1.初步了解多态-计算器类
- 传统写法:
if与else if - 多态写法:
虚函数+继承类
主函数:父类 *p = new 子类函数 - 好处:
1.组织结构清晰
2.可读性强
3.对前期和后期扩展以及维护性高(开发中,提倡开闭原则:对拓展进行开发,对修改进行关闭)
示例:
#include<iostream>
using namespace std;
/*多态案例-计算器类
分别用普通写法和多态写法设计计算器类
*/
//普通写法
//class Calculator{
// public:
// int getResult(string oper){
// if(oper == "+"){
// return m_Num1 + m_Num2;
// }
// else if(oper == "-"){
// return m_Num1 - m_Num2;
// }
// else if(oper == "*"){
// return m_Num1 * m_Num2;
// }
// }
// int m_Num1;
// int m_Num2;
//};
//void test01(){
// //创建计算器对象
// Calculator c;
// c.m_Num1 = 10;
// c.m_Num2 = 10;
//
// cout<<c.m_Num1<<"+"<<c.m_Num2<<"="<<c.getResult("+")<<endl;
// cout<<c.m_Num1<<"-"<<c.m_Num2<<"="<<c.getResult("-")<<endl;
// cout<<c.m_Num1<<"*"<<c.m_Num2<<"="<<c.getResult("*")<<endl;
//}
//int main(){
//
// return 0;
//}
//多态写法
//实现计算器抽象类
class AbstractCalculator{
public:
virtual int getResult(){
return 0;
}
int m_Num1;
int m_Num2;
};
//加法计算器类
class AddCalculator: public AbstractCalculator{
public:
int getResult(){
return m_Num1 + m_Num2;
}
};
//减法计算器类
class SubCalculator: public AbstractCalculator{
public:
int getResult(){
return m_Num1 - m_Num2;
}
};
//乘法计算器类
class MulCalculator: public AbstractCalculator{
public:
int getResult(){
return m_Num1 * m_Num2;
}
};
void test02(){
//多态使用条件:父类指针或者引用指向子类对象
//加法运算
AbstractCalculator *abc = new AddCalculator;
abc->m_Num1 = 100;
abc->m_Num2 = 100;
cout<<abc->m_Num1<<"+"<<abc->m_Num2<<"="<<abc->getResult()<<endl;
//用完后记得销毁
delete abc;
//减法运算
abc = new SubCalculator;
abc->m_Num1 = 100;
abc->m_Num2 = 100;
cout<<abc->m_Num1<<"-"<<abc->m_Num2<<"="<<abc->getResult()<<endl;
delete abc;
//乘法运算
abc = new MulCalculator;
abc->m_Num1 = 100;
abc->m_Num2 = 100;
cout<<abc->m_Num1<<"*"<<abc->m_Num2<<"="<<abc->getResult()<<endl;
delete abc;
}
int main(){
test02();
return 0;
}
2. 多态接口–制作饮品
- 同一接口,制作不同饮品,子类父类交叉应用
- 手动开辟,手动释放,防止内存泄露
示例:
#include<iostream>
using namespace std;
//多态案例-制作饮品
class AbstractDrinking{
public:
//煮水
virtual void Boil() = 0;
//冲泡
virtual void Brew() = 0;
//倒入杯中
virtual void PourInCup() = 0;
//加入辅料
virtual void PutSomething() = 0;
//制作饮品
void makeDrink(){
Boil();
Brew();
PourInCup();
PutSomething();
}
};
//制作咖啡
class Coffee: public AbstractDrinking{
public:
//煮水
virtual void Boil(){
cout<<"煮农夫山泉"<<endl;
}
//冲泡
virtual void Brew(){
cout<<"冲泡咖啡"<<endl;
}
//倒入杯中
virtual void PourInCup(){
cout<<"倒入杯中"<<endl;
}
//加入辅料
virtual void PutSomething(){
cout<<"加入糖和牛奶"<<endl;
}
};
//制作茶
class Tea: public AbstractDrinking{
public:
//煮水
virtual void Boil(){
cout<<"煮矿泉水"<<endl;
}
//冲泡
virtual void Brew(){
cout<<"冲泡茶叶"<<endl;
}
//倒入杯中
virtual void PourInCup(){
cout<<"倒入杯中"<<endl;
}
//加入辅料
virtual void PutSomething(){
cout<<"加入枸杞"<<endl;
}
};
//制作函数
void doWork(AbstractDrinking * abs){
abs->makeDrink();
delete abs;//释放
}
void test01(){
//制作咖啡
doWork(new Coffee);
cout<<"---------------"<<endl;
//制作茶叶
doWork(new Tea);
}
int main(){
//实现子类父类交叉应用
test01();
return 0;
}
混合接口–电脑组装具体实现
示例:
#include<iostream>
using namespace std;
//抽象不同零件类
//抽象CPU类
class CPU{
public:
virtual void calculate() = 0;
};
//抽象显卡类
class VideoCard{
public:
virtual void calculate() = 0;
};
//抽象内存条类
class Memory{
public:
virtual void display() = 0;
};
//电脑类
class Computer{
public:
Computer(CPU *cpu,VideoCard *vc,Memory *men){
m_cpu = cpu;
m_vc = vc;
m_men = men;
}
//提供工作的函数
void work(){
m_cpu->calculate();
m_vc->calculate();
m_men->display();
}
//提供析构函数 释放3个电脑零件
~Computer(){
if(m_cpu!=NULL){
delete m_cpu;
}
if(m_vc!=NULL){
delete m_vc;
}
if(m_men!=NULL){
delete m_men;
}
}
private:
CPU *m_cpu;//CPU的零件指针
VideoCard *m_vc;//显卡的零件指针
Memory *m_men;//内存条的零件指针
};
//具体产商
//Intel产商
class IntelCPU:public CPU{
public:
virtual void calculate(){
cout<<"Intel的CPU开始工作了"<<endl;
}
};
class IntelVideoCard:public VideoCard{
public:
virtual void calculate(){
cout<<"Intel的VideoCard开始工作了"<<endl;
}
};
class IntelMemory:public Memory{//IntelMemory
public:
virtual void display(){
cout<<"Intel的Memory开始工作了"<<endl;
}
};
//Lenovo产商
class LenovoCPU:public CPU{
public:
virtual void calculate(){
cout<<"Lenovo的CPU开始工作了"<<endl;
}
};
class LenovoVideoCard:public VideoCard{
public:
virtual void calculate(){
cout<<"Lenovo的VideoCard开始工作了"<<endl;
}
};
class LenovoMemory:public Memory{
public:
virtual void display(){
cout<<"Lenovo的Memory开始工作了"<<endl;
}
};
void test01(){
cout<<"第一台电脑开始工作了!"<<endl;
cout<<endl;
//创建第一台电脑零件
CPU *intelCpu = new IntelCPU;
VideoCard *intelCard = new IntelVideoCard;
Memory *intelMen = new IntelMemory;
//创建第一台电脑
Computer *computer1 = new Computer(intelCpu,intelCard,intelMen);
computer1->work();
delete computer1;
cout<<"----------------------"<<endl;
cout<<"第二台电脑开始工作了!"<<endl;
cout<<endl;
//创建第二台电脑零件
CPU *LenovoCpu = new LenovoCPU;
VideoCard *LenovoCard = new LenovoVideoCard;
Memory *LenovoMen = new LenovoMemory;
//创建第二台电脑
Computer *computer2 = new Computer(LenovoCpu,LenovoCard,LenovoMen);
computer2->work();
delete computer1;
}
int main(){
test01();
return 0;
}