歹徒逃亡3


#include<bits/stdc++.h>
#include<windows.h>
#include<dir.h>
#define MAX 100
using namespace std;
int xue_yuan = 1000, xmax_yuan = 1000, g_yuan = 75;
double f_yuan = 0.05;
int xue = 1000, xmax = 1000, g = 75, money = 1000, xep = 0, lv = 1;
int ren = 0, a, b, c, d, hui_he = 0, face = 0, n = 0, zi_ge = 0, yin_hang = 0, h = 0, jiu_dian = 0, da_gong = 0, Time = 0;
int zhuang[3] = { 0,0,0 };
double f = f_yuan;
char name[20];
int bag[21];
int k[3] = { 0,0,0 };
int BUILD[50] = { 0 };
struct Read
{
    char str[100000];
    char miwen[50][20];
}READ;
void slowout(char* p)
{
    while (1)
    {
        if (*p != 0)
            printf("%c", *p++);
        else
            break;
        Sleep(20);
    }
    Sleep(500);
}
int _3zhandou(int x1, int g1, double f1, char boss[20], int mf, int shu_l) //g1敌人攻击 x1敌人血量 f1敌人防御
{
    int k1 = 0, tan_ke = 0, i = 0, chan_rao = 0, j = 0, tt = 0, shen = 0, x = 0, xxue = 0, xuex = 0, shu_i = 0;
    int cc = 0, ccc = 0;
    int sj, jn;
    int fx1 = x1, fg1 = g1;
    for (shu_i = 1; shu_i <= shu_l; ++shu_i)
    {
        while (1)
        {
            if (f1 > 0.8)
                f1 = 0.8;
            if (f > 0.8)
                f = 0.8;
            if (chan_rao != 0)
                printf("你因魔法而本回合内无法攻击!\n");
            else
            {
                cc = g * (1.0 - f1);
                x1 -= cc;
                if (x1 <= 0)
                    x1 = 0;
                printf("你向第%d个%s发起攻击,%s减血%d滴,还剩%d滴血!\n", shu_i, boss, boss, cc, x1);
                Sleep(500);
            }
            if (x1 <= 0)
            {
                k1++;
                break;
            }
            ccc = g1 * (1.0 - f);
            xue -= ceil(ccc);
            if (xue < 0)
                xue = 0;
            printf("第%d个%s对你发起攻击,你减血%d滴,还剩%d滴血!\n", shu_i, boss, ccc, xue);
            if (xue <= 0)
            {
                slowout("你凉了……\n");
                xue_yuan = 1000;
                xmax_yuan = 1000;
                g_yuan = 75;
                xue = xue_yuan;
                xmax = xmax_yuan;
                g = g_yuan;
                xep = 0;
                lv = 1;
                f = f_yuan;
                if (zhuang[0] == 1)
                {
                    g = g_yuan;
                    g += 200;
                }
                else if (zhuang[0] == 2)
                {
                    f = f_yuan;
                    f += 0.1;
                }
                if (zhuang[1] == 9)
                {
                    g = g_yuan;
                    g += 50;
                }
                else if (zhuang[1] == 10)
                {
                    g = g_yuan;
                    g += 75;
                }
                else if (zhuang[1] == 11)
                {
                    g = g_yuan;
                    g += 100;
                }
                else if (zhuang[1] == 12)
                {
                    g = g_yuan;
                    g += 150;
                }
                else if (zhuang[1] == 13)
                {
                    g = g_yuan;
                    g += 250;
                }
                if (zhuang[2] == 14)
                {
                    xue = xue_yuan;
                    xmax = xmax_yuan;
                    g = g_yuan;
                    f = f_yuan;
                    f += 0.4;
                    g += 1000;
                    xue += 2000;
                    xmax += 2000;
                }
                else if (zhuang[2] == 15)
                {
                    xue = xue_yuan;
                    xmax = xmax_yuan;
                    g = g_yuan;
                    f = f_yuan;
                    f += 0.5;
                    g += 1500;
                    xue += 2750;
                    xmax += 2750;
                }
                else if (zhuang[2] == 16)
                {
                    xue = xue_yuan;
                    xmax = xmax_yuan;
                    g = g_yuan;
                    f = f_yuan;
                    f += 0.6;
                    g += 2250;
                    xue + 3000;
                    xmax += 3000;
                }
                else if (zhuang[2] == 17)
                {
                    xue = xue_yuan;
                    xmax = xmax_yuan;
                    g = g_yuan;
                    f = f_yuan;
                    f += 0.65;
                    g += 2500;
                    xue += 4000;
                    xmax += 4000;
                }
                return 0;
            }
            Sleep(500);
            jn = rand() % 3;
            if (jn == 0)
            {
                if (mf == 1)
                {
                    printf("%s使出了技能“回血”!增加血量100点!\n", boss, mf);
                    x1 += 100;
                }
                else if (mf == 2)
                {
                    printf("%s使出了技能“狂暴”!攻击力增强100!\n", boss);
                    g1 += 100;
                }
                else if (mf == 3)
                {
                    printf("%s使出了技能“武装”!攻击力增强100,防御力增强5!\n", boss);
                    g1 += 100; f1 += 0.05;
                }
                else if (mf == 4)
                {
                    printf("%s使出了技能“护盾”!增加防御力10!\n", boss);
                    f1 += 0.1;
                }
                else if (mf == 5)
                {
                    printf("%s使出了技能“全副武装”!增加血量200点,攻击力150,防御力8!\n", boss);
                    x1 += 200; g1 += 150; f1 += 0.08;
                }
                else if (mf == 6)
                {
                    sj = rand() % 2;
                    if (sj == 0)
                    {
                        printf("%s使出了技能“炮击”!你被击中了!减血500滴!\n", boss);
                        xue -= 500;
                    }
                    else
                    {
                        printf("%s使出了技能“炮火连天”!你受到灼烧伤害,每回合减血200滴!\n", boss);
                        tan_ke = 1;
                    }
                }
                else if (mf == 7)
                {
                    printf("%s使出了技能“天谴”!你减血200滴!\n", boss);
                    xue -= 200;
                }
                else if (mf == 8)
                {
                    printf("%s使出了技能“缠绕”!你在一回合内无法攻击!\n", boss);
                    chan_rao = 1;
                    i = 2;
                }
                else if (mf == 9)
                {
                    printf("%s使出了技能“激光扫射”!你减血500滴!\n", boss);
                    xue -= 500;
                }
                else if (mf == 10)
                {
                    printf("%s使出了技能“钻心刻骨”!你将在5回合内连续受到疼痛攻击!\n", boss);
                    tt = 1; j = 5;
                }
                else if (mf == 11)
                {
                    sj = rand() % 3;
                    if (sj == 0)
                    {
                        printf("%s使出了技能“阿瓦达索命”!你减血1000滴!\n", boss);
                        xue -= 1000;
                    }
                    if (sj == 1)
                    {
                        printf("%s使出了技能“超级狂暴”!加血500滴,攻击力增强250,防御力增强10!\n", boss);
                        x1 += 500; g1 += 250; f1 += 0.1;
                    }
                    if (sj == 2)
                    {
                        printf("%s使出了技能“昏昏欲睡”!你在一回合内无法攻击!\n", boss);
                        chan_rao = 1;
                        i = 2;
