石头剪刀布(面向对象)

Computer:

import java.util.Scanner;

public class Computer extends Joiner {
    @Override
    public void choice() {
        this.setChoiceName((int)(Math.random()*3+1));
    }

    @Override
    public void name_setting() {
        super.name_setting();
        String[] computer_names={"蜡笔小新","葫芦娃"};
        System.out.println("****************");
        System.out.println("1----蜡笔小新");
        System.out.println("2----葫芦娃");
        System.out.println("****************");
        System.out.println("请选择对阵的英雄编号");
        Scanner scanner = new Scanner(System.in);
        System.out.println("注意:必须输入内容,然后再回车,不能是空格加回车,否则程序执行不下去");
        try{
            //把scanner的nextInt先接收一下
            int tmp=scanner.nextInt();
            this.setName(computer_names[tmp-1]);
        }catch(Exception e ){

        }

    }
}
Joiner:

public class Joiner {
    private String name;
    private int choice_name;
 

    public Joiner() {
    }

    public Joiner(String name, int choice_name) {
        this.name = name;
        this.choice_name = choice_name;
    }
    public void choice(){
    }
    public void name_setting(){
        this.setName("匿名用户");
    }
    //1、把两个私有变量产生setter和getter方法
    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public int getChoiceName() {
        return choice_name;
    }

    public void setChoiceName(int choice_name) {
        this.choice_name = choice_name;
    }

    @Override
    public String toString() {
        return "Joiner{" +
                "name='" + name + '\'' +
                ", choice_name=" + choice_name +
                '}';
    }
}
Judge:

public class Judge {
    public void judge_winner(Player player,Computer computer){
        int sub_player=player.getChoiceName()-computer.getChoiceName();
        String[] arrs= {"平局","赢","输"};
        try{
            System.out.println("玩家"+arrs[sub_player]);
        }catch(Exception e){
            System.out.println("电脑"+arrs[Math.abs(sub_player)]);
        }
        System.out.println("双方出牌情况");
        String[] player_choices={"剪刀","石头","布"};
        System.out.println("玩家出拳:"+player_choices[player.getChoiceName()-1]);
        System.out.println("电脑出拳:"+player_choices[computer.getChoiceName()-1]);

    }
}
MyMain:

import java.util.Scanner;

public class MyMain {
    public static void main(String[] args) {
        Player player = new Player();
        Computer computer = new Computer();
        Judge judge = new Judge();
        System.out.println("*************************");
        System.out.println(" 游戏:剪刀石头布");
        System.out.println("         版本:v1.0");
        System.out.println("         作者:XXXX");
        System.out.println("************************");
        System.out.println("输入回车后,游戏开始");
        Scanner scanner = new Scanner(System.in);
        scanner.nextLine();
        System.out.println("游戏开始.......");
        player.name_setting();
        computer.name_setting();
        player.choice();
        computer.choice();
        judge.judge_winner(player,computer);
    }
}
Player:

import java.util.Scanner;

public class Player extends Joiner{
    @Override
    public void choice() {
        System.out.println("*****************");
        System.out.println("1-----剪刀");
        System.out.println("2-----石头");
        System.out.println("3-----布");
        System.out.println("*****************");
        System.out.println("请选择出拳名称代表数字:");
        Scanner scanner = new Scanner(System.in);
        //这里直接接收数字,考虑nextInt可能报错
        System.out.println("注意:必须输入内容,然后再回车,不能是空格加回车,否则程序执行不下去");
        try{
            int tmp=scanner.nextInt();
            this.setChoiceName(tmp);
        }catch(Exception e){
            this.setChoiceName((int)(Math.random()*3+1));
        }
    }

    @Override
    public void name_setting() {
        System.out.println("请输入玩家名称:");
        Scanner scanner = new Scanner(System.in);
        String line=scanner.nextLine();
        if (!line.trim().equals("")) {
            this.setName(line);
        }else{
            super.name_setting();
        }

    }
}
test_arr:

public class test_arr {
    public static void main(String[] args) {
        String[] arrs={"1","2","3"};
        try {
            System.out.println(arrs[-2]);
        }catch(Exception e){
            System.out.println("1111");
        }
    }
}
 

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