2、UDP服务器中,使用connect函数,实现唯一的客户端与服务器通话。
服务器:
#include <myhead.h>
#define SERIP "192.168.0.175"
#define SERPORT 5950
int main(int argc, char const *argv[])
{
int oldfd = socket(AF_INET, SOCK_DGRAM, 0);
if (oldfd == -1)
{
perror("socket");
return -1;
}
struct sockaddr_in sin = {
.sin_family = AF_INET,
.sin_addr.s_addr = inet_addr(SERIP),
.sin_port = htons(SERPORT)};
if (bind(oldfd, (struct sockaddr *)&sin, sizeof(sin)) == -1)
{
perror("bind");
return -1;
}
struct sockaddr_in cin;
socklen_t cinlen = sizeof(cin);
char buff[100];
while (1)
{
memset(buff, 0, sizeof(buff));
int len = recvfrom(oldfd, buff, sizeof(buff), 0, (struct sockaddr *)&cin, &cinlen);
if (len == -1)
{
printf("连接已断开!\n");
break;
}
printf("服务器接收:%s\n", buff);
if (strcmp(buff, "one\n") == 0)
{
printf("已连接!!!!\n");
connect(oldfd, (struct sockaddr *)&cin, cinlen);
while (1)
{
memset(buff, 0, sizeof(buff));
int len1=recv(oldfd, buff, sizeof(buff), 0);
if (len1 == -1)
{
perror("recv");
break;
}
if (send(oldfd, buff, strlen(buff), 0) == 0)
{
perror("send");
break;
}
printf("接收:%s\n", buff);
}
}
// strcat(buff,"udp");
// fgets(buff,sizeof(buff),stdin);
// sendto(oldfd,buff,sizeof(buff),0,(struct sockaddr *)&sin,sizeof(sin));
// printf("发送成功!\n");
}
close(oldfd);
return 0;
}
客户端:
#include<myhead.h>
#define CIP "192.168.0.175"
#define CPORT 5950
int main(int argc, char const *argv[])
{
int oldfd=socket(AF_INET,SOCK_DGRAM,0);
if(oldfd==-1)
{
perror("socket");
return -1;
}
struct sockaddr_in cin={
.sin_family=AF_INET,
.sin_addr.s_addr=inet_addr(CIP),
.sin_port=htons(CPORT)
};
char buff[100];
while(1)
{
printf("客户端发送:");
fgets(buff,sizeof(buff),stdin);
sendto(oldfd,buff,sizeof(buff),0,(struct sockaddr *)&cin,sizeof(cin));
printf("发送成功!\n");
}
close(oldfd);
return 0;
}