数组指针:指针变量里存放一个数组的首地址时,此指针变量为指向数组的指针变量。
练习1,编写一个函数,将数组中的10个整数完全颠倒顺序
int main()
{
int i, a[] = { 2,1,5,7,3,7,8,2,8,2 };
int sz = sizeof(a) / sizeof(a[0]);
for (i = 00; i < sz; i++)
{
printf("%d", a[i]);
}
printf("\n");
//编写函数
//
for (i = 00; i < sz; i++)
{
printf("%d", a[i]);
}
printf("\n");
}
指针数组:元素为指针的数组练习2 利用指针数组输出单位矩阵
int main()
{
int line1[] = { 1,0,0 };
int line2[] = { 0,1,0 };
int line3[] = { 0,0,1 };
return 0;
}
二级指针:指针的指针
练习3 使用二级指针访问字符串数组
int main()
{
char* seasons[] = { "12345","ABCDEF","abcdef","*&^%$#" };
}
练习4 报数游戏
有n个人围成一圈,顺序排号。从第一个开始报数(从1到3报数),凡报到3的人退出圈子,问最后留下的那位是原来的几号。
练习1
void inv(int* x, int sz)
{
int* left, * right;
int tmp;
for (left = x,right=x+sz-1; left<=right; left++,right--)
{
tmp = *left;
*left = *right;
*right = tmp;
}
}
int main()
{
int i, a[] = { 2,1,5,7,3,7,8,2,8,2 };
int sz = sizeof(a) / sizeof(a[0]);
for (i = 00; i < sz; i++)
{
printf("%d", a[i]);
}
printf("\n");
inv(a, sz);
for (i = 00; i < sz; i++)
{
printf("%d", a[i]);
}
printf("\n");
}
练习2
int main()
{
int line1[] = { 1,0,0 };
int line2[] = { 0,1,0 };
int line3[] = { 0,0,1 };
int* p_line[3];
p_line[0] = line1;
p_line[1] = line2;
p_line[2] = line3;
printf("Matrix test:\n");
int i = 0;
for (i = 0; i < 3; i++)
{
int j = 0;
for (j = 0; j < 3; j++)
{
printf("%d ", p_line[i][j]);
}
printf("\n");
}
return 0;
}
练习3
int main()
{
char* seasons[] = { "12345","ABCDEF","abcdef","*&^%$#" };
char** p;
int i = 0;
int sz = sizeof(seasons) / sizeof(seasons[0]);
for (i = 0; i <sz ; i++)
{
p = seasons + i;
printf("%s\n", *p);
}
}
报数游戏
int main()
{
int n = 0;
scanf("%d", &n);
int num[50] = { 0 };//数组
int i = 0;
int* p = num;//指向数组的指针
for (i = 0; i < n; i++)
{
*(p+i) = i + 1;//赋值
}
int m = 0;
int k = 0;
i = 0;
while (m < n-1)
{
if (*(p+i) != 0)//如果玩家还在,则报数
{
k++;
}
if (k == 3)//报数为3时,人走,数清,淘汰一人
{
*(p+i) = 0;
k = 0;
m++;
}
i++;
if (i == n)//报数一轮时,数清
{
i = 0;
}
}
while (*p == 0)//判断没淘汰的人
{
p++;
}
printf("%d\n", *p);
return 0;
}