1.定义一个基类BaseString,实现字符串基本的输入功能,其结构如下:
-
- 保护数据成员
char Data[50]; // 字符串数组
unsigned int Length; // 字符串长度,包括结束字符”\0”
-
- 构造函数和析构函数实现继承关系中调用顺序
- 返回字符串长度成员函数 unsigned int GetLength( );
- 输出数据成员函数 void Display( );
- 类外访问数据成员函数 char * GetData( );
- 成员函数实现键盘输入字符串,为类对象的数据成员赋值 Void Input( );
2.定义BaseString的公有派生类ReString,实现字符串的倒置功能
- void Inverse( ); //如原字符串“ABC”,倒置后“CBA”
3.定义BaseString的保护派生类CopyString,实现字符串的copy功能
- void Copy(const CopyString &ob); //把对象ob 拷贝到当前对象成员中
4.定义BaseString的私有派生类CmpString,实现字符串的比较功能
- int Compare(const CmpString &ob );
返回值=1,表示当前对象字符串长度>ob字符串长度
返回值=0,表示当前对象字符串长度=ob字符串长度
返回值= -1,表示当前对象字符串长度<ob字符串长度
5.定义NewString公有继承自ReString,CopyString,CmpString
- 在程序中体现多重继承中构造函数的调用顺序
- 解决二义性问题(就是在继承的时候声明虚基类)
- 为基类BaseString,ReString,CopyString,CmpString增加带参数的构造函数,实现构造函数的参数传递
VS2019环境
#include<iostream>
using namespace std;
#define maxsize 50
class Basestring {
protected:
char Data[maxsize];
int unsigned Length;
public:
Basestring(char *a);
Basestring();
~Basestring();
unsigned int GetLength();
void Display();
char* GetData();
};
Basestring::Basestring(char *a) {
Length = strlen(a) + 1;
for (int i = 0; i < Length; i++) {
Data[i] = a[i];
}
}
Basestring::Basestring() {
Data[maxsize - 1] = { '\0' };
Length = 0;
cout << "BaseString finish" << endl;
}
Basestring::~Basestring() {
Data[maxsize - 1] = { '\0' };
Length = 0;
cout << "~break basestring" << endl;
}
unsigned int Basestring::GetLength() {
return Length;
}
void Basestring::Display() {
cout << Data << endl;
}
char* Basestring::GetData() {
return Data;
}
class ReString :virtual public Basestring {
public:
ReString(char* a):Basestring(a){}
ReString();
void Inverse();
void Display();
};
ReString::ReString() {
Data[maxsize - 1] = { '\0' };
cout << "ReString Finish" << endl;
}
void ReString::Display() {
cout << Data << endl;
}
void ReString::Inverse() {
for (int i = 0; i < (Length - 1)/2; i++) {
char a;
a = Data[i];
Data[i] = Data[Length - i - 2];
Data[Length - i - 2] = a;
}
Data[Length - 1] = '\0';
}
class CopyString :virtual protected Basestring {
public:
CopyString();
CopyString(char* a) :Basestring(a) {}
void Copy(const CopyString& ob2);
void Display();
};
CopyString::CopyString() {
cout << "CopyString Finish" << endl;
}
void CopyString::Display() {
Basestring::Display();
}
void CopyString::Copy(const CopyString& ob2) {
for ( int i = 0; i < ob2.Length; i++) {
Data[i] = ob2.Data[i];
Length = ob2.Length;
}
}
class CmpString :virtual private Basestring {
public:
CmpString();
CmpString(char* a):Basestring(a){}
int Compare(const CmpString &ob2);
void Display() { Basestring::Display(); }
};
CmpString::CmpString() {
cout << "CmpString Finish" << endl;
}
int CmpString::Compare(const CmpString &ob2) {
if (Length > ob2.Length) {
return 1;
}
else if (Length == ob2.Length) {
return 0;
}
else {
return -1;
}
}
class NewString:public ReString,public CopyString,public CmpString {
public:
NewString(){}
NewString(char* a):Basestring(a) {}//int a(6);
void Display() { Basestring::Display(); }
};
int main() {
char str[maxsize], Str[maxsize];
cout << "Enter String1" << endl;
cin >> Str;
cout << "Enter String2" << endl;
cin >> str;
NewString Bastr(Str),Bas(str);
int command,com=1;
while (com) {
cout << "验证功能" << endl << "0:Basestring" << endl << "1:restring" << endl << "2:Bastrystring" << endl << "3:cmpstring" << endl;
cin >> command;
switch (command)
{
case 0:
Bas.Display();
cout << Bas.GetLength()<<endl;
break;
case 1:
Bastr.Inverse();
Bas.Inverse();
Bastr.Display();
Bas.Display();
break;
case 2:
Bastr.Copy(Bas);
Bastr.Display();
break;
case 3:
cout << Bastr.Compare(Bas)<<endl;
break;
default:
com = 0;
}
}
return 0;
}