//1
#include<bits/stdc++.h>
#include<windows.h>
using namespace std;
int bag[21];
void slowout(char* p)
{
while (1)
{
if (*p != 0)
printf("%c", *p++);
else
break;
Sleep(100);
}
}
int main()
{
int xue = 500, xmax = 5600, g = 500, f = 500, money = 0, exp = 0, lv = 1, lv1 = 1, kg = 0, hos = 0;
int renwu = 0, total = 0;
int ren[4];
for (int ii = 1; ii <= 4; ii++)
ren[ii] = 0;
for (int ii = 1; ii <= 20; ii++)
bag[ii] = 0;
int a, b, c, d, e, h, i, j, k;
int gxue, gg, gf;
int di = 0, fs = 0;
char name[20];
int jn;
printf("歹徒逃亡 4 ——决战首都\n");
Sleep(500);
printf("4.0正式版\n");
Sleep(1000);
printf("额………………出品\n");
Sleep(3000);
system("cls");
slowout("话说你占领了A城的军事力量。\n");
slowout("可突然,你听到头顶上方传来奇怪的声音\n");
slowout("你抬头一看——我勒个去,一枚导弹又飞过来了!\n");
slowout("导弹瞬间击中了你……\n");
slowout("你被爆炸所产生的巨大气浪又冲飞出一百多米\n");
slowout("又在作者额…………的特意安排下(你死了就没法暴揍你了),你奇迹般地活了下来。\n");
slowout("但是你丧失了所有增加的血量、攻击力、防御力和装备物品等。\n");
slowout("这时,一个声音在你耳边说:“是都城的额………………发射的导弹,快去复仇吧!”\n");
slowout("你动身了……\n");
slowout("不过,由于你的脑袋最先砸到地上,你忘记了自己的名字。\n\n\n\n\n\n");
slowout("给自己取一个更帅的名字吧:");
cin >> name;
printf("%s,游戏开始!\n", name);
Sleep(1000);
system("cls");
printf("歹徒逃亡系列第四部!\n");
Sleep(1000);
system("cls");
slowout("经过七天七夜的长途跋涉,你来到了都城\n");
slowout("这时,一封信飘到了你手里。\n");
printf("是否看信? 1.看信 2.不看\n");
cin >> a;
if (a == 1)
{
system("cls");
slowout(" 来自作者的一封信\n");
slowout(" 开挂灯又回来了!!!(密码:1)爱信不信\n");
slowout(" 由于是决战,全部角色都很难缠,个人建议先去十字路口刷怪\n");
slowout(" 祝你好运!(哈哈哈哈哈哈哈哈)\n\n\n\n\n\n");
Sleep(1000);
printf("输入任意数字退出\n");
cin >> b;
}
system("cls");
srand((unsigned)time(NULL));
a1:slowout("你要到哪里去?\n");
printf("1.十字路口 2.商店 3.军事部 4.游戏之都 7.医院 8.背包 9.开挂 10.任务生成器 0.退出\n");
if (xue > xmax) xue = xmax;
cin >> a;
if (a == 1)
{
int shi;
shi = rand() % 10;
if (shi == 0 || shi == 1)
{
printf("十字路口上来了一名路人\n");
gxue = 400; gg = 150; gf = 80;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
if (b == 1)
{
printf("你向路人发起攻击,路人减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
slowout("获得 100金币,50经验\n");
money += 100; exp += 50;
if (ren[1] == 1)
total++;
goto a2;
}
if (gxue > 0) {
jn = rand() % 3;
if (jn == 0)
{
printf("路人使出了技能“回血”!增加血量1000点!\n");
gxue += 1000;
Sleep(1000);
}
printf("路人对你发起攻击,你减血%d滴", gg - f);
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (b == 2)
goto a1;
} while (gxue > 0 && xue > 0);
}
if (shi == 2 || shi == 3)
{
printf("十字路口上来了一名路人\n");
gxue = 400; gg = 150; gf = 800;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
if (b == 1)
{
printf("你向路人发起攻击,路人减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n\n");
Sleep(1000);
slowout("获得 100金币,50经验\n");
money += 100; exp += 50;
if (ren[1] == 1)
total++;
goto a2;
}
if (gxue > 0) {
jn = rand() % 3;
if (jn == 0)
{