                    }
                }
                else if (mf == 12)
                {
                    printf("%s使出了技能“飞斩”!你减血400滴!\n", boss);
                    xue -= 400;
                }
                else if (mf == 13)
                {
                    printf("%s使出了技能“激光轰击”!你减血500滴!\n", boss);
                    xue -= 500;
                }
                else if (mf == 14)
                {
                    sj = rand() % 3;
                    if (sj == 0)
                    {
                        printf("国防部部长用魔杖给议员加血500滴!\n");
                        g1 += 500;
                    }
                    else if (sj == 1)
                    {
                        printf("国防部部长用魔杖给议员加了一层护盾!议员防御力提升20!\n");
                        f1 += 0.2;
                    }
                    else if (sj == 2)
                    {
                        printf("国防部部长用魔杖把议员激怒了,议员攻击力提升500!\n");
                        g1 += 500;
                    }
                }
                else if (mf == 15)
                {
                    sj = rand() % 2;
                    if (sj == 0)
                    {
                        printf("国防部部长用魔杖把你捆住了,两回合内无法攻击!\n");
                        chan_rao = 1;
                        i = 3;
                    }
                    else
                    {
                        printf("国防部部长用魔杖使机器人保镖进入狂暴状态!机器人保镖增血500滴,攻击力增强200,防御力增强10!\n");
                        x1 += 500; g1 += 200; f1 += 0.1;
                    }
                }
                else if (mf == 16)
                {
                    sj = rand() % 3;
                    if (sj == 0)
                    {
                        printf("%s使出了技能“神锋无影”!", boss);
                        shen = rand() % 8;
                        shen += 3;
                        printf("你被连中%d刀,减血%d滴!\n", shen, shen * 150);
                        xue -= shen * 150;
                    }
                    if (sj == 1)
                    {
                        printf("%s使出了技能“星石陨落”!你减血1500滴!\n", boss);
                        xue -= 1500;
                    }
                    if (sj == 2)
                    {
                        printf("%s使出了技能“强力吸血”!该效果持续3回合!\n", boss);
                        xxue = 4; x = 1; xuex = 1;
                    }
                }
                else if (mf == 17)
                {
                    sj = rand() % 2;
                    if (sj == 0)
                    {
                        printf("%s使出了技能“机枪扫射”!", boss);
                        shen = rand() % 8;
                        shen += 3;
                        printf("你被连中%d枪,减血%d滴!\n", shen, shen * 150);
                        xue -= shen * 150;
                    }
                    else
                    {
                        printf("%s使出了技能“激光扫射”!你减血500滴!\n", boss);
                        xue -= 500;
                    }
                }
                else if (mf == 18)
                {
                    sj = rand() % 2;
                    if (sj == 0)
                    {
                        printf("%s使出了技能“机枪扫射II”!", boss);
                        shen = rand() % 18;
                        shen += 13;
                        printf("你被连中%d枪,减血%d滴!\n", shen, shen * 175);
                        xue -= shen * 150;
                    }
                    else if (sj == 1)
                    {
                        printf("%s使出了技能“火焰喷射”!你受到灼烧伤害,每回合减血400滴!\n", boss);
                        tan_ke = 2;
                    }
                }
                else if (mf == 19)
                {
                    sj = rand() % 3;
                    if (sj == 0)
                    {
                        printf("%s使出了技能“爆破”!你受到爆炸伤害,减血1000滴!\n", boss);
                        xue -= 1000;
                    }
                    if (sj == 1)
                    {
                        printf("%s使出了技能“凋零”!你受到凋零伤害,每回合减血800滴!\n", boss);
                        tan_ke = 4;
                    }
                    if (sj == 2)
                    {
                        printf("%s使出了技能“汲取”!每回合被吸血800滴,并每回合增加15防御!该效果持续3回合!\n", boss);
                        xxue = 4; x = 2; xuex = 1;
                    }
                }
                Sleep(500);
            }
            //炮火连天 火焰喷射 凋零
            if (tan_ke > 0)
            {
                if (tan_ke == 1)
                    printf("灼烧伤害中,减血200滴。\n");
                if (tan_ke == 2)
                    printf("灼烧伤害中,减血400滴。\n");
                if (tan_ke == 4)
                    printf("凋零伤害中,减血800滴。\n");
                xue -= ceil(ceil(200 * tan_ke) * f);
            }
            //缠绕 昏昏欲睡 国防部部长用魔杖把你捆住
            i--;
            if (i <= 0)
                chan_rao = 0;
            //钻心刻骨
            j--;
            if (j == 0)
                tt = 0;
            if (tt == 1)
            {
                printf("疼痛伤害中,减血100滴。\n");
                xue -= ceil(ceil(100) * f);
            }
            //强力吸血
            if (x == 1)
            {
                xxue--;
                if (xxue == 0)
                {
                    xuex = 0;
                    x = 0;
                }
                if (xuex == 1)
                {
                    printf("国防部部长从你那里吸血400滴。\n");
                    xue -= 400;
                    x1 += 400;
                }
            }
            //汲取
            if (x == 2)
            {
                xxue--;
                if (xxue == 0)
                {
                    xuex = 0;
                    x = 0;
                }
                if (xuex == 1)
                {
                    printf("国防部部长从你那里吸血800滴,并增加15防御。\n");
                    xue -= 800;
                    x1 += 800;
                    f1 += 0.15;
                }
            }
        }
        x1 = fx1, g1 = fg1;
    }
    if (xue <= ceil(0.25 * xmax))
        xue = ceil(0.25 * xmax);
    return k1;
}
void ji()
{
    int _ji = 0;
    for (int sheng = 1; xep >= 500; ++sheng)
    {
        xep -= 500;
        _ji++;
    }
    printf("你升了%d级,增加%d攻击,%d血量!\n", _ji, 5 * _ji, 5 * _ji);
    lv += _ji;
    g += 5 * _ji;
    xue += 5 * _ji;
    xmax += 5 * _ji;
    xue_yuan += 5 * _ji;
    xmax_yuan += 5 * _ji;
    Sleep(1000);
}

int high, width;//地图高度与宽度
int bird_x, bird_y;//小鸟的位置
int through, wall;//通道的x坐标和墙的起始坐标y
int Map[MAX][MAX];//记录页面的显示
/*0代表空白,1代表小鸟的位置,2代表墙
3代表上下围墙,4代表左右围墙*/
bool book[MAX][MAX];//代表改点有围墙
int score;//记录得分
bool result = 0;//游戏结果1代表失败,0代表胜利,不过永远赢不了~~
void startup()
{
    score = 0;
    high = 20;
    width = 50;
    bird_x = high / 2;
    bird_y = width / 4;
    through = high / 2;
    wall = width / 4 * 3;
    result = 0;
}
int REST()
{
    if (50 - score > 5)
        return 50 - score;
    else
        return 5;
}
void startMap()
{
    int i, j;
    for (i = 1; i <= high - 1; i++)
    {
        Map[i][1] = 4;
        for (j = 2; j <= width - 1; j++)
            Map[i][j] = 0;
        Map[i][width] = 4;
    }
    //下方围墙的初始化
    i = high;
    for (j = 1; j <= width; j++)
        Map[i][j] = 3;
    //小鸟位置的初始化
    Map[bird_x][bird_y] = 1;

    //墙的初始化
    for (i = 1; i <= high - 1; i++)
    {
        Map[i][wall] = 2;
        book[i][wall] = 1;
    }
    //通道的初始化
    for (i = through - 4; i <= through + 4; i++)//通道的大小可以自定义.
