Java --- 线程例题

1、客户端和服务器端的交互

接收线程

import java.io.*;
import java.net.Socket;
import java.util.Scanner;

public class ReviceThread implements Runnable{
    Socket socket;
    public ReviceThread(Socket socket) {
        this.socket = socket;
    }
    @Override
    public void run() {
        try {
            OutputStream out = socket.getOutputStream();
            DataOutputStream dout = new DataOutputStream(out);
            Scanner sc = new Scanner(System.in);
            while (true) {
                String msg = sc.next();
                dout.writeUTF(msg);
                if (msg.equals("0")) {
                    System.out.println("消息终止!");
                    break;
                }
                System.out.println("来自客户端的信息:" + socket.getRemoteSocketAddress() + " " + msg);
            }
        } catch (IOException e) {
            e.printStackTrace();
        }
    }
}

发送线程

import java.io.*;
import java.net.Socket;
import java.util.Scanner;

public class SendThread implements Runnable{
    Socket socket;

    public SendThread(Socket socket) {
        this.socket = socket;
    }
    @Override
    public void run() {

        InputStream in = null;
        try {
            in = socket.getInputStream();
            DataInputStream din = new DataInputStream(in);
            Scanner sc = new Scanner(System.in);
            while (true){
                sc.next();
                String msg = din.readUTF();
                if(msg.equals("0")){
                    System.out.println("消息终止!");
                    break;
                }
                System.out.println("来自客户端的信息:" + socket.getRemoteSocketAddress() + " " + msg);
            }
        } catch (IOException e) {
            e.printStackTrace();
        }

    }
}

客户端


import java.io.*;
import java.net.Socket;
import java.util.Scanner;

public class Client {
    public static void main(String[] args) throws IOException {
        Socket socket = null;
        socket = new Socket("127.0.0.1", 9999);

        SendThread sendThread = new SendThread(socket);
        Thread th2 = new Thread(sendThread,"服务器端");
        th2.start();

        ReviceThread reviceThread = new ReviceThread(socket);
        Thread th1 = new Thread(reviceThread,"服务器端");
        th1.start();

    }
}

服务器端


public class Server {

    public static void main(String[] args) throws IOException {
        ServerSocket serversocket = new ServerSocket(10002);
            Socket socket = serversocket.accept();
            ReviceThread reviceThread = new ReviceThread(socket);
            Thread th1 = new Thread(reviceThread,"服务器端");
            th1.start();
             SendThread sendThread = new SendThread(socket);
            Thread th2 = new Thread(sendThread,"服务器端");
            th2.start();

    }
}

2、简单的龟兔赛跑

public class MatchThread implements Runnable{
    int t = 0;//定义共享变量
    @Override
    public void run() {
        int i = 0;
        while(true){
            synchronized (this){
                if(i == 100 && t == 0){
                    System.out.println(Thread.currentThread().getName() + "赢!");
                    t = 1;
                    break;
                }
            }
            i++;
            if(i > 100){
                break;
            }
        }
    }
}
public class MatchTest {
    public static void main(String[] args) {
        MatchThread match = new MatchThread();
        Thread turtle = new Thread(match,"乌龟");
        Thread rabbit = new Thread(match,"兔子");
        turtle.start();
        rabbit.start();
    }
}

3、 

 

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