printf("路人使出了技能“狂暴”!攻击力增强1000!\n");
gg += 1000;
Sleep(1000);
}
printf("路人对你发起攻击,你减血%d滴", gg - f);
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (b == 2)
goto a1;
} while (gxue > 0 && xue > 0);
}
if (shi == 4 || shi == 5)
{
printf("十字路口上来了一名警察\n");
gxue = 5000; gg = 2500; gf = 1000;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
if (b == 1)
{
printf("你向警察发起攻击,警察减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
slowout("获得 200金币,120经验\n");
money += 200; exp += 120;
if (ren[1] == 1)
total++;
goto a2;
}
if (gxue > 0) {
jn = rand() % 3;
if (jn == 0)
{
printf("警察使出了技能“武装之力”!攻击力增强1000,防御力增强5000!\n");
gg += 1000; gf += 5000;
Sleep(1000);
}
printf("警察对你发起攻击,你减血%d滴", gg - f);
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (b == 2)
goto a1;
} while (gxue > 0 && xue > 0);
}
if (shi == 6 || shi == 7)
{
printf("十字路口上来了一名盔甲警察\n");
gxue = 6500; gg = 3000; gf = 1200;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
if (b == 1)
{
printf("你向盔甲警察发起攻击,盔甲警察减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
slowout("获得 350金币,250经验\n");
money += 350; exp += 250;
if (ren[1] == 1)
total++;
goto a2;
}
if (gxue > 0) {
jn = rand() % 3;
if (jn == 0)
{
printf("盔甲警察使出了技能“护盾挂”!增加防御力1000!\n");
gf += 1000;
Sleep(1000);
}
printf("盔甲警察对你发起攻击,你减血%d滴", gg - f);
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (b == 2)
goto a1;
} while (gxue > 0 && xue > 0);
}
if (shi == 8)
{
printf("十字路口上来了一辆装甲车!\n");
gxue = 8500; gg = 6500; gf = 2000;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
if (b == 1)
{
printf("你向装甲车发起攻击,装甲车减血%d滴", g - gf);
if (gf <= g)
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
slowout("获得 700金币,500经验\n");
money += 700; exp += 500;
if (ren[1] == 1)
total++;
goto a2;
}
if (gxue > 0) {
jn = rand() % 3;
if (jn == 0)
{
printf("装甲车使出了绝技“机甲人”!增加血量2000点,攻击力1500,防御力500!\n");
gxue += 2000; gg += 1500; gf += 500;
Sleep(1000);
}
printf("装甲车对你发起攻击,你减血%d滴", gg - f);
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (b == 2)
goto a1;
} while (gxue > 0 && xue > 0);
}
if (shi == 9)
{
int tank = 0;
printf("十字路口上来了一辆坦克!\n");
gxue = 9000; gg = 7000; gf = 4300;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
if (b == 1)
{
printf("你向坦克发起攻击,坦克减血%d滴", g - gf);
if (gf <= g)
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
slowout("获得 1200金币,800经验\n");
money += 1200; exp += 800;
if (ren[1] == 1)
total++;
goto a2;
}
if (gxue > 0) {
jn = rand() % 4;
if (jn == 0)
{
printf("坦克使出了技能“炮击”!你被击中了!减血500滴!\n");
xue -= 500;
Sleep(1000);
}
if (jn == 1)
{
printf("坦克使出了绝技“炮火连天”!你受到灼烧伤害,每回合减血200滴!\n");
tank = 1;
Sleep(1000);
}
if (tank == 1)
{
printf("灼烧伤害中,减血200滴。\n");
xue -= 200;
}
printf("坦克对你发起攻击,你减血%d滴", gg - f);