    {
        Map[i][wall] = 0;
        book[i][wall] = 0;
    }
}
void HideCursor()//隐藏光标
{
    CONSOLE_CURSOR_INFO cursor_info = { 1, 0 };
    SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &cursor_info);
}
void gotoxy(int x, int y)//清理一部分屏幕
{
    HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
    COORD pos;
    pos.X = x;
    pos.Y = y;
    SetConsoleCursorPosition(handle, pos);
}
void UPdatewithOutinput()//与输入无关的更新
{
    bird_x++;
    wall--;
    if (book[bird_x][bird_y] == 1 || bird_x > high || bird_x <= 0)//当小鸟死亡时
    {
        result = 1;
    }
    if (wall == bird_y - 1)//当小鸟走过墙时得一分
        score++;
    if (wall < 1)
    {
        srand(time(NULL));
        through = rand() % high;
        while (through <= 3 || through >= high - 2)
        {
            through = rand() % high;
        }
    }
    if (wall < 1)
    {
        wall = width / 4 * 3;
    }

    memset(book, 0, sizeof(book));
    Sleep(REST());
}
void UPdatewithinput()
{
    char input;
    if ((GetAsyncKeyState(' ') & 0x8000) && bird_x > 2)//判断是否有键盘输入
        bird_x -= 2;//小鸟向上蹦两格
}
void show()
{
    gotoxy(0, 0);
    int i, j;
    for (i = 1; i <= high; i++)
    {
        for (j = 1; j <= width; j++)
        {
            switch (Map[i][j])
            {
            case 0:
                printf(" ");
                break;
            case 1:
                printf("@");
                break;
            case 2:
                printf("*");
                break;
            case 3:
                printf("~");
                break;
            case 4:
                printf("|");
                break;
            }
        }
        printf("\n");
    }
    printf("你的分数是:%d\n\n", score);
    printf("操作说明:空格键向上移动\n");
}
int dagong()
{
    printf("每一分是200元!\n");
    Sleep(1000);
    system("cls");
    Sleep(1000);
    startup();
    while (1)
    {
        HideCursor();
        startMap();
        show();
        UPdatewithOutinput();
        if (result == 1)
            break;
        UPdatewithinput();
    }
    system("cls");
    printf("你输了");
    system("pause");
    system("pause");
    system("pause");
    system("pause");
    system("pause");
    return score;
}
void begin()
{
    slowout("需要指引吗?(1需要 / 2不了)\n");
    cin >> a;
    if (a == 2)
        goto a1;
    slowout("歹徒逃亡 3——刺杀行动\n");
    slowout("3.0正式版\n");
    slowout("额………………出品\n");
    slowout("游戏中有部分bug,望谅解!\n");
    system("cls");
    slowout("话说你占领了M城的国防部,贼嗨皮!~!~!~!\n");
    slowout("只可是VT市的总统之都已经炸开了锅……\n");
    slowout("“那小子太优秀了,提一点好的意见吧,游戏之主。”\n");
    slowout("“(他/她)不好惹,呵呵呵将军,带上这个火速赶往M城,嘿嘿嘿~~~”\n");
    slowout("“游戏之主,您放心,我会让《歹徒逃亡 3——刺杀行动》这个系列代码不超过100行的(他也不知道自己会打脸)。”\n");
    Sleep(1000);
    system("cls");
    slowout("M城…………\n");
    slowout("你正在准备接手国防部部长名号,呵呵呵将军来了……\n");
    slowout("“尊敬的新任国防部部长呀,请看!”\n");
    slowout("只见他拿出核铳(“核铳”是向阿西莫夫的科幻小说致敬!)瞄准了你,并向你开了一枪…………\n");
    slowout("没有防御罩的你,自然被轰到十万八千里开外…………\n");
    slowout("的一个小水池中,不知水是否也有魔法,你活了下来。\n");
    slowout("自然的,我们不知道你在《歹徒逃亡 2——魔法之城》中的姓名、攻击等数据。\n");
    slowout("所以说:“你脑子被炸坏了,物品也毁了。(嘿嘿)”\n");
    slowout("请再起一个名字:\n");
    cin >> name;
    printf("%s,游戏开始!\n", name);
    Sleep(1500);
    system("cls");
    slowout("你四处瞅了瞅,发现这里是A城。VT首都的临城!\n");
    slowout("你也发现墙上贴满了你的通缉令。便赶紧向城郊跑去,定居了下来。\n");
    slowout("“咦?你这是什么纸?”你好奇的看了看后,便收进背包里了(开始游戏后再看)。\n");
    system("pause");
    system("cls");
    return;
a1:
    slowout("请起一个名字:\n");
    cin >> name;
    printf("%s,游戏开始!\n", name);
    Sleep(1500);
}
void Turn_off()
{
    int fy = ceil(f_yuan * 100), ff = ceil(f * 100);
    FILE* fp = fopen("C:\\歹徒逃亡\\play.txt", "w+");
    fprintf(fp, "%s ", name);
    fprintf(fp, "%d %d %d %d ", xue_yuan, xmax_yuan, g_yuan, fy);
    fprintf(fp, "%d %d %d %d %d %d %d ", xue, xmax, g, money, xep, lv, ff);
    fprintf(fp, "%d ", hui_he);
    fprintf(fp, "%d ", face);
    fprintf(fp, "%d ", zi_ge);
    fprintf(fp, "%d ", yin_hang);
    fprintf(fp, "%d ", h);
    fprintf(fp, "%d ", jiu_dian);
    fprintf(fp, "%d ", da_gong);
    fprintf(fp, "%d ", Time);
    fprintf(fp, "%d %d %d ", k[0], k[1], k[2]);
    fprintf(fp, "%d %d %d ", zhuang[0], zhuang[1], zhuang[2]);
    for (int i = 1; i <= 17; ++i)
        fprintf(fp, "%d ", bag[i]);
    fclose(fp);
}
int Have()
{
    FILE* fp = fopen("C:\\歹徒逃亡\\play.txt", "r+");
    char ch;
    ch = fgetc(fp);
    fclose(fp);
    if (ch != EOF)
        return 1;
    else
        return 0;
}
void Build()
{
    int i = 0, k1 = 0;
    char ch;
    ch = READ.str[k1];
    while (ch != '\0')
    {
        if (ch != ' ')
        {
            name[k1] = ch;
            k1++;
        }
        else
            break;
        ch = READ.str[k1];
    }
    i = 1;
    ch = READ.str[k1];
    while (ch != '\0')
    {
        while (ch != ' ')
        {
            BUILD[i] = BUILD[i] * 10 + ch - 48;
            k1++;
            ch = READ.str[k1];
        }
        i++;
        ch = READ.str[++k1]; //等于 k++; ch=READ.str[k];
    }
    /* for(int j=0;j<=42;++j)
    printf("%d ",BUILD[j]);
    printf("\n");
    system("pause");*/ //测试
    i = 2;//方便复制代码
    xue_yuan = BUILD[i++];
    xmax_yuan = BUILD[i++];
    g_yuan = BUILD[i++];
    f_yuan = BUILD[i++];
    xue = BUILD[i++];
    xmax = BUILD[i++];
    g = BUILD[i++];
    money = BUILD[i++];
    xep = BUILD[i++];
    lv = BUILD[i++];
    f = BUILD[i++];
    hui_he = BUILD[i++];
    face = BUILD[i++];
    zi_ge = BUILD[i++];
    yin_hang = BUILD[i++];
    h = BUILD[i++];
    jiu_dian = BUILD[i++];
    da_gong = BUILD[i++];
    Time = BUILD[i++]; //i=20;
    for (i = 21; i <= 23; ++i)
        k[i - 21] = BUILD[i];
    for (i = 24; i <= 26; ++i)
        zhuang[i - 24] = BUILD[i];
    for (i = 27; i <= 43; ++i)
        bag[i - 26] = BUILD[i]; //bag从1开始
    f_yuan = f_yuan / 100.0;
    f = f / 100.0;
}
void Turn_on()
{
    slowout("是否使用存档?(1是 / 2否)\n");
    cin >> a;
    if (a == 1)
    {
        FILE* fp = fopen("C:\\歹徒逃亡\\play.txt", "r+");
        char ch;
        ch = fgetc(fp);
        for (int i = 0; ch != EOF; ++i)
        {
            READ.str[i] = ch;
            ch = fgetc(fp);
        }
        fclose(fp);
        Build();
    }
    else
        begin();
}
int main()
{
    system("cls");
    system("color 70");
    mkdir("C:\\歹徒逃亡");//XP系统可能会报错,可在运行一次后注释
    for (int i = 1; i <= 20; i++)
        bag[i] = 0;
    int gxue, gg;
    double gf;
    srand((unsigned)time(NULL));
    if (Have())
        Turn_on();
    else
        begin();
a1:
    Turn_off();
    if (yin_hang != 0)
        hui_he++;
    if (jiu_dian != 0)
        money += 500;
    if (Time != 0)
        Time--;
    system("cls");
    slowout("你要到哪里去?\n");
    printf("1.大街 2.练兵场 3.市政府 4.整容店 5.银行 6.赌场 7.工厂 8.医院 9.酒店 10.状态 11.新手指引 0.退出\n");
    cin >> a;
    if (face == 0 && a != 4 && a != 11 && a != 10 && a != 12 && a != 0)
    {
        printf("你看见了三名警卫机器人!\n");
        Sleep(500);
        slowout("警卫机器人:“这不是M城来的歹徒吗?抓住他!”\n");
        Sleep(500);
        gxue = 1500; gg = 300; gf = 0.3;
        if (_3zhandou(gxue, gg, gf, "警卫机器人", 17, 3))
        {
            slowout("你胜利了!\n");
            slowout("获得 1000金币,600经验\n");
            money += 1000; xep += 600;
            if (xep >= 500)
                ji();
        }
        else
            goto a1;
    }
    if (a == 1)
    {
        ren = rand() % 10;
        if (ren == 0 || ren == 1 || ren == 2 || ren == 3)
        {
            printf("大街上来了一名路人\n");
            gxue = 400; gg = 150; gf = 0.02;
            cout << endl << "是否攻击/逃跑?(1/2)";
            cin >> b;
            Sleep(1000);
            if (b == 1)
            {
                n = rand() % 2 + 1;
                if (_3zhandou(gxue, gg, gf, "路人", n, 1))
                {
                    slowout("你胜利了!\n");
                    slowout("获得 100金币,50经验\n");
                    money += 100; xep += 50;
                    if (xep >= 500)
                        ji();
                }
            }
            goto a1;
        }
        else if (ren == 4 || ren == 5)
        {
            printf("你在大街上看见了一家店铺。\n");
            cout << endl << "是否抢劫/购买?(1/2)";
            cin >> b;
            if (b == 1)
