int | ALPHA_CHANGED | 用于表示成员变量alpha是否被改变 |
int | ANIMATION_CHANGED | 用于表示成员变量windowAnimations是否被改变 |
int | DIM_AMOUNT_CHANGED | 用于表示成员变量dimAmount是否被改变 |
int | FLAGS_CHANGED | 用于表示成员变量flags是否被改变 |
int | LAYOUT_CHANGED | 用于表示layout是否被改变.这里的layout是指以下变量所包含的信息: width,height,x,y, verticalMargin,verticalWeight,horizontalMargin,horizontalWeight |
int | SCREEN_BRIGHTNESS_CHANGED | 用于表示brightness是否被改变. 这里的brightness是 |
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指以下变量对应的信息:screenBrightness,buttonBrightnessintSCREEN_ORIENTATION_CHANGED用于表示成员变量screenOrientation是否被改变intSOFT_INPUT_MODE_CHANGED用于表示成员变量softInputMode是否被改变intTITLE_CHANGED用于表示成员变量title是否被改变intTYPE_CHANGED用于表示成员变量type是否被改变intFORMAT_CHANGEDConstant Value: 8 (0x00000008)
用于表示成员变量format是否被改变
成员变量
继承于 ViewGroup.LayoutParams 的成员变量
public int | height | Information about how tall the view wants to be. |
public LayoutAnimationController.AnimationParameters | layoutAnimationParameters | Used to animate layouts. |
public int | width | Information about how wide the view wants to be. |
自身的成员变量
public static final Creator< WindowManager.LayoutParams> | CREATOR | |
public float | alpha | An alpha value to apply to this entire window. |
public float | buttonBrightness | This can be used to override the standard behavior of the button and keyboard backlights. |
public float | dimAmount | When FLAG_DIM_BEHIND is set, this is the amount of dimming to apply. |
public int | flags | Various behavioral options/flags. |
public int | format | The desired bitmap format. |
public int | gravity | Placement of window within the screen as per Gravity . |
public float | horizontalMargin | The horizontal margin, as a percentage of the container's width, between the container and the widget. |
public float | horizontalWeight | Indicates how much of the extra space will be allocated horizontally to the view associated with these LayoutParams. |
public int | memoryType | This field is deprecated. this is ignored |
public String | packageName | Name of the package owning this window. |
public float | screenBrightness | This can be used to override the user's preferred brightness of the screen. |
public int | screenOrientation | Specific orientation value for a window. |
public int | softInputMode | Desired operating mode for any soft input area. |
public int | systemUiVisibility | Control the visibility of the status bar. |
public IBinder | token | Identifier for this window. |
public int | type | The general type of window. |
public float | verticalMargin | The vertical margin, as a percentage of the container's height, between the container and the widget. |
public float | verticalWeight | Indicates how much of the extra space will be allocated vertically to the view associated with these LayoutParams. |
public int | windowAnimations | A style resource defining the animations to use for this window. |
public int | x | X position for this window. |
public int | y | Y position for this window. |
成员函数
| ublic Methods |
| — |
| final int | copyFrom( WindowManager.LayoutParams o) |
| String | debug( String output)
Returns a String representation of this set of layout parameters.
|
| int | describeContents()
Describe the kinds of special objects contained in this Parcelable’s marshalled representation.
|
| final CharSequence | getTitle() |
| static boolean | mayUseInputMethod(int flags)
Given a particular set of window manager flags, determine whether such a window may be a target for an input method when it has focus.
|
| final void | setTitle( CharSequence title) |
Android开发除了flutter还有什么是必须掌握的吗?
相信大多数从事Android开发的朋友们越来越发现,找工作越来越难了,面试的要求越来越高了
除了基础扎实的java知识,数据结构算法,设计模式还要求会底层源码,NDK技术,性能调优,还有会些小程序和跨平台,比如说flutter,以思维脑图的方式展示在下图;
些小程序和跨平台,比如说flutter,以思维脑图的方式展示在下图;
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