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (b == 2)
goto a1;
} while (gxue > 0 && xue > 0);
}
Sleep(1000);
goto a1;
}
if (a == 2)
{
slowout("店老板:欢迎来到童叟都欺的信用商店。偶是老板blyat。你要买什么?\n");
printf("1.经验之石(S) 500¥\n2.经验之石(M) 1000¥\n3.经验之石(L) 1800¥\n0.退出\n");
cin >> b;
if (b == 1)
{
if (money < 500)
slowout("没钱就别来买东西!\n");
else {
slowout("购买成功!\n");
money -= 500;
bag[2]++;
if (ren[2] == 1)
total++;
}
}
if (b == 2)
{
if (money < 1000)
slowout("没钱就别来买东西!\n");
else {
slowout("购买成功!\n");
money -= 1000;
bag[3]++;
if (ren[2] == 1)
total++;
}
}
if (b == 3)
{
if (money < 1800)
slowout("没钱就别来买东西!\n");
else {
slowout("购买成功!\n");
money -= 1800;
bag[4]++;
if (ren[2] == 1)
total++;
}
}
Sleep(1000);
goto a1;
}
if (a == 3)
{
slowout("任务:占领军事部,可获得丰厚奖励! 1.开始挑战 2.变强后再来。(本任务中所加血量均是临时血量)\n");
cin >> b;
if (b == 1)
{
slowout("你走向军事部,门卫拦住你,说:干什么的!\n");
gxue = 4500; gg = 3000; gf = 50;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
printf("你向门卫发起攻击,门卫减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
Sleep(1000);
printf("加血100滴\n");
xue += 100;
}
if (gxue > 0) {
jn = rand() % 3;
if (jn == 0)
{
printf("门卫使出了技能“天杀”!你减血2000滴!\n");
xue -= 2000;
Sleep(1000);
}
printf("门卫对你发起攻击,你减血%d滴", gg - f);
if (gg - f >= 0)
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
slowout("你干掉门卫,继续前进。\n");
slowout("一个从地上冒出来的贞子把你拦下了!\n");
gxue = 7000; gg = 4500; gf = 100;
int cr = 0, i = 0;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
if (cr == 1)
printf("你被缠绕住,不能攻击!\n");
if (cr == 0)
{
printf("你向贞子发起攻击,贞子减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
}
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
Sleep(1000);
printf("加血300滴。\n");
xue += 300;
}
if (gxue > 0) {
jn = rand() % 2;
if (jn == 0)
{
printf("贞子使出了技能“头发绕”!你在一回合内无法攻击!\n");
cr = 1;
i = 2;
Sleep(1000);
}
printf("贞子对你发起攻击,你减血%d滴", gg - f);
if (gg - f >= 0)
xue -= gg - f;
i--;
if (i <= 0)
cr = 0;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
slowout("干掉贞子,继续前进。\n");
slowout("你走进军事部大楼,旺仔准备对你发射激光束!\n");
gxue = 8000; gg = 4000; gf = 150;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
printf("你向旺仔发起攻击,旺仔减血%d滴", g - gf);
if (gf <= g)
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
Sleep(1000);
printf("加血500滴\n");
xue += 500;
}
if (gxue > 0) {
jn = rand() % 3;
if (jn == 0)
{
printf("旺仔使出了绝技“一口毒奶”!你减血5000滴!\n");
xue -= 5000;
Sleep(1000);
}
printf("旺仔对你发起攻击,你减血%d滴", gg - f);
if (gg - f >= 0)
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
slowout("你走向走廊深处,大魔法部议员出现在走廊尽头!\n");
slowout("议员举起了神剑!\n");
int tt = 0, j = 0;
gxue = 10000; gg = 6000; gf = 150;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
printf("你向大魔法部议员发起攻击,大魔法部议员减血%d滴", g - gf);
if (gf <= g)
