
}
printf("\n");
if (i < row - 1) {
for (j = 0; j < row; j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("\n");
}
}
}
玩家下棋
void PlayMove(char board[ROW][COL], int row, int col)
{
printf("玩家先走:>\n");
int x = 0; int y = 0;
while (1)
{
printf("请输入坐标;>");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("坐标被占用");
}
}
else
{
printf("坐标非法\n");
}
}
}
电脑下棋
void ComputerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("电脑走\n");
while (1)
{
x = rand() % row ;
y= rand() % col ;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
判断输赢
char IsWin(char board[ROW][COL], int row, int col)
{
int i = 0, j = 0;
//判断谁赢
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' '&&board[i][2]!=' '&&board[i][0]!=' ')
return board[i][1];
}
for (j = 0; j < col; j++)
{
if (board[0][j] == board[1][j] && board[1][j] == board[2][j] && board[1][j] != ' ')
return board[1][i];
}
//判断平局
int flag = 1;
for(i=0;i<row;i++)
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
flag = 0;
}
if (flag == 0)
return 'c';
else
return 'q';
//游戏继续
}