            {
                slowout("老板:“快来警察呀!有人抢劫啦!”\n");
                gxue = 500; gg = 250; gf = 0.05;
                if (_3zhandou(gxue, gg, gf, "警察", 3, 2))
                {
                    slowout("你胜利了!\n");
                    int qian = rand() % 5 + 1;
                    printf("抢到 %d金币\n", 200 * qian);
                    money += 200 * qian;
                }
            }
            else if (b == 2)
            {
                slowout("老板:“你要买什么?”\n\n");
                printf("你的金币:%d\n", money);
                int fen = 0, dong_xi = 0, dian = rand() % 3;
                if (dian == 0)
                {
                    while (1)
                    {
                        printf("你的金币:%d\n", money);
                        printf(" 1.手雷 250 金币 / 个\n");
                        printf(" 2.盾牌 300 金币 / 个\n");
                        printf(" 0.退出\n\n\n");
                        slowout("您买什么?\n");
                        cin >> dong_xi;
                        if (dong_xi == 0)
                            break;
                        else if (dong_xi == 1)
                        {
                            if (money >= 250)
                            {
                                slowout("购买成功!\n");
                                money -= 250;
                                bag[1]++;
                                slowout("老板:“还买点啥?”\n");
                            }
                            else
                            {
                                slowout("老板:“没钱还买!走吧!”\n");
                                break;
                            }
                        }
                        else if (dong_xi == 2)
                        {
                            if (money >= 300)
                            {
                                slowout("购买成功!\n");
                                money -= 300;
                                bag[2]++;
                                slowout("老板:“还买点啥?”\n");
                            }
                            else
                            {
                                slowout("老板:“没钱还买!走吧!”\n");
                                break;
                            }
                        }
                    }
                }
                else if (dian == 1)
                {
                    while (1)
                    {
                        printf("你的金币:%d\n", money);
                        printf(" 1.小瓶攻击药水 500 金币 / 瓶\n");
                        printf(" 2.中瓶攻击药水 750 金币 / 瓶\n");
                        printf(" 3.大瓶攻击药水 1200 金币 / 瓶\n");
                        printf(" 4.小瓶增血药水 500 金币 / 瓶\n");
                        printf(" 5.中瓶增血药水 750 金币 / 瓶\n");
                        printf(" 6.大瓶增血药水 1200 金币 / 瓶\n");
                        printf(" 0.退出\n\n\n");
                        slowout("您买什么?\n");
                        cin >> dong_xi;
                        if (dong_xi == 0)
                            break;
                        slowout("您买多少?\n");
                        cin >> fen;
                        if (dong_xi == 1)
                        {
                            if (money >= 500 * fen)
                            {
                                slowout("购买成功!\n");
                                money -= 500 * fen;
                                bag[3] += fen;
                                slowout("老板:“还买点啥?”\n");
                            }
                            else
                            {
                                slowout("老板:“没钱还买!走吧!”\n");
                                break;
                            }
                        }
                        if (dong_xi == 2)
                        {
                            if (money >= 750 * fen)
                            {
                                slowout("购买成功!\n");
                                money -= 750 * fen;
                                bag[4] += fen;
                                slowout("老板:“还买点啥?”\n");
                            }
                            else
                            {
                                slowout("老板:“没钱还买!走吧!”\n");
                                break;
                            }
                        }
                        if (dong_xi == 3)
                        {
                            if (money >= 1200 * fen)
                            {
                                slowout("购买成功!\n");
                                money -= 1200 * fen;
                                bag[5] += fen;
                                slowout("老板:“还买点啥?”\n");
                            }
                            else
                            {
                                slowout("老板:“没钱还买!走吧!”\n");
                                break;
                            }
                        }
                        if (dong_xi == 4)
                        {
                            if (money >= 500 * fen)
                            {
                                slowout("购买成功!\n");
                                money -= 500 * fen;
                                bag[6] += fen;
                                slowout("老板:“还买点啥?”\n");
                            }
                            else
                            {
                                slowout("老板:“没钱还买!走吧!”\n");
                                break;
                            }
                        }
                        if (dong_xi == 5)
                        {
                            if (money >= 750 * fen)
                            {
                                slowout("购买成功!\n");
                                money -= 750 * fen;
                                bag[7] += fen;
                                slowout("老板:“还买点啥?”\n");
                            }
                            else
                            {
                                slowout("老板:“没钱还买!走吧!”\n");
                                break;
                            }
                        }
                        if (dong_xi == 6)
                        {
                            if (money >= 1200 * fen)
                            {
                                slowout("购买成功!\n");
                                money -= 1200 * fen;
                                bag[8] += fen;
                                slowout("老板:“还买点啥?”\n");
                            }
                            else
                            {
                                slowout("老板:“没钱还买!走吧!”\n");
                                break;
                            }
                        }
                    }
                }
                else if (dian == 2)
                {
                    while (1)
                    {
                        printf("你的金币:%d\n", money);
                        printf(" 1.钻石剑 1500 金币 / 把\n");
                        printf(" 2.武士刀 1800 金币 / 把\n");
                        printf(" 3.青龙偃月刀 2400 金币 / 把\n");
                        printf(" 4.回旋镖 2000 金币 / 把\n");
                        printf(" 5.火铳 3000 金币 / 把\n");
                        printf(" 0.退出\n\n\n");
                        slowout("您买什么?\n");
                        cin >> dong_xi;
                        if (dong_xi == 0)
                            break;
                        else if (dong_xi == 1)
                        {
                            if (money >= 1500)
                            {
                                slowout("购买成功!\n");
                                money -= 1500;
                                bag[9]++;
                                slowout("老板:“还买点啥?”\n");
                            }
                            else
                            {
                                slowout("老板:“没钱还买!走吧!”\n");
                                break;
                            }
                        }
                        else if (dong_xi == 2)
                        {