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
Sleep(1000);
printf("加血1000滴\n");
xue += 1000;
}
if (gxue > 0) {
jn = rand() % 2;
if (jn == 0)
{
printf("议员使出了绝技“痛死你”!你将在5回合内连续受到疼痛攻击!\n");
tt = 1; j = 6;
Sleep(1000);
}
if (tt == 1)
{
printf("疼痛伤害中,减血1000滴。\n");
xue -= 1000;
}
j--;
if (j <= 0)
tt == 0;
printf("大魔法部议员对你发起攻击,你减血%d滴", gg - f);
if (gg - f >= 0)
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
slowout("走廊尽头是一扇门,你走了进去\n");
slowout("一进门,部长举起老神剑对准了你!\n");
int k = 0, sleep = 0;
gxue = 22000; gg = 1200; gf = 300;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
if (sleep == 1)
printf("你正在昏睡中,不能攻击!\n");
if (sleep == 0)
{
printf("你向部长发起攻击,BOSS部长减血%d滴", g - gf);
if (gf <= g)
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
}
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
Sleep(1000);
system("cls");
slowout("你占领了魔法部,获得:2000金币,1000经验!\n");
if (bag[1] == 0)
{
slowout("恭喜获得超级宝物:死之套装\n已为你自动装备套装,提升属性:血量+1000,攻击力+4000,防御力+8000\n");
xmax += 1000; g += 4000; f += 8000;
bag[1] = 1;
}
money += 2000; exp += 1000;
goto a2;
//待定
}
if (gxue > 0) {
jn = rand() % 5;
if (jn == 0)
{
printf("部长使出了绝技“阿瓦达索命”!你减血1000滴!\n");
xue -= 1000;
Sleep(1000);
}
if (jn == 1)
{
printf("部长使出了绝技“昏昏欲睡”!你在一回合内无法攻击!\n");
sleep = 1;
k = 2;
Sleep(1000);
}
if (jn == 2)
{
printf("部长使出了绝技“超级狂暴”!加血500滴,攻击力增强250,防御力增强100!\n");
gxue += 500; gg += 250; gf += 100;
Sleep(1000);
}
printf("部长对你发起攻击,你减血%d滴", gg - f);
k--;
if (k <= 0)
sleep = 0;
if (gg - f >= 0)
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
}
Sleep(1000);
goto a1;
}
if (a == 4)
{
slowout("终极任务:占领游戏之都! 1.开始挑战 2.待会儿\n");
cin >> b;
if (b == 2)
goto a1;
if (b == 1)
{
slowout("剑帝抽出旺柴剑把你拦下了!\n");
gxue = 12000; gg = 4000; gf = 800;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
printf("你向剑帝发起攻击,剑帝减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
Sleep(1000);
printf("加血300滴\n");
xue += 300;
}
if (gxue > 0) {
jn = rand() % 3;
if (jn == 0)
{
printf("高级门卫使出了技能“剑圣附体”!你瞬间减血4000滴!\n");
xue -= 4000;
Sleep(1000);
}
printf("高级门卫对你发起攻击,你减血%d滴", gg - f);
if (gg - f >= 0)
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
slowout("你把门卫砍倒后,闯了进去。\n");
slowout("你看到了终极大BOSS——额………………,准备开打吧!\n");
Sleep(2000);
system("cls");
slowout("额………………:呵呵呵呵呵 你以为终极任务就这么容易吗?这不是我的风格……额………………用魔杖召唤出了议员!\n");
gxue = 9000; gg = 6000; gf = 15000;
int gfb = 0;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
printf("你向议员发起攻击,议员减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0 && gfb == 1)
{
printf("你胜利了!\n");
Sleep(1000);
printf("加血700滴\n");
xue += 700;
}
if (gxue <= 0 && gfb == 0)
{
printf("国防部部长使出绝技我是华佗!议员复活成了150000血!\n");
gxue = 150000;
gfb = 1;
Sleep(1000);
}
if (gxue > 0) {
jn = rand() % 4;
if (jn == 0)
{
