代码:
- 客户端
#include<iostream>
using namespace std;
#include<Winsock2.h>
#pragma comment(lib,"Ws2_32.lib")
int main() {
WORD version = MAKEWORD(2, 2);
WSADATA data;
int err = WSAStartup(version, &data);
if (0 != err) {
cout << "创建套接字失败" << endl;
}
else {
cout << "创建套接字成功" << endl;
}
if (2 != HIBYTE(data.wVersion) || 2 != LOBYTE(data.wVersion)) {
cout << "版本错误" << WSAGetLastError() << endl;
WSACleanup();
}
SOCKET sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (INVALID_SOCKET == sock) {
cout << "创建套接字失败" << endl;
}
else {
cout << "创建套接字成功" << endl;
}
sockaddr_in serverAddr;
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(15454);
serverAddr.sin_addr.S_un.S_addr = inet_addr("192.168.15.1");
err=connect(sock,(sockaddr*)&serverAddr,sizeof(serverAddr));
if (SOCKET_ERROR == err) {
cout << "连接失败" << endl;
}
else {
cout << "连接成功" << endl;
}
int nRecvNum;
int nSendNum;
char nRecvBuf[1024];
char nSendBuf[1024];
while (true) {
cin >> nSendBuf;
nSendNum = send(sock, nSendBuf, sizeof(nSendBuf), 0);
if (SOCKET_ERROR == nSendNum) {
cout << "发送失败" << WSAGetLastError() << endl;
}
nRecvNum = recv(sock, nRecvBuf, sizeof(nRecvBuf), 0);
if (nRecvNum > 0) {
cout << inet_ntoa(serverAddr.sin_addr) << ": " << nRecvBuf << endl;
}
else if(0==nRecvNum){
cout << "程序关闭" << endl;
}
else {
cout << "接收失败" << WSAGetLastError()<<endl;
}
}
WSACleanup();
closesocket(sock);
return 0;
}
- 服务端:
#include<iostream>
using namespace std;
#include<Winsock2.h>
#pragma comment(lib,"Ws2_32.lib")
int main() {
WORD version = MAKEWORD(2, 2);
WSADATA data;
int err = WSAStartup(version, &data);
if (err != 0) {
cout << "创建套接字失败" << endl;
}
else {
cout << "创建套接字成功" << endl;
}
if (2 != HIBYTE(data.wVersion) || 2 != LOBYTE(data.wVersion)) {
cout << "版本错误" << WSAGetLastError() << endl;
WSACleanup();
return 1;
}
SOCKET sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (INVALID_SOCKET == sock) {
cout << "创建套接字失败" << endl;
}
else {
cout << "创建套接字成功" << endl;
}
sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_port = htons(15454);
addr.sin_addr.S_un.S_addr = inet_addr("192.168.15.1");
bind(sock, (sockaddr*)&addr, sizeof(addr));
err = listen(sock,66);
if (SOCKET_ERROR==err) {
cout << "监听失败" << WSAGetLastError()<<endl;
}
else {
cout << "监听成功" << endl;
}
int nRecvNum;
int nSendNum;
char nRecvdata[1024];
char nsendData[1024];
sockaddr_in addrClient;
int addrClientSize = sizeof(addrClient);
while(true) {
//每接受一次连接就产生一个socket
SOCKET socktalk = accept(sock, (sockaddr*)&addrClient, &addrClientSize);
if (INVALID_SOCKET == socktalk) {
cout << "接受连接失败" << endl;
}
else {
cout << "接受连接成功" << endl;
}
while (true) {
nRecvNum = recv(socktalk,nRecvdata,sizeof(nRecvdata),0);
if (nRecvNum > 0) {
cout << inet_ntoa(addrClient.sin_addr) << " : " << nRecvdata << endl;
}
else if(nRecvNum=0){
cout << "程序关闭" << endl;
}
else {
cout << "接收数据失败" << WSAGetLastError() << endl;
}
cin >> nsendData;
nSendNum = send(socktalk, nsendData, sizeof(nsendData), 0);
if (SOCKET_ERROR==nSendNum) {
cout << "发送数据失败" << endl;
}
}
closesocket(socktalk);
}
WSACleanup();
closesocket(sock);
return 0;
}
结论:与udp传输时不同tcp的传输更注重连接
服务端有加载库创建套接字,绑定,监听,接受连接,接受和发送数据的过程,每一次的接受连接都会创建新的套接字,而新的套接字都需要进行回收操作;
客户端有加载库创建套接字,连接发送和接收数据的过程;
先运行服务端在运行客户端
同时会出现inet_ntoa,和inet_addr不能使用的错误,只需要在项目属性中,找到sdl检查关闭即可;