                            if (money >= 1800)
                            {
                                slowout("购买成功!\n");
                                money -= 1800;
                                bag[10]++;
                                slowout("老板:“还买点啥?”\n");
                            }
                            else
                            {
                                slowout("老板:“没钱还买!走吧!”\n");
                                break;
                            }
                        }
                        else if (dong_xi == 3)
                        {
                            if (money >= 2400)
                            {
                                slowout("购买成功!\n");
                                money -= 2400;
                                bag[11]++;
                                slowout("老板:“还买点啥?”\n");
                            }
                            else
                            {
                                slowout("老板:“没钱还买!走吧!”\n");
                                break;
                            }
                        }
                        else if (dong_xi == 4)
                        {
                            if (money >= 2000)
                            {
                                slowout("购买成功!\n");
                                money -= 2000;
                                bag[12]++;
                                slowout("老板:“还买点啥?”\n");
                            }
                            else
                            {
                                slowout("老板:“没钱还买!走吧!”\n");
                                break;
                            }
                        }
                        else if (dong_xi == 5)
                        {
                            if (money >= 3000)
                            {
                                slowout("购买成功!\n");
                                money -= 3000;
                                bag[13]++;
                                slowout("老板:“还买点啥?”\n");
                            }
                            else
                            {
                                slowout("老板:“没钱还买!走吧!”\n");
                                break;
                            }
                        }
                    }
                }
            }
        }
        else if (ren == 5 || ren == 6)
        {
            printf("大街上来了一名警卫机器人!\n");
            Sleep(1000);
            if (face == 0)
                slowout("警卫机器人:“这不是M城来的歹徒吗?抓住他!”\n");
            gxue = 1500; gg = 300; gf = 0.3;
            if (_3zhandou(gxue, gg, gf, "警卫机器人", 17, 1))
            {
                slowout("你胜利了!\n");
                slowout("获得 1000金币,600经验\n");
                money += 1000; xep += 600;
                if (xep >= 500)
                    ji();
            }
            goto a1;
        }
        else if (ren == 7)
        {
            printf("大街上来了一辆装甲车!\n");
            gxue = 2000; gg = 600; gf = 0.4;
            cout << endl << "是否攻击/逃跑?(1/2)";
            cin >> b;
            Sleep(1000);
            if (b == 1)
            {
                if (_3zhandou(gxue, gg, gf, "装甲车", 5, 1))
                {
                    slowout("你胜利了!\n");
                    slowout("获得 1200金币,800经验\n");
                    money += 1200; xep += 800;
                    int car = rand() % 25;
                    if (car == 0)
                    {
                        slowout("你也幸运地获取了这辆装甲车!\n");
                        bag[14]++;
                    }
                    if (xep >= 500)
                        ji();
                }
            }
            goto a1;
        }
        else if (ren == 8)
        {
            printf("大街上来了一辆坦克!\n");
            gxue = 2750; gg = 700; gf = 0.5;
            cout << endl << "是否攻击/逃跑?(1/2)";
            cin >> b;
            Sleep(1000);
            if (b == 1)
            {
                if (_3zhandou(gxue, gg, gf, "坦克", 6, 1))
                {
                    slowout("你胜利了!\n");
                    slowout("获得 1500金币,1000经验\n");
                    money += 1500; xep += 1000;
                    int car = rand() % 25;
                    if (car == 0)
                    {
                        slowout("你也幸运地获取了这辆坦克!\n");
                        bag[15]++;
                    }
                    if (xep >= 500)
                        ji();
                }
            }
            goto a1;
        }
        else if (ren == 9)
        {
            printf("大街上来了一辆直升机!\n");
            gxue = 3250; gg = 800; gf = 0.6;
            cout << endl << "是否攻击/逃跑?(1/2)";
            cin >> b;
            Sleep(1000);
            if (b == 1)
            {
                if (_3zhandou(gxue, gg, gf, "直升机", 17, 1))
                {
                    slowout("你胜利了!\n");
                    slowout("获得 1800金币,1200经验\n");
                    money += 1800; xep += 1200;
                    int car = rand() % 25;
                    if (car == 0)
                    {
                        slowout("你也幸运地获取了这架直升机!\n");
                        bag[16]++;
                    }
                    if (xep >= 500)
                        ji();
                }
            }
            goto a1;
        }
        Sleep(1000);
        goto a1;
    }
    else if (a == 2)
    {
        if (k[0] != 0)
        {
            slowout("你已经占领此地了。\n");
            goto a1;
        }
        slowout("你真的要进去?不要作死!进入/离开?(1/2)\n");
        cin >> b;
        if (b == 1)
        {
            slowout("在大门口你就看见两名武装警察!\n是否闯入/离开?(1/2)\n");
            gxue = 800; gg = 350; gf = 0.1;
            cin >> c;
            if (c == 1)
            {
                if (_3zhandou(gxue, gg, gf, "武装警察", 4, 2))
                {
                    slowout("你胜利了!\n");
                    slowout("回复200点血量!\n");
                    xue += 200;
                }
                slowout("你刚进入操场,就被两辆装甲车拦住了。\n");
                slowout("士兵:“你是谁呀?别进入我们练兵场!吃我一炮!”\n");
                gxue = 2000; gg = 600; gf = 0.4;
                if (_3zhandou(gxue, gg, gf, "装甲车", 5, 2))
                {
                    slowout("你胜利了!\n");
                    slowout("回复300点血量!\n");
                    xue += 300;
                }
                else
                    goto a1;
                slowout("接着你看到了两辆直升机朝你飞来。你没有办法逃跑,只能与他们决战!\n");
                gxue = 3250; gg = 850; gf = 0.6;
                if (_3zhandou(gxue, gg, gf, "直升机", 17, 2))
                {
                    slowout("你胜利了!\n");
                    slowout("回复450点血量!\n");
                    xue += 450;
                }
                else
                    goto a1;
                slowout("刚刚打败了他们,整沾沾自喜。忽然你发现练兵场场长来了。\n");
                slowout("练兵场场长:“不错呀小子,都能打到这里来了。不过我不会再让你闯下去!”\n");
                slowout("练兵场场长说着就拿出魔杖,将两辆直升机进化成武装直升机了!\n");
                gxue = 4500; gg = 1000; gf = 0.65;
                if (_3zhandou(gxue, gg, gf, "武装直升机", 18, 2))
                {
                    slowout("你胜利了!\n");
                    slowout("回复800点血量!\n");
                    xue += 800;
                }
                else
                    goto a1;
                slowout("练兵场场长:“什么!?这都不怕!?好吧,只能我亲自来与你决战了!”\n");
                gxue = 6000; gg = 1100; gf = 0.6;
                if (_3zhandou(gxue, gg, gf, "练兵场场长", 16, 1))
                {
                    slowout("你胜利了!获得了一架武装直升机!\n");
                    bag[17]++;
                    k[0] = 1;
                    zi_ge++;
                    slowout("获得8000金币,2000经验\n");
                    money += 5000; xep += 2000;
                    if (xep >= 500)
                        ji();
                }
            }
        }
        Sleep(1000);
        goto a1;
    }
    else if (a == 3)
    {
        if (zi_ge == 3)
        {
            slowout("你真的要进去/离开?(1/2)\n");
            cin >> b;
            if (b == 1)
            {
                slowout("你谨慎地推开大门,却发现并没有什么异样,跟普通的大楼没什么区别。\n");
                slowout("“怎么会这样呢?市政府的防守不应该很严密吗?”你正疑惑着。\n");