printf("额………………用魔杖飞上了天,“看尽世界风云,风景这边更好”,于是他涨了10000血!\n");
gxue += 10000;
Sleep(1000);
}
if (jn == 1)
{
printf("额………………用魔杖给议员加了一层巨人挂!议员防御力提升2000!\n");
gf += 2000;
Sleep(1000);
}
if (jn == 2)
{
printf("额………………用魔杖把议员激怒了,议员攻击力提升50000!\n");
gg += 50000;
Sleep(1000);
}
printf("都城部议员对你发起攻击,你减血%d滴", gg - f);
if (gg - f >= 0)
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
slowout("额………………派出了旺柴!\n");
gxue = 180000; gg = 800; gf = 300;
int bb = 0;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
if (bb > 0)
printf("你无法攻击!\n");
if (bb <= 0)
{
printf("你向旺柴发起攻击,旺柴减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
}
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
Sleep(1000);
printf("加血1000滴\n");
xue += 1000;
}
if (gxue > 0) {
jn = rand() % 4;
if (jn == 0)
{
printf("旺柴唱起了凉凉,两回合内无法攻击!\n");
bb = 3;
Sleep(1000);
}
if (jn == 1)
{
printf("额………………激将法使旺柴进入狂暴状态!旺柴增血5000滴,攻击力增强2000,防御力增强1000!\n");
gxue += 5000; gg += 2000; gf += 1000;
Sleep(1000);
}
printf("旺柴对你发起攻击,你减血%d滴", gg - f);
bb--;
if (gg - f >= 0)
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
slowout("额………………:不知天高地厚的小子,我看我灭了你!\n");
gxue = 500000; gg = 15000; gf = 65000;
int bbb = 0;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
if (bbb > 0)
printf("你无法攻击!\n");
if (bbb <= 0)
{
printf("你向额………………发起攻击,额………………减血%d滴", g - gf);
gxue -= g - gf;
if (gxue <= 0)
gxue = 1;
printf(",剩余血量%d滴\n", gxue);
}
Sleep(1000);
if (gxue == 1)
{
printf("%s", name);
slowout(":你都只有一滴血了,投降吧!\n");
slowout("额………………:(冷笑)你以为终极BOSS那么容易打败吗!\n");
slowout("额………………说了句,我爱唐山\n");
slowout("那唐山,来到你面前。\n");
Sleep(1000);
goto a11;
}
if (gxue > 0) {
jn = rand() % 10;
if (jn == 0)
{
printf("额………………唱了凉凉,两回合内无法攻击!\n");
bbb = 3;
Sleep(1000);
}
printf("额………………对你发起攻击,你减血%d滴", gg - f);
bbb--;
if (gg - f >= 0)
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
}
a11:gxue = 40000; gg = 1400; gf = 4999;
int tank = 0;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
if (b == 1)
{
printf("你向唐山发起攻击,唐山减血%d滴", g - gf);
if (gf <= g)
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
Sleep(1000);
printf("加血1200滴\n");
xue += 1200;
}
if (gxue > 0) {
jn = rand() % 4;
if (jn == 0)
{
printf("唐山使出了技能“蓝银爸娃枪”!你被击中了!减血5000滴!\n");
xue -= 5000;
Sleep(1000);
}
if (jn == 1)
{
printf("唐山使出了绝技“太太巨锤”!你受到地震伤害,每回合减血2000滴!\n");
tank = 1;
Sleep(1000);
}
if (tank == 1)
{
printf("伤害中,减血2000滴。\n");
xue -= 2000;
}
printf("唐山对你发起攻击,你减血%d滴", gg - f);
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (b == 2)
goto a1;
} while (gxue > 0 && xue > 0);
slowout("当你与唐山对决时,额………………悄悄给回满了血。\n");
slowout("他用魔杖向天上发射了一个咒语,化身天神\n");
gxue = 50000; gg = 1500; gf = 4000;
int xxue = 0;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> b;
if (b == 1)
