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#define _CRT_SECURE_NO_WARNINGS 1
#include<malloc.h>
#include<stdio.h>
#define QUEUE_SIZE 5
typedef struct BTNode {
char element;
BTNode* left;
BTNode* right;
}BTNode, *BTNodePtr;
typedef struct BTNodePtrQueue {
BTNodePtr* nodePtrs;
int front;
int rear;
}BTNodePtrQueue, *QueuePtr;
QueuePtr initQueue(){
QueuePtr resultQueuePtr = (QueuePtr)malloc(sizeof(struct BTNodePtrQueue));
resultQueuePtr->nodePtrs = (BTNodePtr*)malloc(QUEUE_SIZE * sizeof(BTNodePtr));
resultQueuePtr->front = 0;
resultQueuePtr->rear = 1;
return resultQueuePtr;
}
bool isQueueEmpty(QueuePtr paraQueuePtr) {
if ((paraQueuePtr->front + 1) % QUEUE_SIZE == paraQueuePtr->rear) {
return true;
}// of if
return false;
}
void enqueue(QueuePtr paraQueuePtr, BTNodePtr paraBTNodePtr) {
printf("front = %d, rear = %d.\r\n", paraQueuePtr->front, paraQueuePtr->rear);
if ((paraQueuePtr->rear + 1) % QUEUE_SIZE == paraQueuePtr->front % QUEUE_SIZE) {
printf("Error, trying to enqueue %c. queue full .\r\n", paraBTNodePtr->element);
return;
}
paraQueuePtr->nodePtrs[paraQueuePtr->rear] = paraBTNodePtr;
paraQueuePtr->rear = (paraQueuePtr->rear + 1) % QUEUE_SIZE;
printf("enqueue %c ends.\r\n", paraBTNodePtr->element);
}
BTNodePtr dequeue(QueuePtr paraQueuePtr) {
if (isQueueEmpty(paraQueuePtr)) {
printf("Error, empty queue\r\n");
return NULL;
}
paraQueuePtr->front = (paraQueuePtr->front + 1) % QUEUE_SIZE;
BTNodePtr tempPtr = paraQueuePtr->NodePtrs[paraQueuePtr ->front + 1];
printf("dequeue %c ends.\r\n", paraQueuePtr->nodePtrs[paraQueuePtr->front]->element);
return paraQueuePtr->nodePtrs[paraQueuePtr->front];
}
BTNodePtr constructBTNode(char paraChar) {
BTNodePtr resultPtr = (BTNodePtr)malloc(sizeof(BTNode));
resultPtr->element = paraChar;
resultPtr->left = NULL;
resultPtr->right = NULL;
return resultPtr;
}
BTNodePtr stringToBtree(char* paraString) {
int i;
char ch;
QueuePtr tempQueuePtr = initQueue();
BTNodePtr resultHeader;
BTNodePtr tempParent, tempLeft, tempRight;
i = 0;
ch = paraString[i];
resultHeader = constructBTNode(ch);
enqueue(tempQueuePtr, resultHeader);
while (!isQueueEmpty(tempQueuePtr)) {
tempParent = dequeue(tempQueuePtr);
i++;
ch = paraString[i];
if (ch == '#') {
tempParent->left = NULL;
}
else {
tempLeft = constructBTNode(ch);
enqueue(tempQueuePtr, tempLeft);
tempParent->left = tempLeft;
}
i++;
ch = paraString[i];
if (ch == '#') {
tempParent->right = NULL;
}
else {
tempRight = constructBTNode(ch);
enqueue(tempQueuePtr, tempRight);
tempParent->right = tempRight;
}
}
return resultHeader;
}
void levelwise(BTNodePtr paraTreePtr) {
char tempString[100];
int i = 0;
QueuePtr tempQueuePtr = initQueue();
BTNodePtr tempNodePtr;
enqueue(tempQueuePtr, paraTreePtr);
while (!isQueueEmpty(tempQueuePtr)) {
tempNodePtr = dequeue(tempQueuePtr);
tempString[i] = tempNodePtr->element;
i++;
if (tempNodePtr->left != NULL) {
enqueue(tempQueuePtr, tempNodePtr->right);
}
}
tempString[i] = '\0';
printf("Levelwise: %s\r\n", tempString);
}
void preorder(BTNodePtr tempPtr) {
if (tempPtr == NULL) {
return;
}// of if
printf("%c", tempPtr->element);
preorder(tempPtr->left);
preorder(tempPtr->right);
}// of preorder
void inorder(BTNodePtr tempPtr) {
if (tempPtr == NULL) {
return;
}
inorder(tempPtr->left);
printf("%c", tempPtr->element);
inorder(tempPtr->right);
}
void postorder(BTNodePtr tempPtr) {
if (tempPtr == NULL) {
return;
}
postorder(tempPtr->left);
postorder(tempPtr->right);
printf("%c", tempPtr->element);
}
int main() {
BTNodePtr tempHeader;
tempHeader = constructBTNode('c');
printf("There is only node. Preorder visit: ");
preorder(tempHeader);
char* tempString = "acde#bf######";
tempHeader = stringToBtree(tempString);
printf("preorder: ");
preorder(tempHeader);
printf("\r\n");
printf("Inorder: ");
inorder(tempHeader);
printf("\r\n");
printf("PostHeader: ");
postorder(tempHeader);
printf("\r\n");
printf("Levelwise: ");
levelwise(tempHeader);
printf("\r\n");
return 1;
}// of main
看看运行出来是什么
那么,这是个什么玩意呢
二叉树是一种树形数据结构,其中每个节点最多有两个子节点,称为左子节点和右子节点。二叉树可以为空,或者由一个根节点和两个子树组成,每个子树也是二叉树。二叉树的遍历方式有前序遍历、中序遍历和后序遍历。根左右为前序遍历,左根右为中序遍历,左右根为后序遍历。