                slowout("突然你看见了三名武装警察!\n");
                gxue = 800; gg = 350; gf = 0.1;
                if (_3zhandou(gxue, gg, gf, "武装警察", 4, 3))
                {
                    slowout("你胜利了!\n");
                    slowout("回复200点血量!\n");
                    xue += 200;
                }
                slowout("你来到市长办公室... ... ... ... ... ... ... ... ... ...\n");
                slowout("突然,市长出来了!\n");
                slowout("市长:“你以为我们认不出你?错,你的DNA早就被我们提取了!”\n");
                slowout("士兵们,上!!\n");
                slowout("你看见了三辆装甲车!\n");
                gxue = 2000; gg = 600; gf = 0.4;
                if (_3zhandou(gxue, gg, gf, "装甲车", 5, 3))
                {
                    slowout("你胜利了!\n");
                    slowout("回复1000点血量!\n");
                    xue += 1000;
                }
                else
                    goto a1;
                slowout("市长:“我还有坦克!”\n");
                gxue = 2750; gg = 700; gf = 0.5;
                if (_3zhandou(gxue, gg, gf, "坦克", 6, 2))
                {
                    slowout("你胜利了!\n");
                    slowout("回复1500点血量!\n");
                    xue += 1500;
                }
                slowout("市长:“这... ... ... 直升机,来吧!”\n");
                slowout("接着你看到了两辆直升机朝你飞来。你没有办法逃跑,只能与他们决战!\n");
                gxue = 3500; gg = 825; gf = 0.6;
                if (_3zhandou(gxue, gg, gf, "直升机", 17, 2))
                {
                    slowout("你胜利了!\n");
                    slowout("回复2000点血量!\n");
                    xue += 2000;
                }
                else
                    goto a1;
                slowout("你正高兴,市长却将直升机进化成武装直升机!!!\n");
                gxue = 4500; gg = 1000; gf = 0.65;
                if (_3zhandou(gxue, gg, gf, "武装直升机", 18, 2))
                {
                    slowout("你胜利了!\n");
                    slowout("回复2500点血量!\n");
                    xue += 2500;
                }
                else
                    goto a1;
                slowout("市长:“我…………我要与你决战!”\n");
                gxue = 30000; gg = 600; gf = 0.5;
                if (_3zhandou(gxue, gg, gf, "市长", 19, 1))
                {
                    slowout("你胜利了!\n");
                    slowout("已占领市政府!任务完成!\n");
                    slowout("自然地,请查看后续剧情…………\n");
                    Sleep(5000);
                    system("cls");
                    slowout("3000年8月27日\n");
                    slowout("VT市\n");
                    slowout("总统:“呵呵呵将军,你的任务失败了,打算怎么挽回?”\n");
                    slowout("呵呵呵将军:“已派遣全球力量,势必将其拿下!”\n");
                    Sleep(2000);
                    slowout("《歹徒逃亡》4 ——决战首都 敬请期待!(想让更新?没门!)\n");
                    Turn_off();
                    return 0;

                }
                else
                    goto a1;
            }
            goto a1;
        }
        else
            slowout("你没有资格进入市政局!!!\n");
        Sleep(1000);
        goto a1;
    }
    else if (a == 4)
    {
        slowout("整容师:“你要整容吗?花费1000金币。”整容/离开?(1/2)\n");
        cin >> b;
        if (b == 1)
        {
            if (money >= 1000)
            {
                money -= 1000;
                slowout("整容中…………\n");
                slowout("整容中…………\n");
                slowout("整容中…………\n");
                slowout("整容成功!\n");
                face = 1;
            }
            else
                slowout("整容师:“钱不够还来!? 快走吧!”\n");
        }
        Sleep(1000);
        goto a1;
    }
    else if (a == 5)
    {
        slowout("你要干什么?办业务/抢劫(1/2)\n");
        cin >> b;
        if (b == 1)
        {
            slowout("服务员:“您需要什么服务吗?”。存钱/取钱(1/2)\n");
            cin >> c;
            if (c == 1)
            {
                if (yin_hang != 0)
                {
                    slowout("服务员:“业务正在办理,目前无法存钱。”\n");
                    goto a1;
                }
                slowout("服务员:“您要存多少?”\n\n");
                printf(" 金额 利润率 回合\n");
                printf("1. 1000元 2%% 2回合\n");
                printf("2. 2500元 4%% 4回合\n");
                printf("3. 5000元 6%% 6回合\n");
                printf("4. 10000元 8%% 8回合\n");
                printf("5. 25000元 10%% 10回合\n");
                printf("6. 退出\n");
                cin >> d;
                if (d == 1)
                {
                    if (money >= 1000)
                    {
                        money -= 1000;
                        yin_hang = 1040;
                        hui_he = 0;
                        h = 2;
                    }
                    else
                        slowout("钱不够!\n");
                }
                else if (d == 2)
                {
                    if (money >= 2500)
                    {
                        money -= 2500;
                        yin_hang = 2900;
                        hui_he = 0;
                        h = 4;
                    }
                    else
                        slowout("钱不够!\n");
                }
                else if (d == 3)
                {
                    if (money >= 5000)
                    {
                        money -= 5000;
                        yin_hang = 6800;
                        hui_he = 0;
                        h = 6;
                    }
                    else
                        slowout("钱不够!\n");
                }
                else if (d == 4)
                {
                    if (money >= 10000)
                    {
                        money -= 10000;
                        yin_hang = 16400;
                        hui_he = 0;
                        h = 8;
                    }
                    else
                        slowout("钱不够!\n");
                }
                else if (d == 5)
                {
                    if (money >= 25000)
                    {
                        money -= 25000;
                        yin_hang = 50000;
                        hui_he = 0;
                        h = 10;
                    }
                    else
                        slowout("钱不够!\n");
                }
            }
            else if (c == 2)
            {
                if (hui_he < h)
                    slowout("时间未到!\n");
                else
                {
                    slowout("可以取钱~\n");
                    money += yin_hang;
                    yin_hang = 0;
                    hui_he = 0;
                }
            }
        }
        else if (b == 2)
        {
            slowout("服务员:“快来警察呀!有人抢劫啦!”\n");
            gxue = 500; gg = 250; gf = 0.05;
            if (_3zhandou(gxue, gg, gf, "警察", 3, 3))
            {
                slowout("你胜利了!\n");
                int qian = rand() % 5 + 1;
                printf("抢到 %d金币\n", 500 * qian);
                money += 500 * qian;
            }
        }
        Sleep(1000);
        goto a1;
    }
    else if (a == 6)
    {
        slowout("赌场是一个可以快速致富的地方。\n");
        slowout("请选择你要玩的游戏。\n");
        printf("1.掷骰子\n");
        printf("2.比押金\n");
        printf("0.退出\n");
        cin >> b;
        if (b == 1)
        {
            int m = 0, AIdu = 0, PCdu = 0;
            slowout("你要付多少赌金?\n");
            cin >> m;
            if (money < m)
            {
                slowout("钱不够!\n");
                goto a1;
            }
            Sleep(2000);
            PCdu = rand() % 6 + 1;
            AIdu = rand() % 6 + 1;
            if (PCdu < AIdu)
            {
                slowout("对不起您输了,赌金扣光!\n");
                money -= m;
            }
            if (PCdu > AIdu)
            {
                slowout("恭喜您赢了,赌金双倍!\n");
                money += m;
            }
            if (PCdu == AIdu)
            {
                slowout("平局。\n");
            }
        }
        else if (b == 2)
        {
            int m = 0;
            slowout("你要付多少赌金?\n");
            cin >> m;
            if (money < m)
            {
                slowout("钱不够!\n");
                goto a1;
            }
            Sleep(2000);
            int bi = rand() % 3 + 1, AI = 5000 * bi;
            if (m > AI)
            {
                slowout("恭喜您赢了,获得对方赌金!\n");