{
printf("你向天神发起攻击,天神免疫一半,减血%d滴", g - gf/2);
if (gf <= g)
gxue -= g - gf;
printf("天神剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0)
{
printf("你胜利了!\n");
goto b11;
}
if (gxue > 0) {
jn = rand() % 4;
if (jn == 0)
{
printf("额………………使出了大刀400米!");
int shen;
shen = rand() % 10;
if (shen == 0)
shen = 2;
if (shen == 1)
shen = 3;
printf("你被连中%d刀,减血%d滴!\n", shen, shen * 100000);
xue -= shen * 100000;
Sleep(1000);
}
if (jn == 1)
{
printf("额……………………是这个游戏控制者,他打了个响指,你血瞬间减了一半!\n");
xue/=2;
Sleep(1000);
}
if (jn == 2)
{
printf("额………………问你32+56=?,你答88,额………………立马喊了个诶,敌方吸你88888滴血。。!\n");
xxue = 2;
Sleep(1000);
}
xxue--;
int plane;
plane = rand() % 10;
if (plane < 2) plane = 3;
printf("额………………向你扔下%d个祝福,你减血%d滴!\n", plane, plane * 100);
xue -= plane * 100;
Sleep(1000);
if (xxue > 0)
{
printf("额………………从你那里吸血88888滴。\n");
xue -= 88888;
gxue += 88888;
}
printf("额………………对你发起攻击,你减血%d滴", gg - f);
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
} while (gxue > 0 && xue > 0);
b11:
slowout("额………………,没了!我不用更了,哈哈哈\n");
Sleep(3000);
cout<<"你吐血而死…………";
}
if (a == 7)
{
if (hos == 0)
{
slowout("神医:Hello,你好啊。只要你能打败我,我就可以有偿为你恢复血量哦~!(这是不可能的)\n");
gxue = 12000; gg = 600; gf = 150;
int ys = 0;
do
{
cout << endl << "是否攻击/逃跑?(1/2)";
cin >> c;
if (c == 1)
{
printf("你向神医发起攻击,神医减血%d滴", g - gf);
gxue -= g - gf;
printf(",剩余血量%d滴\n", gxue);
Sleep(1000);
if (gxue <= 0 && ys == 2)
{
printf("你胜利了!\n");
Sleep(1000);
slowout("神医:666,以后你就可以找我回血了!\n");
hos = 1;
}
if (gxue <= 0 && ys < 2)
{
printf("神医使出绝技“起死回生”!神秘医生满血复活了!\n");
gxue = 12000;
ys++;
Sleep(1000);
}
if (gxue > 0) {
jn = rand() % 2;
if (jn == 0)
{
printf("神秘医生使出了绝技“华佗再世”!生命恢复10000滴!\n");
gxue += 10000;
Sleep(1000);
}
printf("神秘医生对你发起攻击,你减血%d滴", gg - f);
if (gg - f >= 0)
xue -= gg - f;
printf(",剩余血量%d滴\n", xue);
}
if (xue <= 0)
{
printf("你凉了……\n");
xue = 200;
goto a1;
}
}
if (c == 2)
goto a1;
} while (gxue > 0 && xue > 0);
}
if (hos == 1)
{
slowout("神医:你好啊!只要");
int huix;
huix = 150 + lv * 50;
printf("%d", huix);
slowout("金币,就可以回满血了哦!\n");
printf("是否回血?1.是 2.否\n");
cin >> b;
if (b == 1)
{
if (xue == xmax)
slowout("你都已经满血了,没必要回血!\n");
else {
if (money < huix)
slowout("钱不够!\n");
else {
slowout("你的血量已满。\n");
money -= huix;
xue = xmax;
if (ren[3] == 1)
total++;
}
}
}
}
Sleep(1000);
goto a1;
}
if (a == 8)
{
printf("1.查看属性 2.查看物品\n");
cin >> b;
if (b == 1)
printf("歹徒姓名:%s\n等级:%d\n血量:%d/%d\n攻击力:%d\n防御力:%d\n金币:%d\n经验:%d\n还需%d经验可升级\n", name, lv, xue, xmax, g, f, money, exp, 500 * lv - exp);
if (b == 2) {
printf("1.死之套装*%d\n2.经验之石(S)*%d\n3.经验之石(M)*%d\n4.经验之石(L)*%d\n", bag[1], bag[2], bag[3], bag[4]);
printf("输入序号来使用物品,输入0退出。\n");
cin >> c;
if (c == 1)
{
if (bag[1] == 0)
slowout("你没有死之套装!\n");
else
slowout("你已经装备死之套装了!\n");
