Glide( @NonNull Context context, /*.....*/) { //... List<ImageHeaderParser> imageHeaderParsers = registry.getImageHeaderParsers(); //.. GifDrawableBytesTranscoder gifDrawableBytesTranscoder = new GifDrawableBytesTranscoder(); //... registry //... /* GIFs */ .append( Registry.BUCKET_GIF, InputStream.class, GifDrawable.class, new StreamGifDecoder(imageHeaderParsers, byteBufferGifDecoder, arrayPool)) .append(Registry.BUCKET_GIF, ByteBuffer.class, GifDrawable.class, byteBufferGifDecoder) .append(GifDrawable.class, new GifDrawableEncoder()) /* GIF Frames */ // Compilation with Gradle requires the type to be specified for UnitModelLoader here. .append( GifDecoder.class, GifDecoder.class, UnitModelLoader.Factory.<GifDecoder>getInstance()) .append( Registry.BUCKET_BITMAP, GifDecoder.class, Bitmap.class, new GifFrameResourceDecoder(bitmapPool)) //... .register(GifDrawable.class, byte[].class, gifDrawableBytesTranscoder); ImageViewTargetFactory imageViewTargetFactory = new ImageViewTargetFactory(); //.... }
因此第一步可以发现Glide是通过创建StreamGifDecoder来解码Gif的InputStream流.
public class StreamGifDecoder implements ResourceDecoder<InputStream, GifDrawable> { @Override public Resource<GifDrawable> decode(@NonNull InputStream source, int width, int height, @NonNull Options options) throws IOException { // 1. 用一个byte数组来接收InputStream流 byte[] data = inputStreamToBytes(source); if (data == null) { return null; } // 2.使用ByteBuffer包装处理原始的数据流, //思考为什么用ByteBuffer呢? /** @link StandardGifDecoder#setData(); // Initialize the raw data buffer. rawData = buffer.asReadOnlyBuffer(); rawData.position(0); rawData.order(ByteOrder.LITTLE_ENDIAN); // 小端对齐.从低位到高位排序 */ ByteBuffer byteBuffer = ByteBuffer.wrap(data); return byteBufferDecoder.decode(byteBuffer, width, height, options); } }
具体细节如下:
* 使用byte\[\] 数组接收InputStream
* 然后在通过处理之后的byte\[\]交给ByteBufferGifDecoder进行下一阶段的处理工作(完善对InputStream的解码工作);
public class ByteBufferGifDecoder implements ResourceDecoder<ByteBuffer, GifDrawable> { //... @Override public GifDrawableResource decode(@NonNull ByteBuffer source, int width, int height, @NonNull Options options) { final GifHeaderParser parser = parserPool.obtain(source); try { return decode(source, width, height, parser, options); } finally { parserPool.release(parser); } } @Nullable private GifDrawableResource decode( ByteBuffer byteBuffer, int width, int height, GifHeaderParser parser, Options options) { long startTime = LogTime.getLogTime(); try { // 1.获取GIF头部信息 final GifHeader header = parser.parseHeader(); if (header.getNumFrames() <= 0 || header.getStatus() != GifDecoder.STATUS_OK) { // If we couldn't decode the GIF, we will end up with a frame count of 0. return null; } //2. 根据GIF的背景是否有透明通道(Alpha)来确定Bitmap的类型 Bitmap.Config config