                money += AI;
            }
            else
            {
                slowout("对不起您输了,赌金扣光!\n");
                money -= m;
            }
        }
        Sleep(1000);
        goto a1;
    }
    else if (a == 7)
    {
        slowout("您是要打工还是搞破坏?(1/2)\n");
        cin >> b;
        if (b == 1)
        {
            if (Time == 0)
            {
                da_gong = 0;
                da_gong = dagong();
                printf("你获得%d元!", 200 * da_gong);
                money += 200 * da_gong;
                Time = 3;
            }
            else
                slowout("工厂关门!");
        }
        else if (b == 2)
        {
            if (k[1] != 0)
            {
                slowout("你已经占领此地了。\n");
                goto a1;
            }
            slowout("厂长:“有人要搞破坏呀!”\n");
            slowout("三名警察向你走来!\n");
            gxue = 500; gg = 250; gf = 0.05;
            if (_3zhandou(gxue, gg, gf, "警察", 3, 3))
            {
                slowout("你胜利了!\n");
                slowout("加血200滴!\n");
                xue += 200;
            }
            else
                goto a1;
            slowout("厂长:“新鲜出炉的装甲车,快上!”\n");
            gxue = 2000; gg = 600; gf = 0.4;
            if (_3zhandou(gxue, gg, gf, "装甲车", 5, 2))
            {
                slowout("你胜利了!\n");
                slowout("加血500滴!\n");
                xue += 500;
            }
            slowout("厂长:“蛤?魔法师,快给我上!”\n");
            gxue = 1500; gg = 450; gf = 0.3;
            if (_3zhandou(gxue, gg, gf, "魔法师", 11, 1))
            {
                slowout("你胜利了!\n");
                slowout("加血750滴!\n");
                xue += 750;
            }
            else
                goto a1;
            slowout("厂长:“我,我跟你拼了!”\n");
            gxue = 3000; gg = 600; gf = 0.45;
            if (_3zhandou(gxue, gg, gf, "厂长", 11, 1))
            {
                slowout("你胜利了!\n");
                slowout("获得3000金币,1000经验……………………\n");
                slowout("…………和一辆坦克!\n");
                money += 3000;
                xep += 1000;
                bag[15]++;
                zi_ge++;
                k[1] = 1;
                if (xep >= 500)
                    ji();
            }
            else
                goto a1;
        }
        Sleep(1000);
        goto a1;
    }
    else if (a == 8)
    {
        slowout("欢迎光临医院,你要疗伤吗?(1/2)\n");
        cin >> b;
        if (b == 1)
        {
            if (xue == xmax)
            {
                slowout("你很健康,无需治疗。\n");
            }
            else
            {
                printf("需要%d金币。\n", xmax - xue);
                if (money < xmax - xue)
                    printf("钱不够!\n");
                else
                {
                    money -= xmax - xue;
                    xue = xmax;
                }
            }
        }
        Sleep(1000);
        goto a1;
    }
    else if (a == 9)
    {
        if (k[2] != 0)
        {
            slowout("你已经占领此地了。\n");
            goto a1;
        }
        slowout("你来到酒店,发现不少人都无法无章。\n");
        slowout("身为歹徒的你,也看不下去了。\n");
        slowout("你来到办公室,想找他们讨论一下。\n");
        slowout("谁曾想三个保安冲来了!\n");
        gxue = 500; gg = 250; gf = 0.05;
        if (_3zhandou(gxue, gg, gf, "警察", 3, 3))
        {
            slowout("你胜利了!\n");
            slowout("回复300点血量!\n");
            xue += 300;
        }
        else
            goto a1;
        slowout("酒店老板:“你是什么人?\n警卫机器人,快上!”\n");
        gxue = 1500; gg = 300; gf = 0.3;
        if (_3zhandou(gxue, gg, gf, "警卫机器人", 17, 2))
        {
            slowout("你胜利了!\n");
            slowout("回复800点血量!\n");
            xue += 800;
        }
        else
            goto a1;
        printf("%s", name);
        slowout(":“我只是想提醒你们,整改一下酒店风气,别那么紧张。”\n");
        slowout("酒店老板:“好吧,你只要能打败我,我就让你接替我!”\n");
        gxue = 5000; gg = 900; gf = 0.6;
        if (_3zhandou(gxue, gg, gf, "酒店老板", 17, 1))
        {
            slowout("你胜利了!\n");
            slowout("获得3000金币,1000经验!并每回合收获500金币!\n");
            xue = xmax;
            money += 3000;
            xep += 1000;
            k[2] = 1;
            zi_ge++;
            if (xep >= 500)
                ji();
        }
        Sleep(1000);
        goto a1;
    }
    else if (a == 10)
    {
    b1:
        system("cls");
        printf("------------------- 歹徒 %s 的状态 -------------------\n", name);
        printf(" \n");
        printf(" 姓名 %s \n", name);
        printf(" 金币 %d \n", money);
        printf(" 血量 %d \n", xue);
        printf(" 血量上限 %d \n", xmax);
        printf(" 攻击 %d \n", g);
        printf(" 等级 %d \n", lv);
        printf(" 经验 %d 还有%d经验升级 \n", xep, 500 - xep);
        printf(" 防御 %.0lf%% \n", 100.0 * f);
        printf(" \n");
        printf(" \n");
        printf(" 副手 ");
        if (zhuang[0] == 0)
            printf("无\n");
        else if (zhuang[0] == 1)
            printf("手雷\n");
        else if (zhuang[0] == 2)
            printf("盾牌\n");
        printf(" 武器 ");
        if (zhuang[1] == 0)
            printf("无\n");
        else if (zhuang[1] == 9)
            printf("钻石剑\n");
        else if (zhuang[1] == 10)
            printf("武士刀\n");
        else if (zhuang[1] == 11)
            printf("青龙偃月刀\n");
        else if (zhuang[1] == 12)
            printf("回旋镖\n");
        else if (zhuang[1] == 13)
            printf("火铳\n");
        printf(" 载具 ");
        if (zhuang[2] == 0)
            printf("无\n");
        else if (zhuang[2] == 14)
            printf("装甲车\n");
        else if (zhuang[2] == 15)
            printf("坦克\n");
        else if (zhuang[2] == 16)
            printf("直升机\n");
        else if (zhuang[2] == 17)
            printf("武装直升机\n");
        printf(" \n");
        printf("------------------------------------------------------\n\n\n");
        printf("-----------------------你的物品-----------------------\n");
        printf(" \n");
        printf("1. 手雷 %d \n", bag[1]);
        printf("2. 盾牌 %d \n", bag[2]);
        printf("3. 小瓶攻击药水 %d \n", bag[3]);
        printf("4. 中瓶攻击药水 %d \n", bag[4]);
        printf("5. 大瓶攻击药水 %d \n", bag[5]);
        printf("6. 小瓶增血药水 %d \n", bag[6]);
        printf("7. 中瓶增血药水 %d \n", bag[7]);
        printf("8. 大瓶增血药水 %d \n", bag[8]);
        printf("9. 钻石剑 %d \n", bag[9]);
        printf("10. 武士刀 %d \n", bag[10]);
        printf("11. 青龙偃月刀 %d \n", bag[11]);
        printf("12. 回旋镖 %d \n", bag[12]);
        printf("13. 火铳 %d \n", bag[13]);
        printf("14. 装甲车 %d \n", bag[14]);
        printf("15. 坦克 %d \n", bag[15]);
        printf("16. 直升机 %d \n", bag[16]);
        printf("17. 武装直升机 %d \n", bag[17]);
        printf("0. 退出\n\n\n");
        printf("你要使用什么?\n");
        cin >> b;
        if (bag[b] == 0 && b != 0)
        {
            slowout("你没有这玩意!");
            goto b1;
        }
        if (b == 1)
        {
            printf("该副手增加200攻击,是否使用?(1/2)\n");
            cin >> c;
            if (c == 1)
            {
                if (zhuang[0] != 0)
                    bag[zhuang[0]]++;
                zhuang[0] = b;
                bag[b]--;
                g = g_yuan;
                g += 200;
            }
        }
        else if (b == 2)
        {
            printf("该副手增加10防御,是否使用?(1/2)\n");
            cin >> c;
            if (c == 1)
            {
                if (zhuang[0] != 0)
                    bag[zhuang[0]]++;
                zhuang[0] = b;
                bag[b]--;
                f = f_yuan;
                f += 0.1;
            }
        }
        else if (b == 3)
        {
            printf("该药水增加10攻击,是否使用?(1/2)\n");
            cin >> c;
            if (c == 1)
            {
                printf("用多少?");
                cin >> d;
                if (d > bag[b])
                {
                    printf("不够!\n");
                    Sleep(1000);
                    goto a1;
                }
                for (int i = 1; i <= d; ++i)
                {
                    bag[3]--;
                    g_yuan += 10;
                    g += 10;
                }
            }
        }
        else if (b == 4)
        {
            printf("该药水增加25攻击,是否使用?(1/2)\n");