}
if (c == 2)
{
if (bag[2] == 0)
slowout("物品不足。\n");
else {
printf("使用经验之石,增加经验300\n");
bag[2]--;
exp += 300;
goto a2;
}
}
if (c == 3)
{
if (bag[3] == 0)
slowout("物品不足。\n");
else {
printf("使用经验之石,增加经验600\n");
bag[3]--;
exp += 600;
goto a2;
}
}
if (c == 4)
{
if (bag[4] == 0)
slowout("物品不足。\n");
else {
printf("使用经验之石,增加经验1000\n");
bag[4]--;
exp += 1000;
goto a2;
}
}
}
Sleep(1000);
goto a1;
}
if (a == 9)
{
if (kg == 1)
slowout("本游戏禁止重复开挂!\n");
if (kg == 0) {
printf("请输入开挂密匙:");
cin >> b;
if (b != 1)
{
slowout("密码错误,为了惩罚你这个不知天高地厚的家伙,你的金币我全没收了。\n");
money = 0;
}
if (b == 1)
{
slowout("恭喜你成功开挂\n");
money = 9999;
xmax = 9999;
xue = xmax;
g = 9999;
f = 9999;
kg = 1;
}
}
Sleep(1000);
goto a1;
}
if (a == 10)
{
system("cls");
if (renwu == 0)
{
int suiji;
suiji = rand() % 4;
if (suiji == 0)
suiji = 1;
if (suiji == 1)
{
printf("任务:在十字路口击杀任10个目标。 可获奖励:300金币 200经验。\n");
printf("1.接受任务 2.放弃\n");
cin >> b;
if (b == 2)
{
system("cls");
goto a1;
}
if (b == 1)
{
printf("任务开始!!!\n");
Sleep(2000);
ren[1] = 1;
renwu = 1;
goto a1;
}
}
if (suiji == 2)
{
printf("任务:在商店购买5件物品。 可获奖励:200金币 经验之石(M)*3。\n");
printf("1.接受任务 2.放弃\n");
cin >> b;
if (b == 2)
{
system("cls");
goto a1;
}
if (b == 1)
{
printf("任务开始!!!\n");
Sleep(2000);
ren[2] = 1;
renwu = 1;
goto a1;
}
}
if (suiji == 3)
{
printf("任务:在医院回血5次。 可获奖励:250金币 经验之石(L)*2。\n");
printf("1.接受任务 2.放弃\n");
cin >> b;
if (b == 2)
{
system("cls");
goto a1;
}
if (b == 1)
{
printf("任务开始!!!\n");
Sleep(2000);
ren[3] = 1;
renwu = 1;
goto a1;
}
}
}
if (renwu == 1)
{
if (ren[1] == 1)
{
printf("当前任务:在十字路口击杀10个目标。\n任务进度:%d/10\n", total);
if (total >= 10)
{
printf("任务已完成。获得:300金币 200经验\n");
money += 300; exp += 200; ren[1] = 0; renwu = 0; total = 0;
}
}
if (ren[2] == 1)
{
printf("当前任务:在商店购买5件物品。\n任务进度:%d/5\n", total);
if (total >= 5)
{
printf("任务已完成。获得:200金币 经验之石(M)*3\n");
money += 200; bag[3] += 3; ren[2] = 0; renwu = 0; total = 0;
}
}
if (ren[3] == 1)
{
printf("当前任务:在医院回血5次。\n任务进度:%d/5\n", total);
if (total >= 5)
{
printf("任务已完成。获得:250金币 经验之石(L)*2\n");
money += 250; bag[4] += 2; ren[3] = 0; renwu = 0; total = 0;
}
}
}
Sleep(5000);
system("cls");
goto a2;
}
if (a < 0 || a>9)
{
slowout("请不要乱输!!!\n");
Sleep(1000);
goto a1;
}
if (a == 0)
return 0;
a2:
lv = exp / 500 + 1;
if (lv == lv1 + 1)
{
slowout("你升级了!\n");
xmax += 100;
xue = xmax;
g += 20;
f += 5;
lv1 += 1;
}
if (lv == lv1 + 2)
{
slowout("你连升两级!\n");
xmax += 200;
xue = xmax;
g += 40;
f += 10;
lv1 += 2;
}
if (lv == lv1 + 3)
{
slowout("你连升3级!\n");
xmax += 300;
xue = xmax;
g += 60;
f += 15;
lv1 += 3;
}
if (lv == lv1 + 4)
{
slowout("你连升4级!\n");
xmax += 400;
xue = xmax;
g += 80;
f += 20;
lv1 += 4;
}
Sleep(1000);
goto a1;
}
歹徒逃亡4
最新推荐文章于 2023-11-15 08:37:18 发布