            cin >> c;
            if (c == 1)
            {
                printf("用多少?");
                cin >> d;
                if (d > bag[b])
                {
                    printf("不够!\n");
                    Sleep(1000);
                    goto a1;
                }
                for (int i = 1; i <= d; ++i)
                {
                    bag[4]--;
                    g_yuan += 25;
                    g += 25;
                }
            }
        }
        else if (b == 5)
        {
            printf("该药水增加40攻击,是否使用?(1/2)\n");
            cin >> c;
            if (c == 1)
            {
                printf("用多少?");
                cin >> d;
                if (d > bag[b])
                {
                    printf("不够!\n");
                    Sleep(1000);
                    goto a1;
                }
                for (int i = 1; i <= d; ++i)
                {
                    bag[5]--;
                    g_yuan += 40;
                    g += 40;
                }
            }
        }
        else if (b == 6)
        {
            printf("该药水增加50血量,是否使用?(1/2)\n");
            cin >> c;
            if (c == 1)
            {
                printf("用多少?");
                cin >> d;
                if (d > bag[b])
                {
                    printf("不够!\n");
                    Sleep(1000);
                    goto a1;
                }
                for (int i = 1; i <= d; ++i)
                {
                    bag[6]--;
                    xue_yuan += 50;
                    xmax_yuan += 50;
                    xue += 50;
                    xmax += 50;
                }

            }
        }
        else if (b == 7)
        {
            printf("该药水增加200血量,是否使用?(1/2)\n");
            cin >> c;
            if (c == 1)
            {
                printf("用多少?");
                cin >> d;
                if (d > bag[b])
                {
                    printf("不够!\n");
                    Sleep(1000);
                    goto a1;
                }
                for (int i = 1; i <= d; ++i)
                {
                    bag[7]--;
                    xue_yuan += 200;
                    xmax_yuan += 200;
                    xue += 200;
                    xmax += 200;
                }
            }
        }
        else if (b == 8)
        {
            printf("该药水增加500血量,是否使用?(1/2)\n");
            cin >> c;
            if (c == 1)
            {
                printf("用多少?");
                cin >> d;
                if (d > bag[b])
                {
                    printf("不够!\n");
                    Sleep(1000);
                    goto a1;
                }
                for (int i = 1; i <= d; ++i)
                {
                    bag[8]--;
                    xue_yuan += 500;
                    xmax_yuan += 500;
                    xue += 500;
                    xmax += 500;
                }

            }
        }
        else if (b == 9)
        {
            printf("该武器增加50攻击,是否使用?(1/2)\n");
            cin >> c;
            if (c == 1)
            {
                if (zhuang[1] != 0)
                    bag[zhuang[1]]++;
                zhuang[1] = b;
                bag[b]--;
                g = g_yuan;
                g += 50;
            }
        }
        else if (b == 10)
        {
            printf("该武器增加75攻击,是否使用?(1/2)\n");
            cin >> c;
            if (c == 1)
            {
                if (zhuang[1] != 0)
                    bag[zhuang[1]]++;
                zhuang[1] = b;
                bag[b]--;
                g = g_yuan;
                g += 75;
            }
        }
        else if (b == 11)
        {
            printf("该武器增加100攻击,是否使用?(1/2)\n");
            cin >> c;
            if (c == 1)
            {
                if (zhuang[1] != 0)
                    bag[zhuang[1]]++;
                zhuang[1] = b;
                bag[b]--;
                g = g_yuan;
                g += 100;
            }
        }
        else if (b == 12)
        {
            printf("该武器增加150攻击,是否使用?(1/2)\n");
            cin >> c;
            if (c == 1)
            {
                if (zhuang[1] != 0)
                    bag[zhuang[1]]++;
                zhuang[1] = b;
                bag[b]--;
                g = g_yuan;
                g += 150;
            }
        }
        else if (b == 13)
        {
            printf("该武器增加250攻击,是否使用?(1/2)\n");
            cin >> c;
            if (c == 1)
            {
                if (zhuang[1] != 0)
                    bag[zhuang[1]]++;
                zhuang[1] = b;
                bag[b]--;
                g = g_yuan;
                g += 250;
            }
        }
        else if (b == 14)
        {
            printf("该载具增加400防御,1000攻击,2000血量,是否使用?(1/2)\n");
            cin >> c;
            if (c == 1)
            {
                if (zhuang[2] != 0)
                    bag[zhuang[2]]++;
                zhuang[2] = b;
                bag[b]--;
                xue = xue_yuan;
                xmax = xmax_yuan;
                g = g_yuan;
                f = f_yuan;
                f += 0.4;
                g += 1000;
                xue += 2000;
                xmax += 2000;
                if (zhuang[0] == 1)
                    g += 200;
                else if (zhuang[0] == 2)
                    f += 0.1;
            }
        }
        else if (b == 15)
        {
            printf("该载具增加500防御,1500攻击,2750血量,是否使用?(1/2)\n");
            cin >> c;
            if (c == 1)
            {
                if (zhuang[2] != 0)
                    bag[zhuang[2]]++;
                zhuang[2] = b;
                bag[b]--;
                xue = xue_yuan;
                xmax = xmax_yuan;
                g = g_yuan;
                f = f_yuan;
                f += 0.5;
                g += 1500;
                xue += 2750;
                xmax += 2750;
                if (zhuang[0] == 1)
                    g += 200;
                else if (zhuang[0] == 2)
                    f += 0.1;
            }
        }
        else if (b == 16)
        {
            printf("该载具增加600防御,2250攻击,3000血量,是否使用?(1/2)\n");
            cin >> c;
            if (c == 1)
            {
                if (zhuang[2] != 0)
                    bag[zhuang[2]]++;
                zhuang[2] = b;
                bag[b]--;
                xue = xue_yuan;
                xmax = xmax_yuan;
                g = g_yuan;
                f = f_yuan;
                f += 0.6;
                g += 2250;
                xue + 3000;
                xmax += 3000;
                if (zhuang[0] == 1)
                    g += 200;
                else if (zhuang[0] == 2)
                    f += 0.1;
            }
        }
        else if (b == 17)
        {
            printf("该载具增加650防御,2500攻击,4000血量,是否使用?(1/2)\n");
            cin >> c;
            if (c == 1)
            {
                if (zhuang[2] != 0)
                    bag[zhuang[2]]++;
                zhuang[2] = b;
                bag[b]--;
                xue = xue_yuan;
                xmax = xmax_yuan;
                g = g_yuan;
                f = f_yuan;
                f += 0.65;
                g += 2500;
                xue += 4000;
                xmax += 4000;
                if (zhuang[0] == 1)
                    g += 200;
                else if (zhuang[0] == 2)
                    f += 0.1;
            }
        }
        Sleep(1000);
        goto a1;
    }
    else if (a == 11)
    {
        slowout("A城的军事力量远超过国防部,不要在大街上欺负每一个行人。\n");
        slowout("还有,你的开挂系统也没了。(作者前两部都开了外挂打,觉得很没意思!)\n");
        slowout("重点是A城很发达,每个重地都有警卫机器人防守,况且他们都有魔法!\n");
        slowout("还有,你可能会面临一个人对抗多个敌人的情况!\n");
        slowout("请注意,规范输入!\n");
        slowout("你最好在他们联网抓住你之前完成刺杀行动,拿到机器人控制权。\n\n\n");
        slowout(" 祝你好运!\n\n");
        slowout(" 这是作者为你编写的新手指引\n");
        system("pause");
        goto a1;
    }
    else if (a == 0)
    {
        Turn_off();
        return 0;
    }
    else
        goto a1;
}

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